isle-portable/miniwin/sdl3gpu
AllMeatball b1a04f43ff
Make FOV perspective work better (#174)
* Add camera position to the rendering

* Rebase with anders' camera code

* Add perspective matrix

* Add (at least) a better fov

* Fix formatting

* Zero out matrix in perspective function

* Fix formatting again

* Make functions static in D3DRM viewport code

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Implement GetGroupMaterial() (#175)

* Fix naming conflict

* Fix conflict in HMM_Perspective_LH_NO

* Fix formating

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Co-authored-by: Anders Jenbo <anders@jenbo.dk>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-05-25 15:57:51 -07:00
..
include Make FOV perspective work better (#174) 2025-05-25 15:57:51 -07:00
shaders Make FOV perspective work better (#174) 2025-05-25 15:57:51 -07:00
src Make FOV perspective work better (#174) 2025-05-25 15:57:51 -07:00