isle-portable/miniwin/sdl3gpu/src
2025-05-27 22:07:50 +02:00
..
miniwin_d3drm.cpp Add depth buffer and calcuate normals 2025-05-27 22:07:50 +02:00
miniwin_d3drmdevice.cpp Move DirectDraw entry functions to backends (#178) 2025-05-26 01:33:39 +00:00
miniwin_d3drmframe.cpp Move miniwin to sdl3gpu subdirectory + add suffix to classes (#170) 2025-05-25 17:38:02 +00:00
miniwin_d3drmlight.cpp Move miniwin to sdl3gpu subdirectory + add suffix to classes (#170) 2025-05-25 17:38:02 +00:00
miniwin_d3drmmesh.cpp Implement GetGroupMaterial() (#175) 2025-05-25 14:35:02 -07:00
miniwin_d3drmtexture.cpp Move miniwin to sdl3gpu subdirectory + add suffix to classes (#170) 2025-05-25 17:38:02 +00:00
miniwin_d3drmviewport.cpp Add depth buffer and calcuate normals 2025-05-27 22:07:50 +02:00
miniwin_ddpalette.cpp Move miniwin to sdl3gpu subdirectory + add suffix to classes (#170) 2025-05-25 17:38:02 +00:00
miniwin_ddraw.cpp Move DirectDraw entry functions to backends (#178) 2025-05-26 01:33:39 +00:00
miniwin_ddsurface.cpp Move DirectDraw entry functions to backends (#178) 2025-05-26 01:33:39 +00:00
miniwn_d3drmmath.h Add depth buffer and calcuate normals 2025-05-27 22:07:50 +02:00