Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )
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* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Christian Semmler
67f3ce37fa
Hotfix: fix wrong return value
2025-05-20 16:36:29 -07:00
Christian Semmler
9e3e039c3f
Remove dynamic_cast ( #139 )
2025-05-21 01:29:51 +02:00
Anonymous Maarten
0b778de731
Let LegoStorage know of memory size ( #129 )
2025-05-20 02:18:11 +02:00
Anders Jenbo
70536c50bd
Fix remaning UBSAN issues ( #115 )
2025-05-19 19:02:24 +02:00
Christian Semmler
3023b8a663
Merge remote-tracking branch 'isle/master' into mergei
2025-05-18 14:04:10 -07:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data ( #1505 )
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* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data
* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Christian Semmler
622f00f628
Merge remote-tracking branch 'isle/master' into mergeisle3
2025-03-14 13:59:52 -07:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation ( #1390 )
2025-02-22 06:48:11 -07:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
49cb120795
Order symbols until end of LegoOmni ( #1371 )
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* Order
* Improve
* Move function
* Order until end of LegoOmni
* Remove header
2025-01-22 22:22:58 +01:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp ( #1350 )
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* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
83fb9f04a7
Merge remote-tracking branch 'isle/master'
2025-01-15 16:53:43 -07:00
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0, reorder ( #1332 )
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* Relocate annotation
* Improve match of `LegoBuildingManager::ScheduleAnimation`
* try fix
* Revert "try fix"
This reverts commit e8f5db6fec92e87fae5cd177f6b4880e81519bfe.
* Order isle
* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
ab8a382a24
Merge remote-tracking branch 'isle/master' into isleupd2
2025-01-11 10:28:06 -07:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation ( #1327 )
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* Order `LegoCarBuild`, `LegoPlantManager`
* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
e568740208
Merge remote-tracking branch 'isle/master'
2024-12-29 14:46:00 -07:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c ( #1303 )
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* Match `LegoPathActor::VTable0x8c`
* Fix
2024-12-29 20:46:03 +01:00
Christian Semmler
7d90befd05
Merge remote-tracking branch 'isle/master' into merge-isle-2
2024-12-27 10:48:38 -07:00
jonschz
70baf8cecc
Fix float constants and conversions ( #1279 )
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* Fix legoplants warnings, add BETA10 references
* Fix warnings in various header files, improve match
* Fix floats in legoactors.cpp
* Fix `legolocations.cpp`
* fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim ( #1276 )
2024-12-25 18:39:51 +01:00
Christian Semmler
e54bfb5656
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations ( #44 )
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* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL
* Use SDL_GetTicks instead of timeGetTime
* Use MxDSFile::OPEN_READ instead of OF_READ
* Use SDL_IOStream to read bitmaps
* Use SDL_LogXXX instead of OutputDebugString
* Undo mxvideoparam.h change
* Revert "Undo mxvideoparam.h change"
This reverts commit 4a20cf6c46 .
* Fix _MxTrace
* Reapply "Undo mxvideoparam.h change"
This reverts commit b3a09dc520 .
* fix _MxTrace
* Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
* clang-format
* fix msvc build
* MSVC fixed for real now?
* Forgot about d3drm_guid
* Fix naming issue
* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
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* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
cbc3d7227e
Implement/match LegoWEGEdge functions ( #1259 )
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* Implement/match `LegoWEGEdge::VTable0x04`
* Implement/match `LegoWEGEdge::FUN_1009aea0`
* Rename
2024-12-22 19:47:39 +01:00
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables ( #1258 )
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* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300 ( #1238 )
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* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
67b4553eaa
Implement/match LegoPathController::FUN_1004a380 ( #1226 )
2024-12-14 20:02:48 +01:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
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* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState ( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding ( #1218 )
2024-12-13 18:49:45 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor ( #1212 )
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* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza and Act3::ShootDonut ( #1203 )
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* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 ( #1201 )
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* Implement draft of `Act2Actor::VTable0x70`
* Fix CI errors
* Implement `Act2Actor::FUN_100199f0`
* WIP: cleanup
* Address review comments
* Run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor ( #1197 )
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* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 ( #1195 )
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* Implement/match LegoPathCtrlEdge::FUN_10048c40
* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 ( #1192 )
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* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
2024-12-06 20:50:40 +01:00
jonschz
8b9f6f1007
Implement more functions in Act2Actor ( #1183 )
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* Implement `Act2Actor::VTable0xa0`
* Implement `Act2Actor::FUN_10019520()`
* Implement/match `Act2Actor::FUN_100192a0()`
* Fix clang32 issue
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-01 10:21:59 -07:00
jonschz
f066e2ee2e
Implement Act2Actor::Act2Actor(), add BETA10 references ( #1182 )
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* Implement `Act2Actor::Act2Actor()`, add structure and BETA10
* Add LegoAnimActor BETA10 annotations
* Improve LegoAnimActor BETA10 match
* More BETA10 annotations
* Address review comment
* Disable annotation so the CI passes
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-30 14:35:07 -07:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others ( #1168 )
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* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations ( #1149 )
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* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State ( #1143 )
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* Refactor/improve matches in Act1State
* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related ( #1142 )
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* Implement/match Act1State::PlaceActors and related
* Fix naming
2024-11-10 21:26:48 +01:00
Christian Semmler
1badadebaa
Implement/match LegoPathActor::UpdatePlane ( #1133 )
2024-11-03 19:28:35 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
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* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ( #1117 )
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* Implement LegoCarBuild functions, refactor BackgroundAudioManager
* Refactor LegoVehicleBuildState::m_animationState to enum
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00