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20 lines
507 B
C++
20 lines
507 B
C++
#include "miniwin_d3drmtexture_sdl3gpu.h"
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#include "miniwin_p.h"
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HRESULT Direct3DRMTexture_SDL3GPUImpl::QueryInterface(const GUID& riid, void** ppvObject)
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{
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if (SDL_memcmp(&riid, &IID_IDirect3DRMTexture2, sizeof(GUID)) == 0) {
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this->IUnknown::AddRef();
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*ppvObject = static_cast<IDirect3DRMTexture2*>(this);
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return DD_OK;
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}
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MINIWIN_NOT_IMPLEMENTED();
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return E_NOINTERFACE;
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}
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HRESULT Direct3DRMTexture_SDL3GPUImpl::Changed(BOOL pixels, BOOL palette)
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{
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MINIWIN_NOT_IMPLEMENTED();
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return DD_OK;
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}
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