isle-portable/LEGO1/lego/sources/misc
VoxelTek 59f4cf9814 terrible horrible no good very bad ""fixes""
The NXDK seems to be very very broken. Currently, these changes get things all the way to 100% compilation, but fail on the linking step due to `miniaudio`. These changes really need to be actually fixed in future to not be as bad as they are, but I haven't got much of a clue how best to do that.
2025-08-04 12:55:56 +10:00
..
legocontainer.cpp Avoid texture updates when we just need the size (#507) 2025-07-03 21:56:58 +02:00
legocontainer.h Match LegoOmni::Create(), other BETA10 matches (#1651) 2025-07-25 17:13:34 +02:00
legoimage.cpp terrible horrible no good very bad ""fixes"" 2025-08-04 12:55:56 +10:00
legoimage.h Fix saving of default textures (#490) 2025-07-03 02:45:21 +02:00
legostorage.cpp terrible horrible no good very bad ""fixes"" 2025-08-04 12:55:56 +10:00
legostorage.h Let LegoStorage know of memory size (#129) 2025-05-20 02:18:11 +02:00
legotexture.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotexture.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legotree.cpp Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505) 2025-05-18 22:56:28 +02:00
legotree.h Complete LegoCarBuildAnimPresenter (#1114) 2024-10-20 14:00:44 -07:00
legotypes.h Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
legounknown.cpp Update legounknown.cpp (#253) 2025-06-06 18:45:33 -07:00
legounknown.h Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
legoutil.h Integrate SDL Haptic API (#607) 2025-07-15 23:47:37 +02:00
version.h Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00