isle-portable/miniwin/sdl3gpu/include/miniwin_ddraw_sdl3gpu.h

36 lines
1.3 KiB
C

#pragma once
#include "miniwin_d3d.h"
#include "miniwin_ddraw.h"
struct DirectDraw_SDL3GPUImpl : public IDirectDraw2, public IDirect3D2 {
// IUnknown interface
HRESULT QueryInterface(const GUID& riid, void** ppvObject) override;
// IDirectDraw interface
HRESULT CreateClipper(DWORD dwFlags, LPDIRECTDRAWCLIPPER* lplpDDClipper, IUnknown* pUnkOuter) override;
HRESULT
CreatePalette(
DDPixelCaps dwFlags,
LPPALETTEENTRY lpColorTable,
LPDIRECTDRAWPALETTE* lplpDDPalette,
IUnknown* pUnkOuter
) override;
HRESULT CreateSurface(LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE* lplpDDSurface, IUnknown* pUnkOuter)
override;
HRESULT EnumDisplayModes(
DWORD dwFlags,
LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext,
LPDDENUMMODESCALLBACK lpEnumModesCallback
) override;
HRESULT FlipToGDISurface() override;
HRESULT GetCaps(LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps) override;
HRESULT GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc) override;
HRESULT RestoreDisplayMode() override;
HRESULT SetCooperativeLevel(HWND hWnd, DDSCLFlags dwFlags) override;
HRESULT SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP) override;
// IDirect3D2 interface
HRESULT CreateDevice(const GUID& guid, void* pBackBuffer, IDirect3DDevice2** ppDirect3DDevice) override;
HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK cb, void* ctx) override;
};