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71 lines
2.9 KiB
C
71 lines
2.9 KiB
C
#pragma once
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#include "SDL.h"
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#include <SDL2/SDL_events.h>
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// https://wiki.libsdl.org/SDL3/README-migration#sdl_eventsh
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#define SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED SDL_WINDOWEVENT_SIZE_CHANGED
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// #define SDL_EVENT_MOUSE_BUTTON_DOWN SDL_MOUSEBUTTONDOWN
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// #define SDL_EVENT_MOUSE_BUTTON_UP SDL_MOUSEBUTTONUP
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// #define SDL_EVENT_MOUSE_MOTION SDL_MOUSEMOTION
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//
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// #define SDL_EVENT_FINGER_MOTION SDL_FINGERMOTION
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// #define SDL_EVENT_FINGER_DOWN SDL_FINGERDOWN
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// #define SDL_EVENT_FINGER_UP SDL_FINGERUP
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#define SDL_EVENT_FINGER_CANCELED 0
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#define SDL_EVENT_QUIT SDL_QUIT
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#define SDL_EVENT_WINDOW_CLOSE_REQUESTED SDL_WINDOWEVENT_CLOSE
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#define SDL_EVENT_WINDOW_FOCUS_GAINED SDL_WINDOWEVENT_FOCUS_GAINED
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#define SDL_EVENT_WINDOW_FOCUS_LOST SDL_WINDOWEVENT_FOCUS_LOST
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#define SDL_EVENT_GAMEPAD_AXIS_MOTION SDL_CONTROLLERAXISMOTION
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#define SDL_EVENT_GAMEPAD_BUTTON_DOWN SDL_CONTROLLERBUTTONDOWN
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#define SDL_EVENT_GAMEPAD_BUTTON_UP SDL_CONTROLLERBUTTONUP
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#define SDL_EVENT_GAMEPAD_ADDED SDL_CONTROLLERDEVICEADDED
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// #define SDL_EVENT_GAMEPAD_REMAPPED SDL_CONTROLLERDEVICEREMAPPED
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#define SDL_EVENT_GAMEPAD_REMOVED SDL_CONTROLLERDEVICEREMOVED
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// #define SDL_EVENT_GAMEPAD_SENSOR_UPDATE SDL_CONTROLLERSENSORUPDATE
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// #define SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED SDL_CONTROLLERSTEAMHANDLEUPDATED
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// #define SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN SDL_CONTROLLERTOUCHPADDOWN
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// #define SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION SDL_CONTROLLERTOUCHPADMOTION
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// #define SDL_EVENT_GAMEPAD_TOUCHPAD_UP SDL_CONTROLLERTOUCHPADUP
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// #define SDL_EVENT_DROP_BEGIN SDL_DROPBEGIN
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// #define SDL_EVENT_DROP_COMPLETE SDL_DROPCOMPLETE
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// #define SDL_EVENT_DROP_FILE SDL_DROPFILE
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// #define SDL_EVENT_DROP_TEXT SDL_DROPTEXT
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#define SDL_EVENT_FINGER_DOWN SDL_FINGERDOWN
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#define SDL_EVENT_FINGER_MOTION SDL_FINGERMOTION
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#define SDL_EVENT_FINGER_UP SDL_FINGERUP
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// #define SDL_EVENT_FIRST SDL_FIRSTEVENT
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// #define SDL_EVENT_JOYSTICK_AXIS_MOTION SDL_JOYAXISMOTION
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// #define SDL_EVENT_JOYSTICK_BALL_MOTION SDL_JOYBALLMOTION
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// #define SDL_EVENT_JOYSTICK_BATTERY_UPDATED SDL_JOYBATTERYUPDATED
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// #define SDL_EVENT_JOYSTICK_BUTTON_DOWN SDL_JOYBUTTONDOWN
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// #define SDL_EVENT_JOYSTICK_BUTTON_UP SDL_JOYBUTTONUP
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// #define SDL_EVENT_JOYSTICK_ADDED SDL_JOYDEVICEADDED
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// #define SDL_EVENT_JOYSTICK_REMOVED SDL_JOYDEVICEREMOVED
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// #define SDL_EVENT_JOYSTICK_HAT_MOTION SDL_JOYHATMOTION
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#define SDL_EVENT_KEY_DOWN SDL_KEYDOWN
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// #define SDL_EVENT_KEYMAP_CHANGED SDL_KEYMAPCHANGED
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#define SDL_EVENT_KEY_UP SDL_KEYUP
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// #define SDL_EVENT_LAST SDL_LASTEVENT
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// #define SDL_EVENT_LOCALE_CHANGED SDL_LOCALECHANGED
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#define SDL_EVENT_MOUSE_BUTTON_DOWN SDL_MOUSEBUTTONDOWN
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#define SDL_EVENT_MOUSE_BUTTON_UP SDL_MOUSEBUTTONUP
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#define SDL_EVENT_MOUSE_MOTION SDL_MOUSEMOTION
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// #define SDL_EVENT_MOUSE_WHEEL SDL_MOUSEWHEEL
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// #define SDL_EVENT_POLL_SENTINEL SDL_POLLSENTINEL
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#define fingerID fingerId
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#define touchID touchId
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#define gaxis caxis
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#define gbutton cbutton
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