Christian Semmler
bf24fa4a57
Update legounknown.cpp ( #253 )
2025-06-06 18:45:33 -07:00
Christian Semmler
6a1f013df2
Fix LegoUnknown::FUN_1009a1e0 ( #250 )
2025-06-07 03:02:06 +02:00
Christian Semmler
8acfdd8ccb
Merge remote-tracking branch 'isle/master'
2025-06-06 14:23:19 -07:00
Christian Semmler
d714bf62f1
Improve LegoPathActor::VTable0x84 BETA match ( #1543 )
2025-06-06 23:22:46 +02:00
Fabian Neundorf
ac4d3b2490
Name for bounding box in ROI ( #1541 )
...
* Name for bounding box in ROI
* Use snake_case for member
2025-06-06 11:47:45 -07:00
Christian Semmler
8e55368615
Fix image serialization bugs ( #238 )
2025-06-05 02:20:53 +02:00
Christian Semmler
0b8a7a758d
Merge remote-tracking branch 'isle/master'
2025-06-04 14:31:13 -07:00
Fabian Neundorf
9134dd791c
Name boolean field in Mesh ( #1540 )
2025-06-04 23:30:06 +02:00
Fabian Neundorf
d272054d5a
Clear unknowns in legocharactermanager ( #1539 )
2025-06-04 23:29:41 +02:00
Anders Jenbo
fcdcc15cc1
Log FPS with SDL_Log for now ( #232 )
2025-06-04 16:35:11 +02:00
Fabian Neundorf
d7d3a47cd2
Add names to LegoActorInfo.Part ( #1538 )
...
Each part consists of two "blocks" where every block has a list of
indices which reference into a list of names and the actual index used
for the list of indices.
By doing that, it is possible to reuse the list of name for every actor
and instead have a "sublist" through the indices list.
2025-06-03 18:11:01 -07:00
Fabian Neundorf
b4fb9f3a15
Better name for LegoActorLOD's flags ( #1537 )
2025-06-02 14:21:12 -07:00
Christian Semmler
215c3f1480
Merge branch 'master' of github.com:isledecomp/isle-portable
2025-06-01 10:21:49 -07:00
Christian Semmler
18c9a87953
Fix saving game states ( #215 )
2025-06-01 19:21:42 +02:00
Christian Semmler
ac6ec7afbb
Merge remote-tracking branch 'isle/master'
2025-06-01 10:19:20 -07:00
Christian Semmler
f48dd8c912
Update legogamestate.cpp ( #1535 )
2025-06-01 18:46:14 +02:00
MattKC
e03401c98b
adjust rotational speed by delta time ( #208 )
2025-05-31 13:21:22 +02:00
Christian Semmler
3eba4fce12
Merge remote-tracking branch 'isle/master'
2025-05-30 17:33:33 -07:00
Anonymous Maarten
ac971f8c15
Assertion in MxTransitionManager::StartTransition is beta10-only ( #1534 )
...
This fixes an assertion error when:
1. Start the game
2 Skip intro (probably optional)
3. Turn left to the elevator room
4. Enter the elevator
5. Press the (I) button
2025-05-31 02:33:28 +02:00
Christian Semmler
a699a4316a
Merge remote-tracking branch 'isle/master'
2025-05-30 17:20:18 -07:00
Anonymous Maarten
941bc6ffa9
Fix UBSAN entering the petrol station car building minigame ( #1533 )
2025-05-31 02:19:11 +02:00
Christian Semmler
63a0be90a5
Merge remote-tracking branch 'isle/master'
2025-05-30 12:43:47 -07:00
Anonymous Maarten
e813a12a4a
Fix notification/presenter casts ( #1532 )
...
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 21:43:33 +02:00
Anonymous Maarten
58b5a2b96d
Allow entering helicopter build minigame ( #204 )
...
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 19:23:54 +00:00
Fabian Neundorf
d0f4725f0f
Fill in unknown color string descriptions ( #1531 )
2025-05-30 21:12:49 +02:00
Anonymous Maarten
364844d6d0
Use SDL_rand/SDL_randf ( #203 )
2025-05-30 19:01:01 +00:00
Christian Semmler
bcd0021bb1
Fix anim key construction ( #199 )
2025-05-29 16:11:43 -07:00
Christian Semmler
a9be411c48
Merge remote-tracking branch 'isle/master'
2025-05-29 14:42:07 -07:00
Christian Semmler
168bd4b26c
Fix LegoTreeNode* construction ( #1530 )
...
* Fix LegoTreeNode* construction
* Fix
2025-05-29 23:41:57 +02:00
Christian Semmler
a1ec97ac6e
Merge remote-tracking branch 'isle/master'
2025-05-29 08:50:07 -07:00
Anders Jenbo
211d409992
Apply RAND_MAX to legoanimationmanager.cpp ( #1528 )
2025-05-29 06:52:15 -07:00
Anders Jenbo
6e0b580b86
Correct delete[] in legocarbuildpresenter.cpp ( #1529 )
2025-05-29 06:51:42 -07:00
Anders Jenbo
8c9feaac1e
Merge pull request #186 from AJenbo/renderbackends
...
Implement software rendering backend for d3drm
2025-05-29 10:46:57 +02:00
Anonymous Maarten
e030ed739b
Fixing some ubsan errors while walking around on the island ( #194 )
...
* LegoMeterPresenter: use array deleter
* Avoid unaligned access in MxDSSelectionAction::Deserialize
* assert in LegoCarBUild::InitPresenter is BETA10-only
* clang-format
2025-05-29 03:46:13 +00:00
Anonymous Maarten
30ae89f483
LegoMeterPresenter: use array deleter + BETA10-only assertion ( #1527 )
...
* LegoMeterPresenter: use array deleter
(cherry picked from commit 0897f75c7c )
* assert in LegoCarBUild::InitPresenter is BETA10-only
(cherry picked from commit 1a41b62f6f )
2025-05-28 20:25:05 -07:00
Anders Jenbo
ef7499bdb9
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00
Anonymous Maarten
ea7cac8359
legoanimationmanager: use delete[] ( #191 )
2025-05-28 18:28:50 -07:00
Anonymous Maarten
45890eec94
legoanimationmanager: use delete[] ( #1526 )
2025-05-28 18:28:30 -07:00
Christian Semmler
def1cf8a12
Fix missing filesystem map ( #190 )
2025-05-28 18:20:00 -07:00
jonschz
b7090bd838
Match LegoActor and LegoPathActor in BETA10 ( #1524 )
...
* Match `LegoActor` in BETA10
* Cleanup
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-27 22:04:01 +02:00
jonschz
4186bae786
Match Helicopter::FUN_100042a0 ( #1523 )
...
* Match `Helicopter::FUN_100042a0`
* Add comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 23:33:52 +02:00
Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
Christian Semmler
04b669cf96
Fix type cast in MxControlPresenter::FUN_10044270 ( #1522 )
2025-05-26 18:45:06 +02:00
jonschz
f7744f5550
Fix ambiguous matches in BETA10 ( #1520 )
...
* Fix ambiguous matches in BETA10
* Add more functions, fix one LINE annotation
* Fix LEGO1 matches
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 07:25:47 +02:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )
...
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
fbdb89cf20
Use SDL_strcasecmp for strcmpi
2025-05-24 08:17:36 -07:00
Christian Semmler
26cd442d95
Merge remote-tracking branch 'isle/master'
2025-05-24 08:12:54 -07:00
Christian Semmler
a860e76dba
Match LegoOmni::GetWorldId ( #1517 )
2025-05-24 17:12:07 +02:00
Florian Kaiser
90b5c27a8b
Clear unknowns in MxBackgroundAudioManager ( #1516 )
...
* Clear unknowns in `MxBackgroundAudioManager`
* Apply suggestions from code review
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 06:49:43 -07:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00