Commit Graph

202 Commits

Author SHA1 Message Date
Christian Semmler
49a304d0b9
merge 2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00
Christian Semmler
3819dd0dae
merge 2024-07-01 16:52:14 -07:00
MS
4a87c3bc44
Small update to datacmp and roadmap (#1048)
* Match uninit variables with all nulls

* Enable _pnhHeap variable for ISLE

* Roadmap bugfix for ordinal import dummy addrs

* Format fix
2024-06-28 14:58:35 -07:00
Anonymous Maarten
196259c6c9
Parse cli arguments + log with SDL_Log (#30)
* cmake: copy DLL dependencies to output path

This also copies SDL3.dll from an external path when using system
dependencies.

* Only include <SDL3/SDL.h>

* isle: parse cli argument (--ini for custom ini path)

* Use SDL_CreateWIndowWithProperties to create SDL window

Less branching => Clearer code

* Log mxdirectx failure using SDL_Log + E_NOINTERFACE

* Fix d3drm32.def for msvc

* Define D3DRM_WINE when using d3drm from wine

* Ignore failed assertions from d3drm unimplemented functions

* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables (#29)
* d3drm: store LPVOID data instead of DWORD

* m_extraCharacterId is an integer, not a pointer

* cmake: look for iniparser using config file first, then try our custom module file

Our custom module file is still useful.
My linux distro does not package the cmake files.

* x86's stdcall becomes MS's x64 calling canvention

* Fix 64-bit mxdsbuffer pointer arithmetic

* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer

* Don't cast address to scalar (this is fishy)

* Add mingw64 build to the ci matrix

* Ignore -Wdiscarded-qualifiers warning with const vtables

* Ignore different 'const' qualifiers with MSVC

* Create d3dxof import library for MSVC

* DESCRIPTION in .def file(s) is deprecated

* Assume mmx is supported on x64, require a test for x86 and disabled on other archs

* 32- and 64-bit LEGO1.dll export different symbol names

* Introduce d3drm_guid containing the guids of d3drm

* Disable __wine_dbg_cdecl

* Include d3drm directory with EXCLUDE_FROM_ALL

* lego1 leaks d3drm headers

* Add dxfile.h

* Add 64-bit MSVC to the build matrix

* cmake: using ISLE_USE_DX5 means going all-in

* Load d3dxof.dll dynamically

* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Anonymous Maarten
ec19d5edb0 Fix mingw build + copy d3drm from wine (#25)
* Fix engineConfig declaration crossing jump

This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
  119 | done:
      | ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note:   from here
   78 |                 goto done;
      |                      ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note:   crosses initialization of 'ma_engine_config engineConfig'
   84 |         ma_engine_config engineConfig = ma_engine_config_init();
      |                          ^~~~~~~~~~~~
```

* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'

* /SAFESEH:NO is a VC thing

* SDL3 is still instable

* Cannot forward declare and use enum

* Remove MusicManager from public LEGO1.DLL interface

* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d

* Build d3drm-wine with 32-bit mingw

* cmake: move 3rd party targets to cmake script in 3rdparty directory

* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied

An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.

* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)

* Add wine's d3drm headers

* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5

* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)

* ci: enable msys2 mingw32 build

* Disable clang-tidy on d3drm wine

* Thread functions must have SDLCALL call convention

* cmake: disable clang-tidy for miniaudio and libsmacker as well

* Hopefully fix c++ format and skip ncc naming violation

* clang-format violations keep up popping out of nowhere

* No need for lego/legoomni/include

* ncc: define SDLCALL as empty instead
2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Anonymous Maarten
974cb8e6d3 Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable 2024-06-25 20:00:25 +02:00
Anonymous Maarten
3d59615274 Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp 2024-06-25 19:57:16 +02:00
Christian Semmler
0d452a7fe2 Fix cursors (#17) 2024-06-25 19:51:12 +02:00
Christian Semmler
4bf9174c15 Add SDL cursors (#16)
* Add SDL cursors

* Fix naming
2024-06-25 19:51:12 +02:00
Christian Semmler
f87c1a0b6f Use SDL macros for return values 2024-06-25 19:51:12 +02:00
Christian Semmler
880ae98f0b Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP

* Use SDL kb state for navigational keys

* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
636996caf6 Improve naming, use virtual key constants (#979) (#13) 2024-06-25 19:51:12 +02:00
Christian Semmler
931fcd0381 Fix missing return 2024-06-25 19:51:12 +02:00
Christian Semmler
65036e1a36 Use SDL window instead of Win32 window (#12)
* Use SDL window

* Fixes

* Update README

* Remove unused decl

* Consistent use

* Add comment about fullscreen
2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665 Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file

* Update README.md

* Update CMakeLists.txt

* comment

* set CMake policy

* Try this

* Try this

* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
889bd4c1cd Add SDL callbacks to isleapp (#9)
* Add SDL callbacks to isleapp

* Update README.md

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
be4c351d7d
Rename Start/StopTimer to Pause/Resume (#1007)
* Rename Start/StopTimer to Pause/Resume

* Fix
2024-06-09 13:39:22 -04:00
Christian Semmler
6e7e9a3f20
Add more annotations to ISLE (#990)
* Minor improvements in ISLE.EXE

* Add more annotations

* Fix

* Comment out

* Fix lint
2024-06-05 12:31:23 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-01 16:07:58 +02:00
Christian Semmler
b67af71f33
Improve naming, use virtual key constants (#979) 2024-06-01 04:46:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
MS
53b3d0b195
Add datacmp to CI (#746) 2024-03-29 07:58:59 -04:00
Christian Semmler
8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00
Nathan M Gilbert
84af3e2158
Match some names/values (#545)
* Match some names/values

* Fix mingw warning as error
2024-02-10 00:40:52 +01:00
Christian Semmler
a2c1bd66b3
Various changes to IsleApp (#531)
* ISLE experiment

* Annotations

* Remove define.cpp

* Remove header

* Fix types

* Leave as MxLong for now
2024-02-05 15:01:48 +01:00
MS
264b9e815b
Match static function variables (#530)
* Match static function variables

* IsleApp::Tick static variables
2024-02-05 12:43:13 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
Misha
f50b771fff
begin implementation of InfoCenter class (#444)
* Push changes

* fixes

* Implement Infocenter::HandleEndAction

* match Infocenter::StopCutScene

* implement Infocenter::HandleKeyPress

* fixes

* Update infocenter.cpp

* Update legoworld.cpp

* use enums

* WIP Fixes

* Fix

* Fix

* Fix

* Rename function

* Change enum

* Update enums

* Refactor another enum

* Refactor MxDSType

* Refactor HashTableOpt

* Fixes

* Refactor tickle enum

* Update other enums

* Add EnumConstantName to ncc

* Move enum to global namespace

* Rename enum

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
MS
aaa18bc9e2
Decomp parser: indirect globals and string markers (#446)
* Enable string annotations and indirect globals

* Adding some STRING annotations

* Library functions
2024-01-17 12:56:34 +01:00
Joshua Peisach
763fcf8980
ElevatorBottom ctor/dtor (#436)
* ElevatorBottom ctor

* ElevatorBottom destructor

* Use setters

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:58:00 +01:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Anonymous Maarten
fbe7f8bbb0
Fix all mingw errors & warnings (#411)
* Use COMPAT_MODE macro to fix errors with mingw gcc 12.2

* MxOmni::m_timerRunning is a MxBool

* MxDirect3D::m_unk0x88c is a MxBool

* MxBackgroundAudioManager::m_unk0x13c is a MxS32

* Fix warning: deleting 'void*' is undefined [-Wdelete-incomplete]

* Fix inline function 'void TglImpl::RendererImpl::Destroy()' used but never defined

* Fix warning: inline function 'MxStreamerSubClass1::MxStreamerSubClass1(undefined4)' used but never defined

* Use `FALSE` for m_timerRunning

* Format

* Format

* Remove comment

* Limit scope for variables in compat mode

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-07 18:30:45 +01:00
Christian Semmler
bb7e4df11b
Move MxDirectDraw and MxDirect3D to mxdirectx (#413) 2024-01-07 18:07:22 +01:00
Christian Semmler
8db36722d8
Implement/match Lego3DView and parent classes (#412)
* Implement/match TglSurface

* Implement/match LegoView/1

* Lego3DView

* Fixes

* Lego3DManager

* Remove garbage

* Remove garbage

* Use shorthand calls
2024-01-07 03:29:32 +01:00
Christian Semmler
d4e7bb1132
Implement/match MxDirect3D::SetDevice (#401)
* WIP

* WIP

* WIP

* Rename class

* Rename vars

* Rename function

* Rename

* Rename flag

* Fix deletion of modeArray

* Remove obsolete comment
2024-01-04 20:37:15 +01:00
MS
bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00
Christian Semmler
afd24fbe18
Implement MxStreamController::FUN_100c1a00 (#357)
* Implement MxStreamController::FUN_100c1a00

* Move include
2023-12-24 21:00:20 +01:00
Christian Semmler
bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00
Christian Semmler
3b155bfe38
(Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316)
* Open discussion

* Move annotations of header-implemented functions back to `.h` files

* Adjust `README.md`

* Relocate annotation

* linter

* Comment markers in headers only, rename script, update github actions

* type hint compat

* Rename github action, better argparse for linter

* Type hints, working test for byname ignore

* Move annotation

* CI rename and enable warnfail, enforce mode always on

* Two step linting

* or one step

* continue on error

* two jobs instead

* Fixes

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-12 20:27:17 +01:00
Christian Semmler
02aaf1533f
Increased ISLE accuracy (#319)
* Improve WndProc accuracy

* Another accuracy fix for `WndProc`
2023-12-09 18:49:13 +01:00
Christian Semmler
494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00
MS
1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00
MS
7834f18999
MxQueue and parts of LegoInputManager (#268)
* MxQueue and parts of LegoInputManager

* Missed clang-format on mxqueue.h

* Fix declarations

* MxParamType -> NotificationId

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-07 09:30:26 +01:00
Christian Semmler
b449da1fa3
Introduce clang-format (#240) 2023-10-25 01:38:27 +02:00
Misha
625ee52fe0
implement a few mxomni/legoomni functions (#193) 2023-10-09 12:31:36 +02:00
Misha
d82649c6f0
MxStream provider and controller vtables (#191)
* MxStreamProvider and MxRamStreamProvider vtable

* Update mxramstreamprovider.h

* Match IsA

* Fixes, improvements

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-08 22:41:34 +02:00
ChrisMiuchiz
aa516af434
Remove goto from isleapp.cpp (#188)
* Remove goto from isleapp.cpp

* Simplify if statement and make indent consistent
2023-10-08 16:10:16 +02:00
Misha
8281e195f7
Implement MxOmni Start/stop timer (#181)
* Implement start/stop timer

* Mark StartDirectSound as stub

* remove accidently committed files
2023-10-07 19:12:59 +02:00
Christian Semmler
5164ef1a54
Refactor MxOmni/LegoOmni headers to use forward declarations (#148)
* Refactor MxOmni/LegoOmni headers to use forward declarations

* Fixes

* Fix build

* Fix deps
2023-10-07 17:30:04 +02:00
MattKC
3f6e3af8ca
Fix LegoOmni vtable (#140) 2023-09-25 13:28:25 -07:00
Christian Semmler
bd9dca0d3f
Implement most of MxDSAction (#103)
* Implement most of MxDSAction

* Update mxdsaction.h

* Update mxdsobject.cpp
2023-08-08 19:38:07 -07:00
Christian Semmler
d41b7f2ca4
Add GetDeviceModeFinder to WndProc (#102) 2023-08-06 13:26:14 -07:00
pewpew
0f92e345b3
MxTickleManager mostly done (#94)
* Checkpoint to show MxTickleManager::SetClientTickleInterval match.

* Match MxTickleManager::~MxTickleManager, obliterate MxTickleManager::SetClientTickleInterval.

* Make conditional more realistic, move MxTime to mxtypes.h, add TODO for MxTickleManager::Tickle.
2023-08-03 11:19:05 -07:00
MattKC
e16249b672
Define MxLong/MxULong (#71)
* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
2023-07-02 01:05:49 -07:00
itsmattkc
4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00
MattKC
8476bf06b2
Yet another CMake implementation (#61)
* initial cmake implementation

* ci: i guess older cmake doesn't support this

* cmake: add max version to suppress warning

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2023-06-29 16:39:02 -07:00
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00
itsmattkc
e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00
itsmattkc
066b7311ad rename Isle to IsleApp 2023-06-27 17:10:11 -07:00
Christian Semmler
24ec7023bd
isle: match WndProc and re-arrange functions in ISLE.EXE (#45)
* match WinProc

* minor accuracy improvement

* WndProc at 50%

* fix WM_DISPLAYCHANGE branching

* fix type

* fix x/y comparison

* WndProc 82%

* 84%

* 97%

* rearrange functions to get close to the original

* remove newline

* inline no longer necessary

* merge
2023-06-27 13:07:29 -07:00
Christian Semmler
579ee84049
isle: Improving WinMain and SetupWindow accuracy (#38)
* fix second Tick call, change loop

* add missing parameter to SetupWindow

* add missing include

* reorganize CreateWindowEx

* reorder cursor assignments

* declare SetupWindow as inline

* fix indent

* WinMain 99%

* minor improvement
2023-06-23 11:45:25 -07:00
MS
4f4863af6f
Use bitfield for MxVideoParamFlags (#40)
* Use bitfield for MxVideoParamFlags

Using a bitfield for MxVideoParamFlags results in the same xor/and logic that was partially inlined in the header file. This approach is a lot cleaner and there's a good chance this is what the devs would have landed on.

The code generation is really finicky -- other inlines in the header influence the code just by being there -- so I decided to stub out all of them. This got the match to 100%.

While I was in isle.cpp::SetupVideoFlags, I changed the signature so that the `m_using16bit` parameter is just `using16bit`.

* fix: cast Set16Bit inline arg to byte
2023-06-22 23:00:51 -07:00
itsmattkc
66a010a19f move inlined MxDSObject::SetAtomId to main header
We've confirmed that, despite a function being declared inline, msvc will still make a conventional call in some circumstances. As such, I feel like this is warranted because it's most likely what a developer would have actually written.
2023-06-22 00:45:56 -07:00
Christian Semmler
30ef923bf4
hotfix: messed up structure due to windows.h (#37) 2023-06-21 23:13:15 -07:00
Christian Semmler
fa8e4523bd
isle: match Isle::Tick and FindExistingInstance (#32)
* match Isle::Tick and FindExistingInstance

* add offset comments

* inline Isle::Tick

* move inline MxDSObject, remove mx.cpp
2023-06-21 15:18:37 -07:00
Christian Semmler
bfa035ca79
isle: Match Isle::SetupCursor (#28)
* match Isle::SetupCursor

* case
2023-06-21 00:30:59 -07:00
Christian Semmler
124a5ddaa3
isle: Accuracy improvements (#27)
* Isle::Isle 100% accuracy

* Isle::~Isle 100%

* improve accuracy of ReadReg functions

* refactor

* fix Isle::ReadRegBool

* fix Isle::ReadRegInt

* empty commit to reset GH action

* fix Isle::SetupLegoOmni
2023-06-21 00:30:46 -07:00
Christian Semmler
0ab8fc52d2
lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20)
* add MxDSObject, implement SetObjectName, adjust MxDSAction

* add a TODO

* update project files

* add WIP MxDSObject stuff

* merge

* update project file

* add addresses and SetAtomId

* switch addresses

* remove comment since it's fixed now (?)

* refactor

* update project file

* refactor into separate unit

* refactor into separate unit

* rename unit to avoid NMAKE issue

* rename param

* add last missing piece to Isle::Close

* fix spelling

* merge

* use union hack
2023-06-19 17:18:53 -07:00
itsmattkc
f9f8440a3a main: elaborate new info about LoadAccelerators call [skip ci] 2023-06-19 01:22:01 -07:00
itsmattkc
2c6aeb8b82 oops forgot the calls too 2023-06-19 01:12:12 -07:00
itsmattkc
3d9a96995a isle: convert last two functions to PascalCase 2023-06-18 23:22:32 -07:00
ecumber
526c6af1f6
Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types

* added more information, fixed formatting issues

* further cleanup

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 22:36:07 -07:00
itsmattkc
1152feab8d use different naming scheme in ISLE
We now know that ISLE used PascalCase for its function names, so we're using those here now.
2023-06-18 21:51:50 -07:00
itsmattkc
4a41d3fd36 use sizeof in more places where appropriate 2023-06-18 21:51:26 -07:00
Anonymous Maarten
6e18d1b41f
ISLE and mingw32 fixes (#18)
* ci: no need to do a final cd

* MxDSAction has a setAtomId method

* Implement the MxOmniCreateParamBase destructor inline

Because of this, ISLE should no longer have to compile mxomnicreateparambase.obj.
I didn't modify isle.mak, because I don't have the MSVC 4.20 GUI set-up.

* Replace 256 with sizeof(...)

* Format DefWndProc calls in WndProc

* Replace magic mask in WNDPROC with macro's

* Replace magic numbers in main.cpp with macro's

* MOUSEMOVE notification id is 10 instead of 0x10

* Lowercase all windows includes such that mingw32 on Linux can find these

* Convert ISLE/res/isle.rc to utf-8, and add a comma needed by mingw32

* mingw32 cannot use a enum without previous declaration

* minor adjustments

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 21:45:25 -07:00
itsmattkc
319b52f248 added more definitions
Also clarify .exe on script because Wine cares about that
2023-06-18 20:50:32 -07:00
MattKC
5aa7921e90
Add CI script to compare recompiled assembly with original code (#24)
* add test to compare assembly between functions

* ci: use abs path of wget

* ci: fix shell disambiguity

* ci: ensure capstone is installed

* ci: ensure correct filenames

* use better source for lego island files

* give me an idea of what the dir structure looks like

* make wine path function

* improved script and project

* fixed script on windows

* print debug info because now it literally only doesn't work on fucking github actions

* better source path resolving

For some reason, nmake compiles produce different symbols. I wonder if this affects the accuracy of the decomp.
2023-06-18 20:28:18 -07:00
Christian Semmler
30989aec9c
add Lego3DManager and related, fix a function signature 2023-06-18 13:45:39 +02:00
itsmattkc
6843216dfa isle: commit header that i forgot in the previous commit 2023-06-13 21:28:39 -07:00
itsmattkc
1c95cbe40e isle: named last global var 2023-06-13 20:25:42 -07:00
Thomas May
f91779b47a isle: replace other instances of ®️ with \xAE 2023-06-13 16:59:03 +01:00
itsmattkc
06c09a25bc use escape sequence in title string to prevent further unicode issues 2023-06-12 18:42:53 -07:00
itsmattkc
12a90b8730 fixed reg reading bug/inaccuracy 2023-06-12 13:06:10 -07:00
itsmattkc
7a5dc664ac improved accuracy of isle constructor 2023-06-12 13:05:55 -07:00
itsmattkc
87c61f8cd0 fixed symbol character regression
MSVC420 doesn't support UTF-8, so the (R) symbol must be in Windows-1252 encoding instead. A PR seems to have reverted this back to UTF-8 (a code editor probably did this without even mentioning it)
2023-06-12 11:51:13 -07:00
itsmattkc
dcf37c5244 isle: fix decomp inaccuracy 2023-06-11 18:04:09 -07:00
MattKC
363ebd2077
Merge pull request #4 from mosswg/match-to-original
Match some functions and values to the original binary
2023-06-11 11:17:13 -07:00
Christian Semmler
01845a94ab Use WM_SYSCOMMAND type constants 2023-06-11 16:12:41 +02:00
Moss Gallagher
1244a7a57b isle: Match readReg to Original 2023-06-11 03:29:13 -07:00
Moss Gallagher
f81c5f944c isle: Matched WNDCLASS_NAME to Original
In 1.0 WINDOW_TITLE seems to be a define like WNDCLASS_NAME. However, in
1.1 it is a const char* like in the already existing code. It also has a
value of "Lego Island" in 1.0 but a value of "Lego®" in 1.1.
2023-06-11 03:16:44 -07:00
Moss Gallagher
4a1ac277f9 isle: Partially Matched setupVideoFlags to Original
For some reason the decomp version is doing the first xor in
EnableFullScreen with the operands swapped. The source code and
the original binary both have m_flags ^ e but the decomp binary has e ^
m_flags. This gives the same result but it is not a 100% match in the
binary. I'm not sure why the compiler is doing this or how to
change it but the other inaccuracy with the function is fixed.
2023-06-11 02:06:28 -07:00
Moss Gallagher
9580402ab5 isle main: Matched startDirectSound to Original 2023-06-11 02:00:57 -07:00
itsmattkc
689a38fcfc isle: change loadaccelerator comment (i know what this does now) 2023-06-11 01:47:30 -07:00
itsmattkc
03fcad0bd2 added some legoomni functions and named some isle global vars 2023-06-10 22:11:05 -07:00
itsmattkc
8ff739c6d3 name some functions in mxticklemanager 2023-05-21 21:45:25 -07:00
itsmattkc
fb72956339 isle: remove temp code 2023-05-21 21:44:54 -07:00
itsmattkc
d4e2fb8d8a reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00