Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations ( #44 )
...
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL
* Use SDL_GetTicks instead of timeGetTime
* Use MxDSFile::OPEN_READ instead of OF_READ
* Use SDL_IOStream to read bitmaps
* Use SDL_LogXXX instead of OutputDebugString
* Undo mxvideoparam.h change
* Revert "Undo mxvideoparam.h change"
This reverts commit 4a20cf6c46 .
* Fix _MxTrace
* Reapply "Undo mxvideoparam.h change"
This reverts commit b3a09dc520 .
* fix _MxTrace
* Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
* clang-format
* fix msvc build
* MSVC fixed for real now?
* Forgot about d3drm_guid
* Fix naming issue
* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable ( #1178 )
2024-11-29 22:32:40 +01:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle ( #1021 )
2024-06-12 15:13:52 +02:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction ( #946 )
...
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
2024-05-24 19:07:45 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
...
* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Ramen2X
2477b89e32
add actions forward decl header ( #699 )
...
* add actions forward decl header
* newline
* format
* remove existing fwd declares
* Headers
* replace COMPAT_MODE check
* flip
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:54:13 -04:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd ( #683 )
...
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
2024-03-17 18:01:47 +01:00
Christian Semmler
0e146f08d6
Implement/match LegoNavController::CalculateNewPosDir ( #675 )
...
* Implement/match LegoNavController::CalculateNewPosDir
* Fix naming
* Fix naming
2024-03-15 16:33:32 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00