mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-11 10:31:16 +00:00
Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp
This commit is contained in:
commit
3d59615274
@ -318,14 +318,12 @@ target_link_libraries(omni PRIVATE dsound winmm libsmacker)
|
||||
|
||||
add_library(lego1 SHARED
|
||||
LEGO1/define.cpp
|
||||
LEGO1/lego/legoomni/src/act1/act1state.cpp
|
||||
LEGO1/lego/legoomni/src/act2/legoact2state.cpp
|
||||
LEGO1/lego/legoomni/src/act3/act3shark.cpp
|
||||
LEGO1/lego/legoomni/src/act3/act3state.cpp
|
||||
LEGO1/lego/legoomni/src/actors/act2actor.cpp
|
||||
LEGO1/lego/legoomni/src/actors/act3actor.cpp
|
||||
LEGO1/lego/legoomni/src/actors/act3shark.cpp
|
||||
LEGO1/lego/legoomni/src/actors/ambulance.cpp
|
||||
LEGO1/lego/legoomni/src/actors/bike.cpp
|
||||
LEGO1/lego/legoomni/src/actors/buildings.cpp
|
||||
LEGO1/lego/legoomni/src/actors/bumpbouy.cpp
|
||||
LEGO1/lego/legoomni/src/actors/doors.cpp
|
||||
LEGO1/lego/legoomni/src/actors/dunebuggy.cpp
|
||||
@ -349,11 +347,9 @@ add_library(lego1 SHARED
|
||||
LEGO1/lego/legoomni/src/audio/legosoundmanager.cpp
|
||||
LEGO1/lego/legoomni/src/audio/mxbackgroundaudiomanager.cpp
|
||||
LEGO1/lego/legoomni/src/build/buildingentity.cpp
|
||||
LEGO1/lego/legoomni/src/build/helicopterstate.cpp
|
||||
LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp
|
||||
LEGO1/lego/legoomni/src/build/legocarbuild.cpp
|
||||
LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp
|
||||
LEGO1/lego/legoomni/src/common/animstate.cpp
|
||||
LEGO1/lego/legoomni/src/build/legocarbuildpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/common/legoactors.cpp
|
||||
LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp
|
||||
@ -390,18 +386,7 @@ add_library(lego1 SHARED
|
||||
LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
|
||||
LEGO1/lego/legoomni/src/entity/legoworld.cpp
|
||||
LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp
|
||||
LEGO1/lego/legoomni/src/gasstation/gasstationstate.cpp
|
||||
LEGO1/lego/legoomni/src/hospital/ambulancemissionstate.cpp
|
||||
LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp
|
||||
LEGO1/lego/legoomni/src/hospital/hospitalstate.cpp
|
||||
LEGO1/lego/legoomni/src/infocenter/infocenterentity.cpp
|
||||
LEGO1/lego/legoomni/src/infocenter/infocenterstate.cpp
|
||||
LEGO1/lego/legoomni/src/infocenter/scorestate.cpp
|
||||
LEGO1/lego/legoomni/src/input/legoinputmanager.cpp
|
||||
LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp
|
||||
LEGO1/lego/legoomni/src/isle/jukeboxstate.cpp
|
||||
LEGO1/lego/legoomni/src/isle/radiostate.cpp
|
||||
LEGO1/lego/legoomni/src/main/legomain.cpp
|
||||
LEGO1/lego/legoomni/src/main/scripts.cpp
|
||||
LEGO1/lego/legoomni/src/notify/legoeventnotificationparam.cpp
|
||||
@ -412,22 +397,14 @@ add_library(lego1 SHARED
|
||||
LEGO1/lego/legoomni/src/paths/legopathcontroller.cpp
|
||||
LEGO1/lego/legoomni/src/paths/legopathpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/paths/legopathstruct.cpp
|
||||
LEGO1/lego/legoomni/src/pizzeria/pizzamissionstate.cpp
|
||||
LEGO1/lego/legoomni/src/pizzeria/pizzeriastate.cpp
|
||||
LEGO1/lego/legoomni/src/police/policeentity.cpp
|
||||
LEGO1/lego/legoomni/src/police/policestate.cpp
|
||||
LEGO1/lego/legoomni/src/race/carrace.cpp
|
||||
LEGO1/lego/legoomni/src/race/jetskirace.cpp
|
||||
LEGO1/lego/legoomni/src/race/legorace.cpp
|
||||
LEGO1/lego/legoomni/src/race/legoraceactor.cpp
|
||||
LEGO1/lego/legoomni/src/race/legoracecar.cpp
|
||||
LEGO1/lego/legoomni/src/race/legoracemap.cpp
|
||||
LEGO1/lego/legoomni/src/race/racestandsentity.cpp
|
||||
LEGO1/lego/legoomni/src/race/raceskel.cpp
|
||||
LEGO1/lego/legoomni/src/race/racestate.cpp
|
||||
LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp
|
||||
LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/video/legocarbuildanimpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/video/legoflctexturepresenter.cpp
|
||||
LEGO1/lego/legoomni/src/video/legohideanimpresenter.cpp
|
||||
LEGO1/lego/legoomni/src/video/legolocomotionanimpresenter.cpp
|
||||
|
||||
@ -162,16 +162,10 @@ void IsleApp::Close()
|
||||
TransitionManager()->SetWaitIndicator(NULL);
|
||||
Lego()->StopTimer();
|
||||
|
||||
MxLong lVar8;
|
||||
do {
|
||||
lVar8 = Streamer()->Close(NULL);
|
||||
} while (lVar8 == 0);
|
||||
|
||||
while (Lego()) {
|
||||
if (Lego()->DoesEntityExist(ds)) {
|
||||
break;
|
||||
}
|
||||
while (Streamer()->Close(NULL) == SUCCESS) {
|
||||
}
|
||||
|
||||
while (Lego() && !Lego()->DoesEntityExist(ds)) {
|
||||
Timer()->GetRealTime();
|
||||
TickleManager()->Tickle();
|
||||
}
|
||||
@ -469,8 +463,8 @@ MxResult IsleApp::SetupWindow()
|
||||
}
|
||||
|
||||
GameState()->SetSavePath(m_savePath);
|
||||
GameState()->SerializePlayersInfo(1);
|
||||
GameState()->SerializeScoreHistory(1);
|
||||
GameState()->SerializePlayersInfo(LegoStorage::c_read);
|
||||
GameState()->SerializeScoreHistory(LegoStorage::c_read);
|
||||
|
||||
MxS32 iVar10;
|
||||
switch (m_islandQuality) {
|
||||
|
||||
@ -18,6 +18,18 @@
|
||||
// LIBRARY: ISLE 0x407ec0
|
||||
// ___CxxFrameHandler
|
||||
|
||||
// LIBRARY: ISLE 0x4080ec
|
||||
// __global_unwind2
|
||||
|
||||
// LIBRARY: ISLE 0x40812e
|
||||
// __local_unwind2
|
||||
|
||||
// LIBRARY: ISLE 0x4081b9
|
||||
// __NLG_Notify1
|
||||
|
||||
// LIBRARY: ISLE 0x4081c2
|
||||
// __NLG_Notify
|
||||
|
||||
// LIBRARY: ISLE 0x4081e0
|
||||
// _srand
|
||||
|
||||
@ -30,6 +42,9 @@
|
||||
// LIBRARY: ISLE 0x4082d0
|
||||
// _atoi
|
||||
|
||||
// LIBRARY: ISLE 0x408490
|
||||
// __amsg_exit
|
||||
|
||||
// LIBRARY: ISLE 0x4084c0
|
||||
// ?_query_new_handler@@YAP6AHI@ZXZ
|
||||
|
||||
@ -42,22 +57,295 @@
|
||||
// LIBRARY: ISLE 0x408630
|
||||
// _abort
|
||||
|
||||
// LIBRARY: ISLE 0x408650
|
||||
// ___InternalCxxFrameHandler
|
||||
|
||||
// LIBRARY: ISLE 0x408b30
|
||||
// ___FrameUnwindToState
|
||||
|
||||
// LIBRARY: ISLE 0x4090c0
|
||||
// __CallSettingFrame@12
|
||||
|
||||
// LIBRARY: ISLE 0x409110
|
||||
// __mtinit
|
||||
|
||||
// LIBRARY: ISLE 0x409170
|
||||
// __initptd
|
||||
|
||||
// LIBRARY: ISLE 0x409190
|
||||
// __getptd
|
||||
|
||||
// LIBRARY: ISLE 0x409200
|
||||
// __isctype
|
||||
|
||||
// LIBRARY: ISLE 0x4092e0
|
||||
// ?terminate@@YAXXZ
|
||||
|
||||
// LIBRARY: ISLE 0x409360
|
||||
// ?_inconsistency@@YAXXZ
|
||||
|
||||
// LIBRARY: ISLE 0x4093e0
|
||||
// __cinit
|
||||
|
||||
// LIBRARY: ISLE 0x409410
|
||||
// _exit
|
||||
|
||||
// LIBRARY: ISLE 0x409430
|
||||
// __exit
|
||||
|
||||
// LIBRARY: ISLE 0x409550
|
||||
// __XcptFilter
|
||||
|
||||
// LIBRARY: ISLE 0x4096d0
|
||||
// __ismbblead
|
||||
|
||||
// LIBRARY: ISLE 0x409730
|
||||
// __setenvp
|
||||
|
||||
// LIBRARY: ISLE 0x409820
|
||||
// __setargv
|
||||
|
||||
// LIBRARY: ISLE 0x409a90
|
||||
// ___crtGetEnvironmentStringsA
|
||||
|
||||
// LIBRARY: ISLE 0x409c20
|
||||
// __setmbcp
|
||||
|
||||
// LIBRARY: ISLE 0x409f30
|
||||
// ___initmbctable
|
||||
|
||||
// LIBRARY: ISLE 0x409f40
|
||||
// __ioinit
|
||||
|
||||
// LIBRARY: ISLE 0x40a120
|
||||
// __heap_init
|
||||
|
||||
// LIBRARY: ISLE 0x40a160
|
||||
// __FF_MSGBANNER
|
||||
|
||||
// LIBRARY: ISLE 0x40a1a0
|
||||
// __NMSG_WRITE
|
||||
|
||||
// LIBRARY: ISLE 0x40a3a0
|
||||
// __mtinitlocks
|
||||
|
||||
// LIBRARY: ISLE 0x40a3d0
|
||||
// __lock
|
||||
|
||||
// LIBRARY: ISLE 0x40a440
|
||||
// __unlock
|
||||
|
||||
// LIBRARY: ISLE 0x40a540
|
||||
// __flsbuf
|
||||
|
||||
// LIBRARY: ISLE 0x40a690
|
||||
// __output
|
||||
|
||||
// LIBRARY: ISLE 0x40b090
|
||||
// _write_multi_char
|
||||
|
||||
// LIBRARY: ISLE 0x40b0d0
|
||||
// _write_string
|
||||
|
||||
// LIBRARY: ISLE 0x40b150
|
||||
// _raise
|
||||
|
||||
// LIBRARY: ISLE 0x40b780
|
||||
// ___crtGetStringTypeA
|
||||
|
||||
// LIBRARY: ISLE 0x40b8b0
|
||||
// ___sbh_new_region
|
||||
|
||||
// LIBRARY: ISLE 0x40ba20
|
||||
// ___crtMessageBoxA
|
||||
|
||||
// LIBRARY: ISLE 0x40bac0
|
||||
// _strncpy
|
||||
|
||||
// LIBRARY: ISLE 0x40bcb0
|
||||
// __write
|
||||
|
||||
// LIBRARY: ISLE 0x40bd30
|
||||
// __write_lk
|
||||
|
||||
// LIBRARY: ISLE 0x40bf30
|
||||
// __lseek
|
||||
|
||||
// LIBRARY: ISLE 0x40bfb0
|
||||
// __lseek_lk
|
||||
|
||||
// LIBRARY: ISLE 0x40c040
|
||||
// __getbuf
|
||||
|
||||
// LIBRARY: ISLE 0x40c090
|
||||
// __isatty
|
||||
|
||||
// LIBRARY: ISLE 0x40c0c0
|
||||
// _wctomb
|
||||
|
||||
// LIBRARY: ISLE 0x40c120
|
||||
// __wctomb_lk
|
||||
|
||||
// LIBRARY: ISLE 0x40c1c0
|
||||
// __aulldiv
|
||||
|
||||
// LIBRARY: ISLE 0x40c230
|
||||
// __aullrem
|
||||
|
||||
// LIBRARY: ISLE 0x40c2b0
|
||||
// __dosmaperr
|
||||
|
||||
// LIBRARY: ISLE 0x40c330
|
||||
// __errno
|
||||
|
||||
// LIBRARY: ISLE 0x40c340
|
||||
// ___doserrno
|
||||
|
||||
// LIBRARY: ISLE 0x40c710
|
||||
// __get_osfhandle
|
||||
|
||||
// LIBRARY: ISLE 0x40c760
|
||||
// __lock_fhandle
|
||||
|
||||
// LIBRARY: ISLE 0x40c7d0
|
||||
// __unlock_fhandle
|
||||
|
||||
// LIBRARY: ISLE 0x40c810
|
||||
// __fptrap
|
||||
|
||||
// GLOBAL: ISLE 0x40f448
|
||||
// ___lookuptable
|
||||
|
||||
// GLOBAL: ISLE 0x410000
|
||||
// ___xc_a
|
||||
|
||||
// GLOBAL: ISLE 0x410008
|
||||
// ___xc_z
|
||||
|
||||
// GLOBAL: ISLE 0x41000c
|
||||
// ___xi_a
|
||||
|
||||
// GLOBAL: ISLE 0x410018
|
||||
// ___xi_z
|
||||
|
||||
// GLOBAL: ISLE 0x41068c
|
||||
// __NLG_Destination
|
||||
|
||||
// GLOBAL: ISLE 0x41069c
|
||||
// __aenvptr
|
||||
|
||||
// GLOBAL: ISLE 0x4106a8
|
||||
// ___error_mode
|
||||
|
||||
// GLOBAL: ISLE 0x4106ac
|
||||
// ___app_type
|
||||
|
||||
// GLOBAL: ISLE 0x4106c0
|
||||
// ___tlsindex
|
||||
|
||||
// GLOBAL: ISLE 0x4106c8
|
||||
// __pctype
|
||||
|
||||
// GLOBAL: ISLE 0x4108d4
|
||||
// ___mb_cur_max
|
||||
|
||||
// GLOBAL: ISLE 0x4108e0
|
||||
// ?__pInconsistency@@3P6AXXZA
|
||||
|
||||
// GLOBAL: ISLE 0x4108e8
|
||||
// __osver
|
||||
|
||||
// GLOBAL: ISLE 0x4108ec
|
||||
// __winver
|
||||
|
||||
// GLOBAL: ISLE 0x4108f0
|
||||
// __winmajor
|
||||
|
||||
// GLOBAL: ISLE 0x4108f4
|
||||
// __winminor
|
||||
|
||||
// GLOBAL: ISLE 0x4108f8
|
||||
// ___argc
|
||||
|
||||
// GLOBAL: ISLE 0x4108fc
|
||||
// ___argv
|
||||
|
||||
// GLOBAL: ISLE 0x410904
|
||||
// __environ
|
||||
|
||||
// GLOBAL: ISLE 0x410914
|
||||
// __pgmptr
|
||||
|
||||
// GLOBAL: ISLE 0x410928
|
||||
// __XcptActTab
|
||||
|
||||
// GLOBAL: ISLE 0x4109a0
|
||||
// __First_FPE_Indx
|
||||
|
||||
// GLOBAL: ISLE 0x4109a4
|
||||
// __Num_FPE
|
||||
|
||||
// GLOBAL: ISLE 0x4109b8
|
||||
// __mbctype
|
||||
|
||||
// GLOBAL: ISLE 0x410abc
|
||||
// ___mbcodepage
|
||||
|
||||
// GLOBAL: ISLE 0x410ac0
|
||||
// ___mblcid
|
||||
|
||||
// GLOBAL: ISLE 0x410ac8
|
||||
// ___mbulinfo
|
||||
|
||||
// GLOBAL: ISLE 0x410bd0
|
||||
// ___badioinfo
|
||||
|
||||
// GLOBAL: ISLE 0x410c88
|
||||
// __adbgmsg
|
||||
|
||||
// GLOBAL: ISLE 0x410c90
|
||||
// __locktable
|
||||
|
||||
// GLOBAL: ISLE 0x410d50
|
||||
// __newmode
|
||||
|
||||
// GLOBAL: ISLE 0x410d54
|
||||
// ___nullstring
|
||||
|
||||
// GLOBAL: ISLE 0x410d58
|
||||
// ___wnullstring
|
||||
|
||||
// GLOBAL: ISLE 0x410d90
|
||||
// ___lc_codepage
|
||||
|
||||
// GLOBAL: ISLE 0x410d98
|
||||
// ___small_block_heap
|
||||
|
||||
// GLOBAL: ISLE 0x411850
|
||||
// __cflush
|
||||
|
||||
// XGLOBAL ISLE 0x4125f8
|
||||
// ?_pnhHeap@@3P6AHI@ZA
|
||||
|
||||
// GLOBAL: ISLE 0x412888
|
||||
// ___setlc_active
|
||||
|
||||
// GLOBAL: ISLE 0x41288c
|
||||
// ___unguarded_readlc_active
|
||||
|
||||
// GLOBAL: ISLE 0x4138a4
|
||||
// __crtheap
|
||||
|
||||
// GLOBAL: ISLE 0x4138b0
|
||||
// ___pioinfo
|
||||
|
||||
// GLOBAL: ISLE 0x4139b0
|
||||
// __nhandle
|
||||
|
||||
// GLOBAL: ISLE 0x4139bc
|
||||
// __FPinit
|
||||
|
||||
// GLOBAL: ISLE 0x4139c0
|
||||
// __acmdln
|
||||
|
||||
#endif
|
||||
|
||||
@ -1,136 +0,0 @@
|
||||
#ifndef ACT1STATE_H
|
||||
#define ACT1STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
class LegoNamedTexture;
|
||||
|
||||
// VTABLE: LEGO1 0x100d7028
|
||||
// SIZE 0x26c
|
||||
class Act1State : public LegoState {
|
||||
public:
|
||||
enum ElevatorFloor {
|
||||
c_floor1 = 1,
|
||||
c_floor2,
|
||||
c_floor3
|
||||
};
|
||||
|
||||
enum {
|
||||
e_unk953 = 953,
|
||||
e_unk954 = 954,
|
||||
e_unk955 = 955,
|
||||
};
|
||||
|
||||
// SIZE 0x4c
|
||||
class NamedPlane {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x10033800
|
||||
NamedPlane() {}
|
||||
|
||||
inline void SetName(const char* p_name) { m_name = p_name; }
|
||||
inline const MxString* GetName() const { return &m_name; }
|
||||
|
||||
// FUNCTION: LEGO1 0x100344d0
|
||||
MxResult Serialize(LegoFile* p_file)
|
||||
{
|
||||
if (p_file->IsWriteMode()) {
|
||||
p_file->WriteString(m_name);
|
||||
p_file->WriteVector3(m_point1);
|
||||
p_file->WriteVector3(m_point2);
|
||||
p_file->WriteVector3(m_point3);
|
||||
}
|
||||
else if (p_file->IsReadMode()) {
|
||||
p_file->ReadString(m_name);
|
||||
p_file->ReadVector3(m_point1);
|
||||
p_file->ReadVector3(m_point2);
|
||||
p_file->ReadVector3(m_point3);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
MxString m_name; // 0x00
|
||||
Mx3DPointFloat m_point1; // 0x10
|
||||
Mx3DPointFloat m_point2; // 0x24
|
||||
Mx3DPointFloat m_point3; // 0x38
|
||||
};
|
||||
|
||||
Act1State();
|
||||
|
||||
// FUNCTION: LEGO1 0x100338a0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0154
|
||||
return "Act1State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100338b0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
void FUN_10034660();
|
||||
void FUN_100346a0();
|
||||
void FUN_10034b60();
|
||||
void FUN_10034d00();
|
||||
|
||||
inline MxU32 GetUnknown18() { return m_unk0x018; }
|
||||
inline ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
|
||||
inline MxU8 GetUnknown21() { return m_unk0x021; }
|
||||
|
||||
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
|
||||
inline void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
|
||||
inline void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10033960
|
||||
// Act1State::`scalar deleting destructor'
|
||||
|
||||
friend class Isle;
|
||||
friend class SkateBoard;
|
||||
|
||||
protected:
|
||||
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
|
||||
MxS16 m_unk0x00c; // 0x00c
|
||||
undefined2 m_unk0x00e; // 0x00e
|
||||
undefined2 m_unk0x010; // 0x010
|
||||
undefined m_unk0x012; // 0x012
|
||||
MxS32 m_unk0x014; // 0x014
|
||||
MxU32 m_unk0x018; // 0x018
|
||||
MxS16 m_elevFloor; // 0x01c
|
||||
MxBool m_unk0x01e; // 0x01e
|
||||
MxBool m_unk0x01f; // 0x01f
|
||||
MxBool m_planeActive; // 0x020
|
||||
undefined m_unk0x021; // 0x021
|
||||
MxBool m_unk0x022; // 0x022
|
||||
undefined m_unk0x023; // 0x023
|
||||
NamedPlane m_unk0x024; // 0x024
|
||||
NamedPlane m_unk0x070; // 0x070
|
||||
NamedPlane m_unk0x0bc; // 0x0bc
|
||||
NamedPlane m_unk0x108; // 0x108
|
||||
LegoNamedTexture* m_unk0x154; // 0x154
|
||||
LegoNamedTexture* m_unk0x158; // 0x158
|
||||
LegoNamedTexture* m_unk0x15c; // 0x15c
|
||||
MxCore* m_unk0x160; // 0x160
|
||||
NamedPlane m_unk0x164; // 0x164
|
||||
LegoNamedTexture* m_unk0x1b0; // 0x1b0
|
||||
LegoNamedTexture* m_unk0x1b4; // 0x1b4
|
||||
MxCore* m_unk0x1b8; // 0x1b8
|
||||
NamedPlane m_unk0x1bc; // 0x1bc
|
||||
LegoNamedTexture* m_unk0x208; // 0x208
|
||||
MxCore* m_unk0x20c; // 0x20c
|
||||
NamedPlane m_unk0x210; // 0x210
|
||||
LegoNamedTexture* m_unk0x25c; // 0x25c
|
||||
LegoNamedTexture* m_unk0x260; // 0x260
|
||||
LegoNamedTexture* m_unk0x264; // 0x264
|
||||
MxCore* m_unk0x268; // 0x268
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x10033a70
|
||||
// Act1State::NamedPlane::~NamedPlane
|
||||
|
||||
#endif // ACT1STATE_H
|
||||
@ -1,8 +1,41 @@
|
||||
#ifndef ACT3_H
|
||||
#define ACT3_H
|
||||
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4fc8
|
||||
// SIZE 0x0c
|
||||
class Act3State : public LegoState {
|
||||
public:
|
||||
inline Act3State() { m_unk0x08 = 0; }
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e300
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f03f0
|
||||
return "Act3State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e310
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e2f0
|
||||
MxBool IsSerializable() override { return FALSE; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e3c0
|
||||
// Act3State::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d9628
|
||||
// SIZE 0x4274
|
||||
class Act3 : public LegoWorld {
|
||||
|
||||
@ -1,36 +0,0 @@
|
||||
#ifndef ACT3STATE_H
|
||||
#define ACT3STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4fc8
|
||||
// SIZE 0x0c
|
||||
class Act3State : public LegoState {
|
||||
public:
|
||||
inline Act3State() { m_unk0x08 = 0; }
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e300
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f03f0
|
||||
return "Act3State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e310
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e3c0
|
||||
// Act3State::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
#endif // ACT3STATE_H
|
||||
@ -2,8 +2,65 @@
|
||||
#define AMBULANCE_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
#include "legostate.h"
|
||||
|
||||
class AmbulanceMissionState;
|
||||
class MxEndActionNotificationParam;
|
||||
|
||||
// VTABLE: LEGO1 0x100d72a0
|
||||
// SIZE 0x24
|
||||
class AmbulanceMissionState : public LegoState {
|
||||
public:
|
||||
AmbulanceMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10037600
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00e8
|
||||
return "AmbulanceMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037610
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id)
|
||||
{
|
||||
switch (p_id) {
|
||||
case 1:
|
||||
return m_score1;
|
||||
case 2:
|
||||
return m_score2;
|
||||
case 3:
|
||||
return m_score3;
|
||||
case 4:
|
||||
return m_score4;
|
||||
case 5:
|
||||
return m_score5;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100376c0
|
||||
// AmbulanceMissionState::`scalar deleting destructor'
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxU16 m_unk0x10; // 0x10
|
||||
MxU16 m_unk0x12; // 0x12
|
||||
MxU16 m_unk0x14; // 0x14
|
||||
MxU16 m_unk0x16; // 0x16
|
||||
MxU16 m_unk0x18; // 0x18
|
||||
MxU16 m_score1; // 0x1a
|
||||
MxU16 m_score2; // 0x1c
|
||||
MxU16 m_score3; // 0x1e
|
||||
MxU16 m_score4; // 0x20
|
||||
MxU16 m_score5; // 0x22
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d71a8
|
||||
// SIZE 0x184
|
||||
@ -28,13 +85,15 @@ class Ambulance : public IslePathActor {
|
||||
return !strcmp(p_name, Ambulance::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
virtual MxLong HandleButtonDown(LegoControlManagerEvent& p_param); // vtable+0xf0
|
||||
virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf4
|
||||
|
||||
void CreateState();
|
||||
void FUN_10036e60();
|
||||
|
||||
@ -1,62 +0,0 @@
|
||||
#ifndef AMBULANCEMISSIONSTATE_H
|
||||
#define AMBULANCEMISSIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d72a0
|
||||
// SIZE 0x24
|
||||
class AmbulanceMissionState : public LegoState {
|
||||
public:
|
||||
AmbulanceMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10037600
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00e8
|
||||
return "AmbulanceMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037610
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id)
|
||||
{
|
||||
switch (p_id) {
|
||||
case 1:
|
||||
return m_score1;
|
||||
case 2:
|
||||
return m_score2;
|
||||
case 3:
|
||||
return m_score3;
|
||||
case 4:
|
||||
return m_score4;
|
||||
case 5:
|
||||
return m_score5;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100376c0
|
||||
// AmbulanceMissionState::`scalar deleting destructor'
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxU16 m_unk0x10; // 0x10
|
||||
MxU16 m_unk0x12; // 0x12
|
||||
MxU16 m_unk0x14; // 0x14
|
||||
MxU16 m_unk0x16; // 0x16
|
||||
MxU16 m_unk0x18; // 0x18
|
||||
MxU16 m_score1; // 0x1a
|
||||
MxU16 m_score2; // 0x1c
|
||||
MxU16 m_score3; // 0x1e
|
||||
MxU16 m_score4; // 0x20
|
||||
MxU16 m_score5; // 0x22
|
||||
};
|
||||
|
||||
#endif // AMBULANCEMISSIONSTATE_H
|
||||
@ -1,71 +0,0 @@
|
||||
#ifndef ANIMSTATE_H
|
||||
#define ANIMSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// SIZE 0x30
|
||||
struct ModelInfo {
|
||||
char* m_name; // 0x00
|
||||
MxU8 m_unk0x04; // 0x04
|
||||
float m_location[3]; // 0x08
|
||||
float m_direction[3]; // 0x14
|
||||
float m_up[3]; // 0x20
|
||||
MxU8 m_unk0x2c; // 0x2c
|
||||
};
|
||||
|
||||
// SIZE 0x30
|
||||
struct AnimInfo {
|
||||
char* m_name; // 0x00
|
||||
MxU32 m_objectId; // 0x04
|
||||
MxS16 m_location; // 0x08
|
||||
MxBool m_unk0x0a; // 0x0a
|
||||
MxU8 m_unk0x0b; // 0x0b
|
||||
MxU8 m_unk0x0c; // 0x0c
|
||||
MxU8 m_unk0x0d; // 0x0d
|
||||
float m_unk0x10[4]; // 0x10
|
||||
MxU8 m_modelCount; // 0x20
|
||||
MxU16 m_unk0x22; // 0x22
|
||||
ModelInfo* m_models; // 0x24
|
||||
MxS8 m_unk0x28; // 0x28
|
||||
MxBool m_unk0x29; // 0x29
|
||||
MxS8 m_unk0x2a[3]; // 0x2a
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8d80
|
||||
// SIZE 0x1c
|
||||
class AnimState : public LegoState {
|
||||
public:
|
||||
AnimState();
|
||||
~AnimState() override; // vtable+0x00
|
||||
|
||||
// FUNCTION: LEGO1 0x10065070
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0460
|
||||
return "AnimState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10065080
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
|
||||
void FUN_10065240(MxU32, AnimInfo*, MxU32);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10065130
|
||||
// AnimState::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
void* m_unk0x10; // 0x10
|
||||
undefined4 m_unk0x14; // 0x14
|
||||
void* m_unk0x18; // 0x18
|
||||
};
|
||||
|
||||
#endif // ANIMSTATE_H
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef BEACHHOUSEENTITY_H
|
||||
#define BEACHHOUSEENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a18
|
||||
// SIZE 0x68
|
||||
class BeachHouseEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ee80
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0314
|
||||
return "BeachHouseEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ee90
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f970
|
||||
// BeachHouseEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // BEACHHOUSEENTITY_H
|
||||
@ -23,10 +23,10 @@ class Bike : public IslePathActor {
|
||||
return !strcmp(p_name, Bike::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_10076b60();
|
||||
|
||||
|
||||
166
LEGO1/lego/legoomni/include/buildings.h
Normal file
166
LEGO1/lego/legoomni/include/buildings.h
Normal file
@ -0,0 +1,166 @@
|
||||
#ifndef BUILDINGS_H
|
||||
#define BUILDINGS_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d48a8
|
||||
// SIZE 0x68
|
||||
class RaceStandsEntity : public BuildingEntity {
|
||||
// FUNCTION: LEGO1 0x1000efa0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0300
|
||||
return "RaceStandsEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000efb0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f9e0
|
||||
// RaceStandsEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a18
|
||||
// SIZE 0x68
|
||||
class BeachHouseEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ee80
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0314
|
||||
return "BeachHouseEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ee90
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f970
|
||||
// BeachHouseEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4ab0
|
||||
// SIZE 0x68
|
||||
class PoliceEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ed60
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0328
|
||||
return "PoliceEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ed70
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f900
|
||||
// PoliceEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4b90
|
||||
// SIZE 0x68
|
||||
class InfoCenterEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ea00
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f035c
|
||||
return "InfoCenterEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ea10
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f7b0
|
||||
// InfoCenterEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5068
|
||||
// SIZE 0x68
|
||||
class HospitalEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ec40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0338
|
||||
return "HospitalEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ec50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f820
|
||||
// HospitalEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5200
|
||||
// SIZE 0x68
|
||||
class JailEntity : public BuildingEntity {
|
||||
// FUNCTION: LEGO1 0x1000f0c0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0300
|
||||
return "RaceStandsEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f0d0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100154f0
|
||||
MxLong VTable0x50(MxParam& p_param) override { return 0; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000fac0
|
||||
// JailEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5258
|
||||
// SIZE 0x68
|
||||
class GasStationEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000eb20
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0348
|
||||
return "GasStationEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000eb30
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f890
|
||||
// GasStationEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // BUILDINGS_H
|
||||
@ -4,6 +4,27 @@
|
||||
#include "decomp.h"
|
||||
#include "legorace.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4b70
|
||||
// SIZE 0x2c
|
||||
class CarRaceState : public RaceState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000dd30
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f009c
|
||||
return "CarRaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000dd40
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f740
|
||||
// CarRaceState::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5e50
|
||||
// SIZE 0x154
|
||||
class CarRace : public LegoRace {
|
||||
|
||||
@ -1,27 +0,0 @@
|
||||
#ifndef CARRACESTATE_H
|
||||
#define CARRACESTATE_H
|
||||
|
||||
#include "racestate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4b70
|
||||
// SIZE 0x2c
|
||||
class CarRaceState : public RaceState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000dd30
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f009c
|
||||
return "CarRaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000dd40
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f740
|
||||
// CarRaceState::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // CARRACESTATE_H
|
||||
@ -1,7 +1,7 @@
|
||||
#ifndef CAVEENTITY_H
|
||||
#define CAVEENTITY_H
|
||||
|
||||
#include "racestandsentity.h"
|
||||
#include "buildings.h"
|
||||
|
||||
// No overrides, uses vtable from RaceStandsEntity
|
||||
// SIZE 0x68
|
||||
|
||||
@ -23,12 +23,12 @@ class DuneBuggy : public IslePathActor {
|
||||
return !strcmp(p_name, DuneBuggy::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_10068350();
|
||||
|
||||
|
||||
@ -3,12 +3,55 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
#include "radio.h"
|
||||
|
||||
class GasStationState;
|
||||
class MxStillPresenter;
|
||||
|
||||
// VTABLE: LEGO1 0x100d46e0
|
||||
// SIZE 0x24
|
||||
class GasStationState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x04
|
||||
struct Unknown0x14 {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
};
|
||||
|
||||
GasStationState();
|
||||
|
||||
// FUNCTION: LEGO1 0x100061d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0174
|
||||
return "GasStationState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100061e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006290
|
||||
// GasStationState::`scalar deleting destructor'
|
||||
|
||||
void FUN_10006430(undefined4);
|
||||
void FUN_10006490();
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
undefined4 m_unk0x08[3]; // 0x08
|
||||
Unknown0x14 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x18; // 0x18
|
||||
MxS16 m_unk0x1a; // 0x1a
|
||||
MxS16 m_unk0x1c; // 0x1c
|
||||
MxS16 m_unk0x1e; // 0x1e
|
||||
MxS16 m_unk0x20; // 0x20
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4650
|
||||
// SIZE 0x128
|
||||
class GasStation : public LegoWorld {
|
||||
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef GASSTATIONENTITY_H
|
||||
#define GASSTATIONENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5258
|
||||
// SIZE 0x68
|
||||
class GasStationEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000eb20
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0348
|
||||
return "GasStationEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000eb30
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f890
|
||||
// GasStationEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // GASSTATIONENTITY_H
|
||||
@ -1,50 +0,0 @@
|
||||
#ifndef GASSTATIONSTATE_H
|
||||
#define GASSTATIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d46e0
|
||||
// SIZE 0x24
|
||||
class GasStationState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x04
|
||||
struct Unknown0x14 {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
};
|
||||
|
||||
GasStationState();
|
||||
|
||||
// FUNCTION: LEGO1 0x100061d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0174
|
||||
return "GasStationState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100061e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006290
|
||||
// GasStationState::`scalar deleting destructor'
|
||||
|
||||
void FUN_10006430(undefined4);
|
||||
void FUN_10006490();
|
||||
|
||||
friend class GasStation;
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08[3]; // 0x08
|
||||
Unknown0x14 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x18; // 0x18
|
||||
MxS16 m_unk0x1a; // 0x1a
|
||||
MxS16 m_unk0x1c; // 0x1c
|
||||
MxS16 m_unk0x1e; // 0x1e
|
||||
MxS16 m_unk0x20; // 0x20
|
||||
};
|
||||
|
||||
#endif // GASSTATIONSTATE_H
|
||||
@ -2,9 +2,46 @@
|
||||
#define HELICOPTER_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
#include "legostate.h"
|
||||
#include "realtime/matrix.h"
|
||||
|
||||
class HelicopterState;
|
||||
// VTABLE: LEGO1 0x100d5418
|
||||
// SIZE 0x0c
|
||||
class HelicopterState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000e0d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0144
|
||||
return "HelicopterState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HelicopterState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0b0
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0c0
|
||||
MxBool SetFlag() override
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
return TRUE;
|
||||
} // vtable+0x18
|
||||
|
||||
inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
|
||||
inline MxU32 GetUnkown8() { return m_unk0x08; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e190
|
||||
// HelicopterState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
MxU32 m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d40f8
|
||||
// SIZE 0x230
|
||||
@ -26,13 +63,13 @@ class Helicopter : public IslePathActor {
|
||||
return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxU32 VTable0xd8(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10003210
|
||||
// Helicopter::`scalar deleting destructor'
|
||||
|
||||
@ -1,44 +0,0 @@
|
||||
#ifndef HELICOPTERSTATE_H
|
||||
#define HELICOPTERSTATE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5418
|
||||
// SIZE 0x0c
|
||||
class HelicopterState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000e0d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0144
|
||||
return "HelicopterState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HelicopterState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0b0
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0c0
|
||||
MxBool SetFlag() override
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
return TRUE;
|
||||
} // vtable+0x18
|
||||
|
||||
inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
|
||||
inline MxU32 GetUnkown8() { return m_unk0x08; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e190
|
||||
// HelicopterState::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
MxU32 m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
#endif // HELICOPTERSTATE_H
|
||||
@ -4,13 +4,54 @@
|
||||
#include "actionsfwd.h"
|
||||
#include "decomp.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
class HospitalState;
|
||||
class LegoControlManagerEvent;
|
||||
class MxEndActionNotificationParam;
|
||||
class MxStillPresenter;
|
||||
|
||||
// VTABLE: LEGO1 0x100d97a0
|
||||
// SIZE 0x18
|
||||
class HospitalState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x04
|
||||
struct Unknown0x08 {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
};
|
||||
|
||||
HospitalState();
|
||||
~HospitalState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076400
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0480
|
||||
return "HospitalState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076410
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100764c0
|
||||
// HospitalState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Unknown0x08 m_unk0x08; // 0x08
|
||||
MxS16 m_unk0x0c; // 0x0c
|
||||
MxS16 m_unk0x0e; // 0x0e
|
||||
MxS16 m_unk0x10; // 0x10
|
||||
MxS16 m_unk0x12; // 0x12
|
||||
MxS16 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x16; // 0x16
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d9730
|
||||
// SIZE 0x12c
|
||||
class Hospital : public LegoWorld {
|
||||
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef HOSPITALENTITY_H
|
||||
#define HOSPITALENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5068
|
||||
// SIZE 0x68
|
||||
class HospitalEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ec40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0338
|
||||
return "HospitalEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ec50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f820
|
||||
// HospitalEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // HOSPITALENTITY_H
|
||||
@ -1,49 +0,0 @@
|
||||
#ifndef HOSPITALSTATE_H
|
||||
#define HOSPITALSTATE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d97a0
|
||||
// SIZE 0x18
|
||||
class HospitalState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x04
|
||||
struct Unknown0x08 {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
};
|
||||
|
||||
HospitalState();
|
||||
~HospitalState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076400
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0480
|
||||
return "HospitalState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076410
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100764c0
|
||||
// HospitalState::`scalar deleting destructor'
|
||||
|
||||
friend class Hospital;
|
||||
|
||||
private:
|
||||
Unknown0x08 m_unk0x08; // 0x08
|
||||
MxS16 m_unk0x0c; // 0x0c
|
||||
MxS16 m_unk0x0e; // 0x0e
|
||||
MxS16 m_unk0x10; // 0x10
|
||||
MxS16 m_unk0x12; // 0x12
|
||||
MxS16 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x16; // 0x16
|
||||
};
|
||||
|
||||
#endif // HOSPITALSTATE_H
|
||||
@ -3,15 +3,65 @@
|
||||
|
||||
#include "actionsfwd.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
#include "mxrect32.h"
|
||||
#include "radio.h"
|
||||
|
||||
class InfocenterState;
|
||||
class MxNotificationParam;
|
||||
class MxStillPresenter;
|
||||
class LegoControlManagerEvent;
|
||||
|
||||
// VTABLE: LEGO1 0x100d93a8
|
||||
// SIZE 0x94
|
||||
class InfocenterState : public LegoState {
|
||||
public:
|
||||
InfocenterState();
|
||||
~InfocenterState() override;
|
||||
|
||||
// FUNCTION: LEGO1 0x10071840
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f04dc
|
||||
return "InfocenterState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071850
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071830
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
inline MxS16 GetMaxNameLength() { return sizeOfArray(m_letters); }
|
||||
inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
|
||||
inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
|
||||
inline MxBool HasRegistered() { return m_letters[0] != NULL; }
|
||||
inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
|
||||
inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
|
||||
inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
|
||||
inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
|
||||
inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
|
||||
inline MxU32 GetUnknown0x74() { return m_unk0x74; }
|
||||
|
||||
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10071900
|
||||
// InfocenterState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Playlist m_exitDialogueAct1; // 0x08
|
||||
Playlist m_exitDialogueAct23; // 0x14
|
||||
Playlist m_returnDialogue[3]; // 0x20
|
||||
Playlist m_leaveDialogue[3]; // 0x44
|
||||
Playlist m_bricksterDialogue; // 0x68
|
||||
MxU32 m_unk0x74; // 0x74
|
||||
MxStillPresenter* m_letters[7]; // 0x78
|
||||
};
|
||||
|
||||
// SIZE 0x18
|
||||
struct InfocenterMapEntry {
|
||||
// FUNCTION: LEGO1 0x1006ec80
|
||||
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef INFOCENTERENTITY_H
|
||||
#define INFOCENTERENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4b90
|
||||
// SIZE 0x68
|
||||
class InfoCenterEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ea00
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f035c
|
||||
return "InfoCenterEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ea10
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f7b0
|
||||
// InfoCenterEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // INFOCENTERENTITY_H
|
||||
@ -1,59 +0,0 @@
|
||||
#ifndef INFOCENTERSTATE_H
|
||||
#define INFOCENTERSTATE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
|
||||
class MxStillPresenter;
|
||||
|
||||
// VTABLE: LEGO1 0x100d93a8
|
||||
// SIZE 0x94
|
||||
class InfocenterState : public LegoState {
|
||||
public:
|
||||
InfocenterState();
|
||||
~InfocenterState() override;
|
||||
|
||||
// FUNCTION: LEGO1 0x10071840
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f04dc
|
||||
return "InfocenterState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071850
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071830
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
inline MxS16 GetMaxNameLength() { return sizeOfArray(m_letters); }
|
||||
inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
|
||||
inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
|
||||
inline MxBool HasRegistered() { return m_letters[0] != NULL; }
|
||||
inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
|
||||
inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
|
||||
inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
|
||||
inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
|
||||
inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
|
||||
inline MxU32 GetUnknown0x74() { return m_unk0x74; }
|
||||
|
||||
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10071900
|
||||
// InfocenterState::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
Playlist m_exitDialogueAct1; // 0x08
|
||||
Playlist m_exitDialogueAct23; // 0x14
|
||||
Playlist m_returnDialogue[3]; // 0x20
|
||||
Playlist m_leaveDialogue[3]; // 0x44
|
||||
Playlist m_bricksterDialogue; // 0x68
|
||||
MxU32 m_unk0x74; // 0x74
|
||||
MxStillPresenter* m_letters[7]; // 0x78
|
||||
};
|
||||
|
||||
#endif // INFOCENTERSTATE_H
|
||||
@ -3,16 +3,17 @@
|
||||
|
||||
#include "actionsfwd.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
#include "radio.h"
|
||||
|
||||
class Act1State;
|
||||
class Ambulance;
|
||||
class Bike;
|
||||
class DuneBuggy;
|
||||
class Helicopter;
|
||||
class Jetski;
|
||||
class JukeBoxEntity;
|
||||
class LegoNamedTexture;
|
||||
class Motocycle;
|
||||
class MxType19NotificationParam;
|
||||
class Pizza;
|
||||
@ -21,6 +22,132 @@ class RaceCar;
|
||||
class SkateBoard;
|
||||
class TowTrack;
|
||||
|
||||
// VTABLE: LEGO1 0x100d7028
|
||||
// SIZE 0x26c
|
||||
class Act1State : public LegoState {
|
||||
public:
|
||||
enum ElevatorFloor {
|
||||
c_floor1 = 1,
|
||||
c_floor2,
|
||||
c_floor3
|
||||
};
|
||||
|
||||
enum {
|
||||
e_unk953 = 953,
|
||||
e_unk954 = 954,
|
||||
e_unk955 = 955,
|
||||
};
|
||||
|
||||
// SIZE 0x4c
|
||||
class NamedPlane {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x10033800
|
||||
NamedPlane() {}
|
||||
|
||||
inline void SetName(const char* p_name) { m_name = p_name; }
|
||||
inline const MxString* GetName() const { return &m_name; }
|
||||
|
||||
// FUNCTION: LEGO1 0x100344d0
|
||||
MxResult Serialize(LegoFile* p_file)
|
||||
{
|
||||
if (p_file->IsWriteMode()) {
|
||||
p_file->WriteString(m_name);
|
||||
p_file->WriteVector3(m_point1);
|
||||
p_file->WriteVector3(m_point2);
|
||||
p_file->WriteVector3(m_point3);
|
||||
}
|
||||
else if (p_file->IsReadMode()) {
|
||||
p_file->ReadString(m_name);
|
||||
p_file->ReadVector3(m_point1);
|
||||
p_file->ReadVector3(m_point2);
|
||||
p_file->ReadVector3(m_point3);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
MxString m_name; // 0x00
|
||||
Mx3DPointFloat m_point1; // 0x10
|
||||
Mx3DPointFloat m_point2; // 0x24
|
||||
Mx3DPointFloat m_point3; // 0x38
|
||||
};
|
||||
|
||||
Act1State();
|
||||
|
||||
// FUNCTION: LEGO1 0x100338a0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0154
|
||||
return "Act1State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100338b0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
void FUN_10034660();
|
||||
void FUN_100346a0();
|
||||
void FUN_10034b60();
|
||||
void FUN_10034d00();
|
||||
|
||||
inline MxU32 GetUnknown18() { return m_unk0x018; }
|
||||
inline ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
|
||||
inline MxU8 GetUnknown21() { return m_unk0x021; }
|
||||
|
||||
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
|
||||
inline void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
|
||||
inline void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10033960
|
||||
// Act1State::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
|
||||
MxS16 m_unk0x00c; // 0x00c
|
||||
undefined2 m_unk0x00e; // 0x00e
|
||||
undefined2 m_unk0x010; // 0x010
|
||||
undefined m_unk0x012; // 0x012
|
||||
MxS32 m_unk0x014; // 0x014
|
||||
MxU32 m_unk0x018; // 0x018
|
||||
MxS16 m_elevFloor; // 0x01c
|
||||
MxBool m_unk0x01e; // 0x01e
|
||||
MxBool m_unk0x01f; // 0x01f
|
||||
MxBool m_planeActive; // 0x020
|
||||
undefined m_unk0x021; // 0x021
|
||||
MxBool m_unk0x022; // 0x022
|
||||
undefined m_unk0x023; // 0x023
|
||||
NamedPlane m_unk0x024; // 0x024
|
||||
NamedPlane m_unk0x070; // 0x070
|
||||
NamedPlane m_unk0x0bc; // 0x0bc
|
||||
NamedPlane m_unk0x108; // 0x108
|
||||
LegoNamedTexture* m_unk0x154; // 0x154
|
||||
LegoNamedTexture* m_unk0x158; // 0x158
|
||||
LegoNamedTexture* m_unk0x15c; // 0x15c
|
||||
MxCore* m_unk0x160; // 0x160
|
||||
NamedPlane m_unk0x164; // 0x164
|
||||
LegoNamedTexture* m_unk0x1b0; // 0x1b0
|
||||
LegoNamedTexture* m_unk0x1b4; // 0x1b4
|
||||
MxCore* m_unk0x1b8; // 0x1b8
|
||||
NamedPlane m_unk0x1bc; // 0x1bc
|
||||
LegoNamedTexture* m_unk0x208; // 0x208
|
||||
MxCore* m_unk0x20c; // 0x20c
|
||||
NamedPlane m_unk0x210; // 0x210
|
||||
LegoNamedTexture* m_unk0x25c; // 0x25c
|
||||
LegoNamedTexture* m_unk0x260; // 0x260
|
||||
LegoNamedTexture* m_unk0x264; // 0x264
|
||||
MxCore* m_unk0x268; // 0x268
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x10033a70
|
||||
// Act1State::NamedPlane::~NamedPlane
|
||||
|
||||
// VTABLE: LEGO1 0x100d6fb8
|
||||
// SIZE 0x140
|
||||
class Isle : public LegoWorld {
|
||||
|
||||
@ -4,6 +4,7 @@
|
||||
#include "legogamestate.h"
|
||||
#include "legopathactor.h"
|
||||
#include "mxtypes.h"
|
||||
#include "roi/legoroi.h"
|
||||
|
||||
class LegoControlManagerEvent;
|
||||
class LegoEndAnimNotificationParam;
|
||||
@ -106,22 +107,22 @@ class IslePathActor : public LegoPathActor {
|
||||
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
||||
|
||||
// FUNCTION: LEGO1 0x10002e70
|
||||
virtual MxU32 HandleClick() { return 0; } // vtable+0xcc
|
||||
virtual MxLong HandleClick() { return 0; } // vtable+0xcc
|
||||
|
||||
// FUNCTION: LEGO1 0x10002df0
|
||||
virtual MxU32 VTable0xd0() { return 0; } // vtable+0xd0
|
||||
virtual MxLong HandleNotification0() { return 0; } // vtable+0xd0
|
||||
|
||||
// FUNCTION: LEGO1 0x10002e80
|
||||
virtual MxU32 HandleControl(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
|
||||
virtual MxLong HandleControl(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
|
||||
|
||||
// FUNCTION: LEGO1 0x10002e90
|
||||
virtual MxU32 VTable0xd8(LegoEndAnimNotificationParam&) { return 0; } // vtable+0xd8
|
||||
virtual MxLong HandleEndAnim(LegoEndAnimNotificationParam&) { return 0; } // vtable+0xd8
|
||||
|
||||
// FUNCTION: LEGO1 0x10002e00
|
||||
virtual MxU32 VTable0xdc(MxType19NotificationParam&) { return 0; } // vtable+0xdc
|
||||
virtual MxLong HandleNotification19(MxType19NotificationParam&) { return 0; } // vtable+0xdc
|
||||
|
||||
virtual void VTable0xe0(); // vtable+0xe0
|
||||
virtual void VTable0xe4(); // vtable+0xe4
|
||||
virtual void Enter(); // vtable+0xe0
|
||||
virtual void Exit(); // vtable+0xe4
|
||||
virtual void SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p_flags); // vtable+0xe8
|
||||
virtual void VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundary, MxBool p_reset); // vtable+0xec
|
||||
|
||||
@ -130,12 +131,18 @@ class IslePathActor : public LegoPathActor {
|
||||
|
||||
void FUN_1001b660();
|
||||
|
||||
void Reset()
|
||||
{
|
||||
m_roi->SetVisibility(TRUE);
|
||||
SetState(0);
|
||||
}
|
||||
|
||||
static void RegisterSpawnLocations();
|
||||
|
||||
protected:
|
||||
LegoWorld* m_world; // 0x154
|
||||
LegoPathActor* m_unk0x158; // 0x158
|
||||
MxFloat m_unk0x15c; // 0x15c
|
||||
LegoWorld* m_world; // 0x154
|
||||
LegoPathActor* m_previousActor; // 0x158
|
||||
MxFloat m_previousVel; // 0x15c
|
||||
};
|
||||
|
||||
#endif // ISLEPATHACTOR_H
|
||||
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef JAILENTITY_H
|
||||
#define JAILENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5200
|
||||
// SIZE 0x68
|
||||
class JailEntity : public BuildingEntity {
|
||||
// FUNCTION: LEGO1 0x1000f0c0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0300
|
||||
return "RaceStandsEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f0d0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100154f0
|
||||
MxLong VTable0x50(MxParam& p_param) override { return 0; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000fac0
|
||||
// JailEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // JAILENTITY_H
|
||||
@ -25,11 +25,11 @@ class Jetski : public IslePathActor {
|
||||
return !strcmp(p_name, Jetski::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent&) override; // vtable+0xd4
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent&) override; // vtable+0xd4
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_1007e990();
|
||||
|
||||
|
||||
@ -3,6 +3,27 @@
|
||||
|
||||
#include "legorace.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4fa8
|
||||
// SIZE 0x2c
|
||||
class JetskiRaceState : public RaceState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000dc40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00ac
|
||||
return "JetskiRaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000dc50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JetskiRaceState::ClassName()) || RaceState::IsA(p_name);
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f680
|
||||
// JetskiRaceState::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4fe8
|
||||
// SIZE 0x144
|
||||
class JetskiRace : public LegoRace {
|
||||
|
||||
@ -1,27 +0,0 @@
|
||||
#ifndef JETSKIRACESTATE_H
|
||||
#define JETSKIRACESTATE_H
|
||||
|
||||
#include "racestate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4fa8
|
||||
// SIZE 0x2c
|
||||
class JetskiRaceState : public RaceState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000dc40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00ac
|
||||
return "JetskiRaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000dc50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JetskiRaceState::ClassName()) || RaceState::IsA(p_name);
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f680
|
||||
// JetskiRaceState::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // JETSKIRACESTATE_H
|
||||
@ -3,10 +3,46 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
class LegoControlManagerEvent;
|
||||
class JukeBoxState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a90
|
||||
// SIZE 0x10
|
||||
class JukeBoxState : public LegoState {
|
||||
public:
|
||||
enum Music {
|
||||
e_pasquell = 0,
|
||||
e_right,
|
||||
e_decal,
|
||||
e_wallis,
|
||||
e_nelson,
|
||||
e_torpedos
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f310
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f02bc
|
||||
return "JukeBoxState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f320
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f300
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f3d0
|
||||
// JukeBoxState::`scalar deleting destructor'
|
||||
|
||||
Music m_music; // 0x08
|
||||
MxU32 m_active; // 0x0c
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8958
|
||||
// SIZE 0x104
|
||||
|
||||
@ -1,38 +0,0 @@
|
||||
#ifndef JUKEBOXSTATE_H
|
||||
#define JUKEBOXSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a90
|
||||
// SIZE 0x10
|
||||
class JukeBoxState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000f310
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f02bc
|
||||
return "JukeBoxState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f320
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override; // vtable+0x14
|
||||
|
||||
inline MxU32 IsActive() { return m_active; }
|
||||
inline void SetActive(MxU32 p_active) { m_active = p_active; }
|
||||
inline MxU32 GetState() { return m_state; }
|
||||
inline void SetState(MxU32 p_state) { m_state = p_state; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f3d0
|
||||
// JukeBoxState::`scalar deleting destructor'
|
||||
|
||||
// protected:
|
||||
MxU32 m_state; // 0x08
|
||||
MxU32 m_active; // 0x0c
|
||||
};
|
||||
|
||||
#endif // JUKEBOXSTATE_H
|
||||
@ -2,8 +2,43 @@
|
||||
#define LEGOACT2_H
|
||||
|
||||
#include "act2brick.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a70
|
||||
// SIZE 0x10
|
||||
class LegoAct2State : public LegoState {
|
||||
public:
|
||||
~LegoAct2State() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df80
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0428
|
||||
return "LegoAct2State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df90
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df70
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e040
|
||||
// LegoAct2State::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
|
||||
inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined m_unk0x0c; // 0x0c
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d82e0
|
||||
// SIZE 0x1154
|
||||
class LegoAct2 : public LegoWorld {
|
||||
|
||||
@ -1,38 +0,0 @@
|
||||
#ifndef LEGOACT2STATE_H
|
||||
#define LEGOACT2STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a70
|
||||
// SIZE 0x10
|
||||
class LegoAct2State : public LegoState {
|
||||
public:
|
||||
~LegoAct2State() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df80
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0428
|
||||
return "LegoAct2State";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df90
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override; // vtable+0x14
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000e040
|
||||
// LegoAct2State::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
|
||||
inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined m_unk0x0c; // 0x0c
|
||||
};
|
||||
|
||||
#endif // LEGOACT2STATE_H
|
||||
@ -10,6 +10,16 @@ class LegoCacheSound;
|
||||
// SIZE 0x78
|
||||
class LegoActor : public LegoEntity {
|
||||
public:
|
||||
enum {
|
||||
c_none = 0,
|
||||
c_pepper,
|
||||
c_mama,
|
||||
c_papa,
|
||||
c_nick,
|
||||
c_laura,
|
||||
c_brickster
|
||||
};
|
||||
|
||||
LegoActor();
|
||||
~LegoActor() override;
|
||||
|
||||
@ -53,7 +63,7 @@ class LegoActor : public LegoEntity {
|
||||
static const char* GetActorName(MxU8 p_id);
|
||||
|
||||
protected:
|
||||
void FUN_1002d6e0(MxBool);
|
||||
void Mute(MxBool p_muted);
|
||||
|
||||
MxFloat m_frequencyFactor; // 0x68
|
||||
LegoCacheSound* m_sound; // 0x6c
|
||||
|
||||
@ -22,8 +22,8 @@ struct LegoActorInfo {
|
||||
const char* m_name; // 0x00
|
||||
LegoROI* m_roi; // 0x04
|
||||
LegoExtraActor* m_actor; // 0x08
|
||||
MxS32 m_unk0x0c; // 0x0c
|
||||
MxS32 m_unk0x10; // 0x10
|
||||
MxS32 m_sound; // 0x0c
|
||||
MxS32 m_move; // 0x10
|
||||
MxU8 m_mood; // 0x14
|
||||
Part m_parts[10]; // 0x18
|
||||
};
|
||||
|
||||
@ -4,11 +4,11 @@
|
||||
#include "actionsfwd.h"
|
||||
#include "decomp.h"
|
||||
#include "legolocations.h"
|
||||
#include "legostate.h"
|
||||
#include "legotraninfolist.h"
|
||||
#include "mxcore.h"
|
||||
#include "mxgeometry/mxgeometry3d.h"
|
||||
|
||||
class AnimState;
|
||||
class LegoAnimPresenter;
|
||||
class LegoEntity;
|
||||
class LegoExtraActor;
|
||||
@ -18,9 +18,73 @@ class LegoPathBoundary;
|
||||
class LegoROIList;
|
||||
struct LegoUnknown100db7f4;
|
||||
class LegoWorld;
|
||||
struct ModelInfo;
|
||||
class MxDSAction;
|
||||
|
||||
// SIZE 0x30
|
||||
struct ModelInfo {
|
||||
char* m_name; // 0x00
|
||||
MxU8 m_unk0x04; // 0x04
|
||||
float m_location[3]; // 0x08
|
||||
float m_direction[3]; // 0x14
|
||||
float m_up[3]; // 0x20
|
||||
MxU8 m_unk0x2c; // 0x2c
|
||||
};
|
||||
|
||||
// SIZE 0x30
|
||||
struct AnimInfo {
|
||||
char* m_name; // 0x00
|
||||
MxU32 m_objectId; // 0x04
|
||||
MxS16 m_location; // 0x08
|
||||
MxBool m_unk0x0a; // 0x0a
|
||||
MxU8 m_unk0x0b; // 0x0b
|
||||
MxU8 m_unk0x0c; // 0x0c
|
||||
MxU8 m_unk0x0d; // 0x0d
|
||||
float m_unk0x10[4]; // 0x10
|
||||
MxU8 m_modelCount; // 0x20
|
||||
MxU16 m_unk0x22; // 0x22
|
||||
ModelInfo* m_models; // 0x24
|
||||
MxS8 m_unk0x28; // 0x28
|
||||
MxBool m_unk0x29; // 0x29
|
||||
MxS8 m_unk0x2a[3]; // 0x2a
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8d80
|
||||
// SIZE 0x1c
|
||||
class AnimState : public LegoState {
|
||||
public:
|
||||
AnimState();
|
||||
~AnimState() override; // vtable+0x00
|
||||
|
||||
// FUNCTION: LEGO1 0x10065070
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0460
|
||||
return "AnimState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10065080
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
|
||||
void FUN_10065240(MxU32, AnimInfo*, MxU32);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10065130
|
||||
// AnimState::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
void* m_unk0x10; // 0x10
|
||||
undefined4 m_unk0x14; // 0x14
|
||||
void* m_unk0x18; // 0x18
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8c18
|
||||
// SIZE 0x500
|
||||
class LegoAnimationManager : public MxCore {
|
||||
|
||||
@ -15,17 +15,17 @@ class LegoPathBoundary;
|
||||
// SIZE 0x2c
|
||||
struct LegoBuildingInfo {
|
||||
enum {
|
||||
c_bit1 = 0x01,
|
||||
c_bit2 = 0x02,
|
||||
c_bit3 = 0x04,
|
||||
c_bit4 = 0x08
|
||||
c_hasVariants = 0x01,
|
||||
c_hasSounds = 0x02,
|
||||
c_hasMoves = 0x04,
|
||||
c_hasMoods = 0x08
|
||||
};
|
||||
|
||||
LegoEntity* m_entity; // 0x00
|
||||
const char* m_hausName; // 0x04
|
||||
MxU32 m_cycle1; // 0x08
|
||||
MxU32 m_cycle2; // 0x0c
|
||||
MxU8 m_cycle3; // 0x10
|
||||
MxU32 m_sound; // 0x08
|
||||
MxU32 m_move; // 0x0c
|
||||
MxU8 m_mood; // 0x10
|
||||
MxS8 m_unk0x11; // 0x11
|
||||
MxS8 m_initialUnk0x11; // 0x12 = initial value loaded to m_unk0x11
|
||||
MxU8 m_flags; // 0x13
|
||||
@ -72,12 +72,12 @@ class LegoBuildingManager : public MxCore {
|
||||
MxResult Write(LegoStorage* p_storage);
|
||||
MxResult Read(LegoStorage* p_storage);
|
||||
LegoBuildingInfo* GetInfo(LegoEntity* p_entity);
|
||||
MxBool IncrementVariant(LegoEntity* p_entity);
|
||||
MxBool FUN_1002fe40(LegoEntity* p_entity);
|
||||
MxBool FUN_1002fe80(LegoEntity* p_entity);
|
||||
MxBool FUN_1002fed0(LegoEntity* p_entity);
|
||||
MxBool SwitchVariant(LegoEntity* p_entity);
|
||||
MxBool SwitchSound(LegoEntity* p_entity);
|
||||
MxBool SwitchMove(LegoEntity* p_entity);
|
||||
MxBool SwitchMood(LegoEntity* p_entity);
|
||||
MxU32 GetBuildingEntityId(LegoEntity* p_entity);
|
||||
MxU32 FUN_1002ff40(LegoEntity*, MxBool);
|
||||
MxU32 FUN_1002ff40(LegoEntity* p_entity, MxBool);
|
||||
MxBool FUN_10030000(LegoEntity* p_entity);
|
||||
MxBool FUN_10030030(MxS32 p_index);
|
||||
MxBool FUN_10030110(LegoBuildingInfo* p_data);
|
||||
@ -89,12 +89,15 @@ class LegoBuildingManager : public MxCore {
|
||||
void FUN_100307b0(LegoEntity* p_entity, MxS32 p_adjust);
|
||||
|
||||
static void FUN_10030800();
|
||||
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1002f940
|
||||
// LegoBuildingManager::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
static char* g_customizeAnimFile;
|
||||
static MxS32 g_maxMove[16];
|
||||
static MxU32 g_maxSound;
|
||||
|
||||
MxU8 m_nextVariant; // 0x08
|
||||
MxU8 m_unk0x09; // 0x09
|
||||
|
||||
@ -44,6 +44,7 @@ class LegoCacheSound : public MxCore {
|
||||
void FUN_10006b80();
|
||||
void FUN_10006be0();
|
||||
void SetDistance(MxS32 p_min, MxS32 p_max);
|
||||
void Mute(MxBool p_mute);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006610
|
||||
// LegoCacheSound::`scalar deleting destructor'
|
||||
@ -66,7 +67,7 @@ class LegoCacheSound : public MxCore {
|
||||
MxS32 m_volume; // 0x6c
|
||||
MxBool m_unk0x70; // 0x70
|
||||
MxString m_unk0x74; // 0x74
|
||||
undefined m_unk0x84; // 0x84
|
||||
MxBool m_muted; // 0x84
|
||||
};
|
||||
|
||||
#endif // LEGOCACHSOUND_H
|
||||
|
||||
@ -1,8 +1,54 @@
|
||||
#ifndef LEGOCARBUILD_H
|
||||
#define LEGOCARBUILD_H
|
||||
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d66e0
|
||||
// SIZE 0x50
|
||||
class LegoVehicleBuildState : public LegoState {
|
||||
public:
|
||||
LegoVehicleBuildState(char* p_classType);
|
||||
|
||||
// FUNCTION: LEGO1 0x10025ff0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
return this->m_className.GetData();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10026000
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100260a0
|
||||
// LegoVehicleBuildState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Playlist m_unk0x08[4]; // 0x08
|
||||
|
||||
// This can be one of the following:
|
||||
// * LegoRaceCarBuildState
|
||||
// * LegoCopterBuildState
|
||||
// * LegoDuneCarBuildState
|
||||
// * LegoJetskiBuildState
|
||||
MxString m_className; // 0x38
|
||||
|
||||
// Known States:
|
||||
// * 1 == enter(ing) build screen
|
||||
// * 3 == cutscene/dialogue
|
||||
// * 6 == exit(ing) build screen
|
||||
MxU32 m_animationState; // 0x48
|
||||
undefined m_unk0x4c; // 0x4c
|
||||
MxBool m_unk0x4d; // 0x4d
|
||||
MxBool m_unk0x4e; // 0x4e
|
||||
MxU8 m_placedPartCount; // 0x4f
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d6658
|
||||
// SIZE 0x34c
|
||||
class LegoCarBuild : public LegoWorld {
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#ifndef LEGOCARBUILDANIMPRESENTER_H
|
||||
#define LEGOCARBUILDANIMPRESENTER_H
|
||||
#ifndef LEGOCARBUILDPRESENTER_H
|
||||
#define LEGOCARBUILDPRESENTER_H
|
||||
|
||||
#include "anim/legoanim.h"
|
||||
#include "legoanimpresenter.h"
|
||||
@ -59,4 +59,4 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
|
||||
undefined4 m_unk0x14c; // 0x14c
|
||||
};
|
||||
|
||||
#endif // LEGOCARBUILDANIMPRESENTER_H
|
||||
#endif // LEGOCARBUILDPRESENTER_H
|
||||
@ -69,7 +69,12 @@ class LegoCharacterManager {
|
||||
LegoExtraActor* GetExtraActor(const char* p_name);
|
||||
LegoActorInfo* GetActorInfo(const char* p_name);
|
||||
LegoActorInfo* GetActorInfo(LegoROI* p_roi);
|
||||
MxBool SwitchHat(LegoROI* p_roi);
|
||||
MxBool SwitchColor(LegoROI* p_roi, LegoROI* p_targetROI);
|
||||
MxBool SwitchVariant(LegoROI* p_roi);
|
||||
MxBool SwitchSound(LegoROI* p_roi);
|
||||
MxBool SwitchMove(LegoROI* p_roi);
|
||||
MxBool SwitchMood(LegoROI* p_roi);
|
||||
MxU32 FUN_10085120(LegoROI* p_roi);
|
||||
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
|
||||
MxU8 GetMood(LegoROI* p_roi);
|
||||
LegoROI* CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity);
|
||||
@ -84,6 +89,8 @@ class LegoCharacterManager {
|
||||
MxResult FUN_10085870(LegoROI* p_roi);
|
||||
|
||||
static char* g_customizeAnimFile;
|
||||
static MxU32 g_maxMove;
|
||||
static MxU32 g_maxSound;
|
||||
|
||||
LegoCharacterMap* m_characters; // 0x00
|
||||
CustomizeAnimFileVariable* m_customizeAnimFile; // 0x04
|
||||
|
||||
@ -18,6 +18,8 @@ class LegoControlManagerEvent : public LegoEventNotificationParam {
|
||||
m_clickedAtom = NULL;
|
||||
}
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
inline MxS32 GetClickedObjectId() const { return m_clickedObjectId; }
|
||||
inline const char* GetClickedAtom() const { return m_clickedAtom; }
|
||||
inline MxS16 GetUnknown0x28() const { return m_unk0x28; }
|
||||
@ -26,7 +28,6 @@ class LegoControlManagerEvent : public LegoEventNotificationParam {
|
||||
inline void SetClickedAtom(const char* p_clickedAtom) { m_clickedAtom = p_clickedAtom; }
|
||||
inline void SetUnknown0x28(MxS16 p_unk0x28) { m_unk0x28 = p_unk0x28; }
|
||||
|
||||
private:
|
||||
MxS32 m_clickedObjectId; // 0x20
|
||||
const char* m_clickedAtom; // 0x24
|
||||
MxS16 m_unk0x28; // 0x28
|
||||
|
||||
@ -64,13 +64,13 @@ class LegoEntity : public MxEntity {
|
||||
// FUNCTION: LEGO1 0x10001090
|
||||
virtual void SetWorldSpeed(MxFloat p_worldSpeed) { m_worldSpeed = p_worldSpeed; } // vtable+0x30
|
||||
|
||||
virtual void VTable0x34(MxBool p_und); // vtable+0x34
|
||||
virtual void VTable0x38(); // vtable+0x38
|
||||
virtual void VTable0x3c(); // vtable+0x3c
|
||||
virtual void VTable0x40(); // vtable+0x40
|
||||
virtual void VTable0x44(); // vtable+0x44
|
||||
virtual void VTable0x48(LegoROI* p_roi); // vtable+0x48
|
||||
virtual void VTable0x4c(); // vtable+0x4c
|
||||
virtual void ClickSound(MxBool p_und); // vtable+0x34
|
||||
virtual void ClickAnimation(); // vtable+0x38
|
||||
virtual void SwitchVariant(); // vtable+0x3c
|
||||
virtual void SwitchSound(); // vtable+0x40
|
||||
virtual void SwitchMove(); // vtable+0x44
|
||||
virtual void SwitchColor(LegoROI* p_roi); // vtable+0x48
|
||||
virtual void SwitchMood(); // vtable+0x4c
|
||||
|
||||
void FUN_10010c30();
|
||||
void SetType(MxU8 p_type);
|
||||
|
||||
@ -90,7 +90,7 @@ class LegoGameState {
|
||||
e_unk51,
|
||||
e_unk52,
|
||||
e_jukeboxw,
|
||||
e_unk54,
|
||||
e_jukeboxExterior,
|
||||
e_unk55,
|
||||
e_histbook,
|
||||
e_bike,
|
||||
@ -174,7 +174,6 @@ class LegoGameState {
|
||||
inline Act GetLoadedAct() { return m_loadedAct; }
|
||||
inline Area GetCurrentArea() { return m_currentArea; }
|
||||
inline Area GetPreviousArea() { return m_previousArea; }
|
||||
inline JukeboxScript::Script GetUnknown0x41c() { return m_unk0x41c; }
|
||||
inline Area GetUnknown0x42c() { return m_unk0x42c; }
|
||||
inline History* GetHistory() { return &m_history; }
|
||||
|
||||
@ -182,7 +181,6 @@ class LegoGameState {
|
||||
inline void SetCurrentArea(Area p_currentArea) { m_currentArea = p_currentArea; }
|
||||
inline void SetPreviousArea(Area p_previousArea) { m_previousArea = p_previousArea; }
|
||||
inline void SetActorId(MxU8 p_actorId) { m_actorId = p_actorId; }
|
||||
inline void SetUnknown0x41c(JukeboxScript::Script p_unk0x41c) { m_unk0x41c = p_unk0x41c; }
|
||||
inline void SetUnknown0x42c(Area p_unk0x42c) { m_unk0x42c = p_unk0x42c; }
|
||||
inline Username* GetPlayersIndex(MxS32 p_index) { return &m_players[p_index]; }
|
||||
inline MxS16 GetPlayerCount() { return m_playerCount; }
|
||||
@ -210,24 +208,18 @@ class LegoGameState {
|
||||
LegoFullScreenMovie* m_fullScreenMovie; // 0x20
|
||||
MxU16 m_unk0x24; // 0x24
|
||||
|
||||
// Member visibility needs to be refactored, since most members are accessed directly.
|
||||
// TODO: Most likely getters/setters are not used according to BETA for the following members:
|
||||
|
||||
public:
|
||||
MxS16 m_playerCount; // 0x26
|
||||
Username m_players[9]; // 0x28
|
||||
|
||||
private:
|
||||
History m_history; // 0xa6
|
||||
undefined2 m_unk0x41a; // 0x41a
|
||||
JukeboxScript::Script m_unk0x41c; // 0x41c
|
||||
MxBool m_isDirty; // 0x420
|
||||
|
||||
public:
|
||||
Area m_currentArea; // 0x424
|
||||
Area m_previousArea; // 0x428
|
||||
|
||||
private:
|
||||
Area m_unk0x42c; // 0x42c
|
||||
MxS16 m_playerCount; // 0x26
|
||||
Username m_players[9]; // 0x28
|
||||
History m_history; // 0xa6
|
||||
undefined2 m_unk0x41a; // 0x41a
|
||||
JukeboxScript::Script m_jukeboxMusic; // 0x41c
|
||||
MxBool m_isDirty; // 0x420
|
||||
Area m_currentArea; // 0x424
|
||||
Area m_previousArea; // 0x428
|
||||
Area m_unk0x42c; // 0x42c
|
||||
};
|
||||
|
||||
MxBool ROIHandlerFunction(const char* p_input, char* p_output, MxU32 p_copyLen);
|
||||
|
||||
@ -128,9 +128,9 @@ class LegoOmni : public MxOmni {
|
||||
LegoWorld* GetCurrentWorld() { return m_currentWorld; }
|
||||
LegoNavController* GetNavController() { return m_navController; }
|
||||
LegoPathActor* GetCurrentActor() { return m_currentActor; }
|
||||
LegoPlantManager* GetLegoPlantManager() { return m_plantManager; }
|
||||
LegoPlantManager* GetPlantManager() { return m_plantManager; }
|
||||
LegoAnimationManager* GetAnimationManager() { return m_animationManager; }
|
||||
LegoBuildingManager* GetLegoBuildingManager() { return m_buildingManager; }
|
||||
LegoBuildingManager* GetBuildingManager() { return m_buildingManager; }
|
||||
LegoGameState* GetGameState() { return m_gameState; }
|
||||
MxBackgroundAudioManager* GetBackgroundAudioManager() { return m_bkgAudioManager; }
|
||||
MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
|
||||
|
||||
@ -80,7 +80,7 @@ class LegoNavController : public MxCore {
|
||||
inline MxFloat GetLinearVel() { return m_linearVel; }
|
||||
inline MxFloat GetRotationalVel() { return m_rotationalVel; }
|
||||
inline MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
|
||||
inline void ResetLinearVel(MxFloat p_maxLinearVel)
|
||||
inline void ResetMaxLinearVel(MxFloat p_maxLinearVel)
|
||||
{
|
||||
m_maxLinearVel = p_maxLinearVel;
|
||||
m_trackDefault = 0;
|
||||
|
||||
@ -100,10 +100,10 @@ class LegoPathActor : public LegoActor {
|
||||
virtual void VTable0xa8(); // vtable+0xa8
|
||||
|
||||
// FUNCTION: LEGO1 0x10002d70
|
||||
virtual void VTable0xac(MxFloat p_unk0x13c) { m_unk0x13c = p_unk0x13c; } // vtable+0xac
|
||||
virtual void SetMaxLinearVel(MxFloat p_maxLinearVel) { m_maxLinearVel = p_maxLinearVel; } // vtable+0xac
|
||||
|
||||
// FUNCTION: LEGO1 0x10002d80
|
||||
virtual MxFloat VTable0xb0() { return m_unk0x13c; } // vtable+0xb0
|
||||
virtual MxFloat GetMaxLinearVel() { return m_maxLinearVel; } // vtable+0xb0
|
||||
|
||||
// FUNCTION: LEGO1 0x10002d90
|
||||
virtual MxFloat VTable0xb4() { return m_unk0x140; } // vtable+0xb4
|
||||
@ -162,7 +162,7 @@ class LegoPathActor : public LegoActor {
|
||||
MxMatrix m_unk0xec; // 0xec
|
||||
LegoPathEdgeContainer* m_grec; // 0x134
|
||||
LegoPathController* m_controller; // 0x138
|
||||
MxFloat m_unk0x13c; // 0x13c
|
||||
MxFloat m_maxLinearVel; // 0x13c
|
||||
MxFloat m_unk0x140; // 0x140
|
||||
MxFloat m_unk0x144; // 0x144
|
||||
MxU8 m_unk0x148; // 0x148
|
||||
|
||||
@ -29,12 +29,18 @@ class LegoPlantManager : public MxCore {
|
||||
void FUN_100263a0(undefined4 p_und);
|
||||
void Write(LegoStorage* p_storage);
|
||||
MxResult Read(LegoStorage* p_storage);
|
||||
MxBool FUN_100269e0(LegoEntity* p_entity);
|
||||
MxU32 FUN_10026ba0(LegoEntity*, MxBool);
|
||||
MxBool SwitchColor(LegoEntity* p_entity);
|
||||
MxBool SwitchVariant(LegoEntity* p_entity);
|
||||
MxBool SwitchSound(LegoEntity* p_entity);
|
||||
MxBool SwitchMove(LegoEntity* p_entity);
|
||||
MxBool SwitchMood(LegoEntity* p_entity);
|
||||
MxU32 FUN_10026b70(LegoEntity* p_entity);
|
||||
MxU32 FUN_10026ba0(LegoEntity* p_entity, MxBool);
|
||||
void FUN_10026c50(LegoEntity* p_entity);
|
||||
void FUN_10027120();
|
||||
|
||||
static void SetCustomizeAnimFile(const char* p_value);
|
||||
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100262a0
|
||||
// LegoPlantManager::`scalar deleting destructor'
|
||||
|
||||
@ -2,10 +2,60 @@
|
||||
#define LEGORACE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
#include "mxrect32.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5e30
|
||||
// SIZE 0x2c
|
||||
class RaceState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x06
|
||||
struct Entry {
|
||||
public:
|
||||
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
|
||||
inline MxU16 GetScore() { return m_score; }
|
||||
|
||||
// TODO: Possibly private
|
||||
MxU8 m_id; // 0x00
|
||||
MxS16 m_unk0x02; // 0x02
|
||||
MxU16 m_score; // 0x04
|
||||
};
|
||||
|
||||
RaceState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10016010
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f07d0
|
||||
return "RaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016020
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
Entry* GetState(MxU8 p_id);
|
||||
|
||||
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f6f0
|
||||
// RaceState::~RaceState
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100160d0
|
||||
// RaceState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Entry m_state[5]; // 0x08
|
||||
undefined4 m_unk0x28; // 0x28
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5db0
|
||||
// SIZE 0x144
|
||||
class LegoRace : public LegoWorld {
|
||||
|
||||
@ -44,7 +44,7 @@ void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bO
|
||||
void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
|
||||
void FUN_1003eda0();
|
||||
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
|
||||
void FUN_1003ef00(MxBool p_enable);
|
||||
void EnableAnimations(MxBool p_enable);
|
||||
void SetAppCursor(Cursor p_cursor);
|
||||
MxBool FUN_1003ef60();
|
||||
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
|
||||
|
||||
@ -1,52 +0,0 @@
|
||||
#ifndef LEGOVEHICLEBUILDSTATE_H
|
||||
#define LEGOVEHICLEBUILDSTATE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
#include "mxstring.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d66e0
|
||||
// SIZE 0x50
|
||||
class LegoVehicleBuildState : public LegoState {
|
||||
public:
|
||||
LegoVehicleBuildState(char* p_classType);
|
||||
|
||||
// FUNCTION: LEGO1 0x10025ff0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
return this->m_className.GetData();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10026000
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100260a0
|
||||
// LegoVehicleBuildState::`scalar deleting destructor'
|
||||
|
||||
// private:
|
||||
Playlist m_unk0x08[4]; // 0x08
|
||||
|
||||
// This can be one of the following:
|
||||
// * LegoRaceCarBuildState
|
||||
// * LegoCopterBuildState
|
||||
// * LegoDuneCarBuildState
|
||||
// * LegoJetskiBuildState
|
||||
MxString m_className; // 0x38
|
||||
|
||||
// Known States:
|
||||
// * 1 == enter(ing) build screen
|
||||
// * 3 == cutscene/dialogue
|
||||
// * 6 == exit(ing) build screen
|
||||
MxU32 m_animationState; // 0x48
|
||||
undefined m_unk0x4c; // 0x4c
|
||||
MxBool m_unk0x4d; // 0x4d
|
||||
MxBool m_unk0x4e; // 0x4e
|
||||
MxU8 m_placedPartCount; // 0x4f
|
||||
};
|
||||
|
||||
#endif // LEGOVEHICLEBUILDSTATE_H
|
||||
@ -23,12 +23,12 @@ class Motocycle : public IslePathActor {
|
||||
return !strcmp(p_name, Motocycle::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleNotification19(MxType19NotificationParam&) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_10035e10();
|
||||
|
||||
|
||||
@ -3,11 +3,52 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "isleactor.h"
|
||||
#include "legostate.h"
|
||||
|
||||
class Act1State;
|
||||
class PizzaMissionState;
|
||||
class SkateBoard;
|
||||
|
||||
// VTABLE: LEGO1 0x100d7408
|
||||
// SIZE 0xb0
|
||||
class PizzaMissionState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x20
|
||||
struct Entry {
|
||||
public:
|
||||
undefined2 m_unk0x00; // 0x00
|
||||
MxU8 m_id; // 0x02
|
||||
undefined m_unk0x03[0x15]; // 0x03
|
||||
MxU16 m_score; // 0x18
|
||||
undefined m_unk0x18[6]; // 0x1a
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x10039290
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00d4
|
||||
return "PizzaMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100392a0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id) { return GetState(p_id)->m_score; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10039350
|
||||
// PizzaMissionState::`scalar deleting destructor'
|
||||
|
||||
Entry* GetState(MxU8 p_id);
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
Entry m_state[5]; // 0x10
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7380
|
||||
// SIZE 0x9c
|
||||
class Pizza : public IsleActor {
|
||||
|
||||
@ -1,47 +0,0 @@
|
||||
#ifndef PIZZAMISSIONSTATE_H
|
||||
#define PIZZAMISSIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// SIZE 0x20
|
||||
struct PizzaMissionStateEntry {
|
||||
public:
|
||||
undefined2 m_unk0x00; // 0x00
|
||||
MxU8 m_id; // 0x02
|
||||
undefined m_unk0x03[0x15]; // 0x03
|
||||
MxU16 m_score; // 0x18
|
||||
undefined m_unk0x18[6]; // 0x1a
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7408
|
||||
// SIZE 0xb0
|
||||
class PizzaMissionState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x10039290
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00d4
|
||||
return "PizzaMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100392a0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id) { return GetState(p_id)->m_score; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10039350
|
||||
// PizzaMissionState::`scalar deleting destructor'
|
||||
|
||||
PizzaMissionStateEntry* GetState(MxU8 p_id);
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
PizzaMissionStateEntry m_state[5]; // 0x10
|
||||
};
|
||||
|
||||
#endif // PIZZAMISSIONSTATE_H
|
||||
@ -3,10 +3,51 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "isleactor.h"
|
||||
#include "legostate.h"
|
||||
|
||||
class PizzeriaState;
|
||||
class PizzaMissionState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d5ee8
|
||||
// SIZE 0x58
|
||||
class PizzeriaState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x14
|
||||
struct StateStruct {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
};
|
||||
|
||||
PizzeriaState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10017c20
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0370
|
||||
return "PizzeriaState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017c30
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10017ce0
|
||||
// PizzeriaState::`scalar deleting destructor'
|
||||
|
||||
MxU32 FUN_10017d70();
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Playlist m_unk0x08[5]; // 0x08
|
||||
StateStruct m_unk0x44; // 0x44
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5520
|
||||
// SIZE 0x84
|
||||
class Pizzeria : public IsleActor {
|
||||
|
||||
@ -1,46 +0,0 @@
|
||||
#ifndef PIZZERIASTATE_H
|
||||
#define PIZZERIASTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// SIZE 0x14
|
||||
struct PizzeriaStateStruct {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5ee8
|
||||
// SIZE 0x58
|
||||
class PizzeriaState : public LegoState {
|
||||
public:
|
||||
PizzeriaState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10017c20
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0370
|
||||
return "PizzeriaState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017c30
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10017ce0
|
||||
// PizzeriaState::`scalar deleting destructor'
|
||||
|
||||
MxU32 FUN_10017d70();
|
||||
|
||||
private:
|
||||
Playlist m_unk0x08[5]; // 0x08
|
||||
PizzeriaStateStruct m_unk0x44; // 0x44
|
||||
};
|
||||
|
||||
#endif // PIZZERIASTATE_H
|
||||
@ -3,13 +3,49 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
#include "radio.h"
|
||||
|
||||
class LegoControlManagerEvent;
|
||||
class LegoEventNotificationParam;
|
||||
class MxDSAction;
|
||||
class PoliceState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d8af0
|
||||
// SIZE 0x10
|
||||
class PoliceState : public LegoState {
|
||||
public:
|
||||
PoliceState();
|
||||
~PoliceState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e860
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0444
|
||||
return "PoliceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e870
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005e920
|
||||
// PoliceState::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
|
||||
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
||||
|
||||
void FUN_1005ea40();
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
PoliceScript::Script m_policeScript; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8a80
|
||||
// SIZE 0x110
|
||||
|
||||
@ -1,29 +0,0 @@
|
||||
#ifndef POLICEENTITY_H
|
||||
#define POLICEENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4ab0
|
||||
// SIZE 0x68
|
||||
class PoliceEntity : public BuildingEntity {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000ed60
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0328
|
||||
return "PoliceEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000ed70
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f900
|
||||
// PoliceEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // POLICEENTITY_H
|
||||
@ -1,43 +0,0 @@
|
||||
#ifndef POLICESTATE_H
|
||||
#define POLICESTATE_H
|
||||
|
||||
#include "actionsfwd.h"
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d8af0
|
||||
// SIZE 0x10
|
||||
class PoliceState : public LegoState {
|
||||
public:
|
||||
PoliceState();
|
||||
~PoliceState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e860
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0444
|
||||
return "PoliceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e870
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005e920
|
||||
// PoliceState::`scalar deleting destructor'
|
||||
|
||||
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
|
||||
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
||||
|
||||
void FUN_1005ea40();
|
||||
|
||||
private:
|
||||
PoliceScript::Script m_policeScript; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
};
|
||||
|
||||
#endif // POLICESTATE_H
|
||||
@ -25,7 +25,7 @@ class RaceCar : public IslePathActor {
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10028400
|
||||
// RaceCar::`scalar deleting destructor'
|
||||
|
||||
@ -1,28 +0,0 @@
|
||||
#ifndef RACESTANDSENTITY_H
|
||||
#define RACESTANDSENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d48a8
|
||||
// SIZE 0x68
|
||||
class RaceStandsEntity : public BuildingEntity {
|
||||
// FUNCTION: LEGO1 0x1000efa0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0300
|
||||
return "RaceStandsEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000efb0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f9e0
|
||||
// RaceStandsEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // RACESTANDSENTITY_H
|
||||
@ -1,54 +0,0 @@
|
||||
#ifndef RACESTATE_H
|
||||
#define RACESTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// SIZE 0x06
|
||||
struct RaceStateEntry {
|
||||
public:
|
||||
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
|
||||
inline MxU16 GetScore() { return m_score; }
|
||||
|
||||
// TODO: Possibly private
|
||||
MxU8 m_id; // 0x00
|
||||
MxS16 m_unk0x02; // 0x02
|
||||
MxU16 m_score; // 0x04
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5e30
|
||||
// SIZE 0x2c
|
||||
class RaceState : public LegoState {
|
||||
public:
|
||||
RaceState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10016010
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f07d0
|
||||
return "RaceState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016020
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
RaceStateEntry* GetState(MxU8 p_id);
|
||||
|
||||
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f6f0
|
||||
// RaceState::~RaceState
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100160d0
|
||||
// RaceState::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
RaceStateEntry m_state[5]; // 0x08
|
||||
undefined4 m_unk0x28; // 0x28
|
||||
};
|
||||
|
||||
#endif // RACESTATE_H
|
||||
@ -1,11 +1,50 @@
|
||||
#ifndef RADIO_H
|
||||
#define RADIO_H
|
||||
|
||||
#include "legostate.h"
|
||||
#include "mxcore.h"
|
||||
|
||||
class LegoControlManagerEvent;
|
||||
class MxAtomId;
|
||||
class MxEndActionNotificationParam;
|
||||
class RadioState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d6d28
|
||||
// SIZE 0x30
|
||||
class RadioState : public LegoState {
|
||||
public:
|
||||
RadioState();
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf60
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f04f8
|
||||
return "RadioState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf70
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override; // vtable+0x14
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1002d020
|
||||
// RadioState::`scalar deleting destructor'
|
||||
|
||||
inline MxBool IsActive() { return m_active; }
|
||||
|
||||
inline void SetActive(MxBool p_active) { m_active = p_active; }
|
||||
|
||||
undefined4 FUN_1002d090();
|
||||
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Playlist m_unk0x08[3]; // 0x08
|
||||
MxS16 m_unk0x2c; // 0x2c
|
||||
MxBool m_active; // 0x2e
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d6d10
|
||||
// SIZE 0x10
|
||||
|
||||
@ -1,45 +0,0 @@
|
||||
#ifndef RADIOSTATE_H
|
||||
#define RADIOSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
class MxAtomId;
|
||||
|
||||
// VTABLE: LEGO1 0x100d6d28
|
||||
// SIZE 0x30
|
||||
class RadioState : public LegoState {
|
||||
public:
|
||||
RadioState();
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf60
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f04f8
|
||||
return "RadioState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf70
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override; // vtable+0x14
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1002d020
|
||||
// RadioState::`scalar deleting destructor'
|
||||
|
||||
inline MxBool IsActive() { return m_active; }
|
||||
|
||||
inline void SetActive(MxBool p_active) { m_active = p_active; }
|
||||
|
||||
undefined4 FUN_1002d090();
|
||||
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
|
||||
|
||||
private:
|
||||
Playlist m_unk0x08[3]; // 0x08
|
||||
MxS16 m_unk0x2c; // 0x2c
|
||||
MxBool m_active; // 0x2e
|
||||
};
|
||||
|
||||
#endif // RADIOSTATE_H
|
||||
@ -2,11 +2,49 @@
|
||||
#define SCORE_H
|
||||
|
||||
#include "legogamestate.h"
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
class LegoControlManagerEvent;
|
||||
class MxEndActionNotificationParam;
|
||||
class ScoreState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d53f8
|
||||
// SIZE 0x0c
|
||||
class ScoreState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000de40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0084
|
||||
return "ScoreState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de20
|
||||
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de30
|
||||
MxBool SetFlag() override
|
||||
{
|
||||
m_playCubeTutorial = TRUE;
|
||||
return TRUE;
|
||||
} // vtable+0x18
|
||||
|
||||
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
|
||||
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000df00
|
||||
// ScoreState::`scalar deleting destructor'
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
MxBool m_playCubeTutorial; // 0x08
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d4018
|
||||
// SIZE 0x104
|
||||
|
||||
@ -1,36 +0,0 @@
|
||||
#ifndef SCORESTATE_H
|
||||
#define SCORESTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d53f8
|
||||
// SIZE 0x0c
|
||||
class ScoreState : public LegoState {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000de40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0084
|
||||
return "ScoreState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de50
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxBool IsSerializable() override; // vtable+0x14
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
|
||||
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
|
||||
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000df00
|
||||
// ScoreState::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
MxBool m_playCubeTutorial; // 0x08
|
||||
};
|
||||
|
||||
#endif // SCORESTATE_H
|
||||
@ -26,11 +26,11 @@ class SkateBoard : public IslePathActor {
|
||||
return !strcmp(p_name, SkateBoard::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 VTable0xd0() override; // vtable+0xd0
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleNotification0() override; // vtable+0xd0
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
inline void SetUnknown0x160(MxBool p_unk0x160) { m_unk0x160 = p_unk0x160; }
|
||||
|
||||
|
||||
@ -3,8 +3,64 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "islepathactor.h"
|
||||
#include "legostate.h"
|
||||
|
||||
class TowTrackMissionState;
|
||||
// VTABLE: LEGO1 0x100d7fd8
|
||||
// SIZE 0x28
|
||||
class TowTrackMissionState : public LegoState {
|
||||
public:
|
||||
TowTrackMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dfa0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00bc
|
||||
return "TowTrackMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dfb0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id)
|
||||
{
|
||||
switch (p_id) {
|
||||
case 1:
|
||||
return m_score1;
|
||||
case 2:
|
||||
return m_score2;
|
||||
case 3:
|
||||
return m_score3;
|
||||
case 4:
|
||||
return m_score4;
|
||||
case 5:
|
||||
return m_score5;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1004e060
|
||||
// TowTrackMissionState::`scalar deleting destructor'
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxU8 m_unk0x10; // 0x10
|
||||
MxU16 m_unk0x12; // 0x12
|
||||
MxU16 m_unk0x14; // 0x14
|
||||
MxU16 m_unk0x16; // 0x16
|
||||
MxU16 m_unk0x18; // 0x18
|
||||
MxU16 m_unk0x1a; // 0x1a
|
||||
MxU16 m_score1; // 0x1c
|
||||
MxU16 m_score2; // 0x1e
|
||||
MxU16 m_score3; // 0x20
|
||||
MxU16 m_score4; // 0x22
|
||||
MxU16 m_score5; // 0x24
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7ee0
|
||||
// SIZE 0x180
|
||||
@ -25,14 +81,14 @@ class TowTrack : public IslePathActor {
|
||||
return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 HandleClick() override; // vtable+0xcc
|
||||
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxU32 VTable0xd8(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
|
||||
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
void VTable0xe4() override; // vtable+0xe4
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
|
||||
MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void CreateState();
|
||||
void FUN_1004dab0();
|
||||
|
||||
@ -1,63 +0,0 @@
|
||||
#ifndef TOWTRACKMISSIONSTATE_H
|
||||
#define TOWTRACKMISSIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d7fd8
|
||||
// SIZE 0x28
|
||||
class TowTrackMissionState : public LegoState {
|
||||
public:
|
||||
TowTrackMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dfa0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f00bc
|
||||
return "TowTrackMissionState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dfb0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id)
|
||||
{
|
||||
switch (p_id) {
|
||||
case 1:
|
||||
return m_score1;
|
||||
case 2:
|
||||
return m_score2;
|
||||
case 3:
|
||||
return m_score3;
|
||||
case 4:
|
||||
return m_score4;
|
||||
case 5:
|
||||
return m_score5;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1004e060
|
||||
// TowTrackMissionState::`scalar deleting destructor'
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxU8 m_unk0x10; // 0x10
|
||||
MxU16 m_unk0x12; // 0x12
|
||||
MxU16 m_unk0x14; // 0x14
|
||||
MxU16 m_unk0x16; // 0x16
|
||||
MxU16 m_unk0x18; // 0x18
|
||||
MxU16 m_unk0x1a; // 0x1a
|
||||
MxU16 m_score1; // 0x1c
|
||||
MxU16 m_score2; // 0x1e
|
||||
MxU16 m_score3; // 0x20
|
||||
MxU16 m_score4; // 0x22
|
||||
MxU16 m_score5; // 0x24
|
||||
};
|
||||
|
||||
#endif // TOWTRACKMISSIONSTATE_H
|
||||
@ -1,296 +0,0 @@
|
||||
#include "act1state.h"
|
||||
|
||||
#include "legonamedtexture.h"
|
||||
#include "legoutils.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act1State, 0x26c)
|
||||
DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c)
|
||||
|
||||
// GLOBAL: ISLE 0x100f37f0
|
||||
MxS32 g_unk0x100f37f0[] = {
|
||||
Act1State::e_unk953,
|
||||
Act1State::e_unk954,
|
||||
Act1State::e_unk955,
|
||||
};
|
||||
|
||||
extern MxAtomId* g_isleScript;
|
||||
|
||||
// STUB: LEGO1 0x100334b0
|
||||
Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x010(0)
|
||||
{
|
||||
m_unk0x01e = FALSE;
|
||||
m_unk0x018 = 1;
|
||||
m_unk0x010 = 0;
|
||||
m_planeActive = FALSE;
|
||||
m_unk0x00e = 0;
|
||||
m_unk0x01f = FALSE;
|
||||
m_unk0x008 = g_unk0x100f37f0;
|
||||
m_unk0x014 = -1;
|
||||
m_unk0x022 = FALSE;
|
||||
m_unk0x154 = NULL;
|
||||
m_unk0x158 = NULL;
|
||||
m_unk0x15c = NULL;
|
||||
m_unk0x160 = NULL;
|
||||
m_unk0x1b0 = NULL;
|
||||
m_unk0x021 = 1;
|
||||
m_elevFloor = Act1State::c_floor1;
|
||||
m_unk0x00c = sizeOfArray(g_unk0x100f37f0);
|
||||
m_unk0x1b4 = NULL;
|
||||
m_unk0x1b8 = NULL;
|
||||
m_unk0x208 = NULL;
|
||||
m_unk0x20c = NULL;
|
||||
m_unk0x25c = NULL;
|
||||
m_unk0x260 = NULL;
|
||||
m_unk0x264 = NULL;
|
||||
m_unk0x268 = NULL;
|
||||
SetFlag();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10033ac0
|
||||
MxResult Act1State::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
|
||||
m_unk0x024.Serialize(p_legoFile);
|
||||
m_unk0x070.Serialize(p_legoFile);
|
||||
m_unk0x0bc.Serialize(p_legoFile);
|
||||
m_unk0x108.Serialize(p_legoFile);
|
||||
m_unk0x164.Serialize(p_legoFile);
|
||||
m_unk0x1bc.Serialize(p_legoFile);
|
||||
m_unk0x210.Serialize(p_legoFile);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x154) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x154);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chwind.gif");
|
||||
}
|
||||
if (m_unk0x158) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x158);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetl.gif");
|
||||
}
|
||||
if (m_unk0x15c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetr.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x1b0) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
||||
}
|
||||
if (m_unk0x1b4) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x208) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x208);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x25c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
||||
}
|
||||
if (m_unk0x260) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x260);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcback.gif");
|
||||
}
|
||||
if (m_unk0x264) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x264);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rctail.gif");
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Write(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Write(&m_unk0x022, sizeof(m_unk0x022));
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x154 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x158 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x158 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x15c = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x15c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
m_unk0x1b0 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x1b0 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x1b4 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x1b4 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
m_unk0x208 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x208 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
m_unk0x25c = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x25c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x260 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x260 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x264 = ReadNamedTexture(p_legoFile);
|
||||
if (m_unk0x264 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Read(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Read(&m_unk0x022, sizeof(m_unk0x022));
|
||||
}
|
||||
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10034660
|
||||
void Act1State::FUN_10034660()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100346a0
|
||||
void Act1State::FUN_100346a0()
|
||||
{
|
||||
if (m_unk0x014 != -1) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x014, NULL);
|
||||
m_unk0x014 = -1;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100346d0
|
||||
MxBool Act1State::SetFlag()
|
||||
{
|
||||
m_unk0x024.SetName("");
|
||||
m_unk0x070.SetName("");
|
||||
m_unk0x0bc.SetName("");
|
||||
m_unk0x022 = FALSE;
|
||||
m_unk0x108.SetName("");
|
||||
|
||||
if (m_unk0x154) {
|
||||
delete m_unk0x154;
|
||||
m_unk0x154 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x158) {
|
||||
delete m_unk0x158;
|
||||
m_unk0x158 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x15c) {
|
||||
delete m_unk0x15c;
|
||||
m_unk0x15c = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x160) {
|
||||
delete m_unk0x160;
|
||||
m_unk0x160 = NULL;
|
||||
}
|
||||
|
||||
m_unk0x164.SetName("");
|
||||
|
||||
if (m_unk0x1b0) {
|
||||
delete m_unk0x1b0;
|
||||
m_unk0x1b0 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x1b4) {
|
||||
delete m_unk0x1b4;
|
||||
m_unk0x1b4 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x1b8) {
|
||||
delete m_unk0x1b8;
|
||||
m_unk0x1b8 = NULL;
|
||||
}
|
||||
|
||||
m_unk0x1bc.SetName("");
|
||||
|
||||
if (m_unk0x208) {
|
||||
delete m_unk0x208;
|
||||
m_unk0x208 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x20c) {
|
||||
delete m_unk0x20c;
|
||||
m_unk0x20c = NULL;
|
||||
}
|
||||
|
||||
m_unk0x210.SetName("");
|
||||
|
||||
if (m_unk0x25c) {
|
||||
delete m_unk0x25c;
|
||||
m_unk0x25c = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x260) {
|
||||
delete m_unk0x260;
|
||||
m_unk0x260 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x264) {
|
||||
delete m_unk0x264;
|
||||
m_unk0x264 = NULL;
|
||||
}
|
||||
|
||||
if (m_unk0x268) {
|
||||
delete m_unk0x268;
|
||||
m_unk0x268 = NULL;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10034b60
|
||||
void Act1State::FUN_10034b60()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10034d00
|
||||
void Act1State::FUN_10034d00()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
@ -1,9 +0,0 @@
|
||||
#include "legoact2state.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df70
|
||||
MxBool LegoAct2State::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
@ -1,9 +0,0 @@
|
||||
#include "act3state.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e2f0
|
||||
MxBool Act3State::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
@ -1,6 +1,5 @@
|
||||
#include "ambulance.h"
|
||||
|
||||
#include "ambulancemissionstate.h"
|
||||
#include "decomp.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
@ -14,20 +13,22 @@
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Ambulance, 0x184)
|
||||
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24)
|
||||
|
||||
// FUNCTION: LEGO1 0x10035ee0
|
||||
// FUNCTION: BETA10 0x10022820
|
||||
Ambulance::Ambulance()
|
||||
{
|
||||
m_maxLinearVel = 40.0;
|
||||
m_state = NULL;
|
||||
m_unk0x168 = 0;
|
||||
m_unk0x16a = -1;
|
||||
m_state = NULL;
|
||||
m_unk0x16c = 0;
|
||||
m_unk0x174 = -1;
|
||||
m_unk0x16e = 0;
|
||||
m_unk0x178 = -1;
|
||||
m_unk0x170 = 0;
|
||||
m_unk0x174 = -1;
|
||||
m_unk0x172 = 0;
|
||||
m_unk0x13c = 40.0;
|
||||
m_unk0x178 = -1;
|
||||
m_unk0x17c = 1.0;
|
||||
}
|
||||
|
||||
@ -37,6 +38,7 @@ void Ambulance::Destroy(MxBool p_fromDestructor)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10036150
|
||||
// FUNCTION: BETA10 0x100228fe
|
||||
Ambulance::~Ambulance()
|
||||
{
|
||||
ControlManager()->Unregister(this);
|
||||
@ -44,6 +46,7 @@ Ambulance::~Ambulance()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100361d0
|
||||
// FUNCTION: BETA10 0x10022993
|
||||
MxResult Ambulance::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult result = IslePathActor::Create(p_dsAction);
|
||||
@ -76,6 +79,7 @@ void Ambulance::VTable0x70(float p_float)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100363f0
|
||||
// FUNCTION: BETA10 0x10022b2a
|
||||
void Ambulance::CreateState()
|
||||
{
|
||||
LegoGameState* gameState = GameState();
|
||||
@ -88,22 +92,59 @@ void Ambulance::CreateState()
|
||||
m_state = state;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036420
|
||||
// FUNCTION: LEGO1 0x10036420
|
||||
// FUNCTION: BETA10 0x10022b84
|
||||
MxLong Ambulance::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
case c_notificationType0:
|
||||
result = HandleNotification0();
|
||||
break;
|
||||
case c_notificationEndAction:
|
||||
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationButtonDown:
|
||||
result = HandleButtonDown((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationClick:
|
||||
result = HandleClick();
|
||||
break;
|
||||
case c_notificationControl:
|
||||
result = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleNotification19((MxType19NotificationParam&) p_param);
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100364d0
|
||||
MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100367c0
|
||||
MxLong Ambulance::HandleButtonDown(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036860
|
||||
MxU32 Ambulance::VTable0xdc(MxType19NotificationParam& p_param)
|
||||
MxLong Ambulance::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036ce0
|
||||
MxU32 Ambulance::HandleClick()
|
||||
MxLong Ambulance::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
@ -116,13 +157,13 @@ void Ambulance::FUN_10036e60()
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036e90
|
||||
void Ambulance::VTable0xe4()
|
||||
void Ambulance::Exit()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036f90
|
||||
MxU32 Ambulance::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong Ambulance::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
@ -152,3 +193,27 @@ void Ambulance::FUN_10037250()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100373a0
|
||||
AmbulanceMissionState::AmbulanceMissionState()
|
||||
{
|
||||
m_unk0x10 = 0;
|
||||
m_unk0x12 = 0;
|
||||
m_unk0x14 = 0;
|
||||
m_unk0x08 = 0;
|
||||
m_unk0x16 = 0;
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x18 = 0;
|
||||
m_score1 = 0;
|
||||
m_score2 = 0;
|
||||
m_score3 = 0;
|
||||
m_score4 = 0;
|
||||
m_score5 = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10037440
|
||||
MxResult AmbulanceMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
@ -13,7 +13,7 @@ DECOMP_SIZE_ASSERT(Bike, 0x164)
|
||||
// FUNCTION: LEGO1 0x10076670
|
||||
Bike::Bike()
|
||||
{
|
||||
this->m_unk0x13c = 20.0;
|
||||
this->m_maxLinearVel = 20.0;
|
||||
this->m_unk0x150 = 3.0;
|
||||
this->m_unk0x148 = 1;
|
||||
}
|
||||
@ -32,9 +32,9 @@ MxResult Bike::Create(MxDSAction& p_dsAction)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076920
|
||||
void Bike::VTable0xe4()
|
||||
void Bike::Exit()
|
||||
{
|
||||
IslePathActor::VTable0xe4();
|
||||
IslePathActor::Exit();
|
||||
GameState()->SetCurrentArea(LegoGameState::Area::e_bike);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeDashboard_Bitmap);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeArms_Ctl);
|
||||
@ -45,14 +45,14 @@ void Bike::VTable0xe4()
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100769a0
|
||||
MxU32 Bike::HandleClick()
|
||||
MxLong Bike::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10076aa0
|
||||
MxU32 Bike::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong Bike::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
176
LEGO1/lego/legoomni/src/actors/buildings.cpp
Normal file
176
LEGO1/lego/legoomni/src/actors/buildings.cpp
Normal file
@ -0,0 +1,176 @@
|
||||
#include "buildings.h"
|
||||
|
||||
#include "act2main_actions.h"
|
||||
#include "act3.h"
|
||||
#include "act3_actions.h"
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
#include "islepathactor.h"
|
||||
#include "legoact2.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoutils.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(GasStationEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(HospitalEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(InfoCenterEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(JailEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(PoliceEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
|
||||
|
||||
// FUNCTION: LEGO1 0x100150c0
|
||||
MxLong InfoCenterEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
switch (GameState()->GetCurrentAct()) {
|
||||
case LegoGameState::Act::e_act1: {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->FUN_10033350();
|
||||
isle->SetDestLocation(LegoGameState::Area::e_infomain);
|
||||
|
||||
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||
act1state->SetUnknown18(0);
|
||||
break;
|
||||
}
|
||||
case LegoGameState::Act::e_act2: {
|
||||
LegoAct2* act2 = (LegoAct2*) FindWorld(*g_act2mainScript, Act2mainScript::c__Act2Main);
|
||||
act2->SetUnknown0x1150(2);
|
||||
|
||||
LegoAct2State* act2state = (LegoAct2State*) GameState()->GetState("LegoAct2State");
|
||||
if (act2state) {
|
||||
act2state->SetUnknown0x0c(0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LegoGameState::Act::e_act3:
|
||||
Act3* act3 = (Act3*) FindWorld(*g_act3Script, Act3Script::c__Act3);
|
||||
act3->SetUnknown4270(2);
|
||||
break;
|
||||
}
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100151d0
|
||||
MxLong GasStationEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (state->GetUnknown18() != 8) {
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->SetDestLocation(LegoGameState::Area::e_garage);
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015270
|
||||
MxLong HospitalEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (act1State->GetUnknown18() != 10) {
|
||||
act1State->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->SetDestLocation(LegoGameState::Area::e_hospital);
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015310
|
||||
MxLong PoliceEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (state->GetUnknown18() != 10) {
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->SetDestLocation(LegoGameState::Area::e_police);
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100153b0
|
||||
MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->SetDestLocation(LegoGameState::Area::e_jetskibuild);
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015450
|
||||
MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
isle->SetDestLocation(LegoGameState::Area::e_racecarbuild);
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
@ -7,7 +7,7 @@ DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c)
|
||||
// FUNCTION: LEGO1 0x10067bb0
|
||||
DuneBuggy::DuneBuggy()
|
||||
{
|
||||
this->m_unk0x13c = 25.0;
|
||||
this->m_maxLinearVel = 25.0;
|
||||
this->m_unk0x164 = 1.0;
|
||||
}
|
||||
|
||||
@ -25,27 +25,27 @@ void DuneBuggy::VTable0x70(float p_float)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10067fa0
|
||||
void DuneBuggy::VTable0xe4()
|
||||
void DuneBuggy::Exit()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10068060
|
||||
MxU32 DuneBuggy::HandleClick()
|
||||
MxLong DuneBuggy::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100681b0
|
||||
MxU32 DuneBuggy::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong DuneBuggy::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10068270
|
||||
MxU32 DuneBuggy::VTable0xdc(MxType19NotificationParam& p_param)
|
||||
MxLong DuneBuggy::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -1,9 +1,7 @@
|
||||
#include "helicopter.h"
|
||||
|
||||
#include "act1state.h"
|
||||
#include "act3.h"
|
||||
#include "act3_actions.h"
|
||||
#include "helicopterstate.h"
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
#include "jukebox.h"
|
||||
@ -19,6 +17,7 @@
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Helicopter, 0x230)
|
||||
DECOMP_SIZE_ASSERT(HelicopterState, 0x0c)
|
||||
DECOMP_SIZE_ASSERT(Mx3DPointFloat, 0x14)
|
||||
DECOMP_SIZE_ASSERT(Mx4DPointFloat, 0x18)
|
||||
DECOMP_SIZE_ASSERT(MxMatrix, 0x48)
|
||||
@ -26,7 +25,7 @@ DECOMP_SIZE_ASSERT(MxMatrix, 0x48)
|
||||
// FUNCTION: LEGO1 0x10001e60
|
||||
Helicopter::Helicopter()
|
||||
{
|
||||
m_unk0x13c = 60;
|
||||
m_maxLinearVel = 60;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10003230
|
||||
@ -64,7 +63,7 @@ void Helicopter::CreateState()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10003360
|
||||
void Helicopter::VTable0xe4()
|
||||
void Helicopter::Exit()
|
||||
{
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
SpawnPlayer(
|
||||
@ -74,7 +73,7 @@ void Helicopter::VTable0xe4()
|
||||
);
|
||||
}
|
||||
|
||||
IslePathActor::VTable0xe4();
|
||||
IslePathActor::Exit();
|
||||
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
GameState()->SetCurrentArea(LegoGameState::e_copter);
|
||||
@ -104,7 +103,7 @@ void Helicopter::VTable0xe4()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10003480
|
||||
MxU32 Helicopter::HandleClick()
|
||||
MxLong Helicopter::HandleClick()
|
||||
{
|
||||
if (!FUN_1003ef60()) {
|
||||
return 1;
|
||||
@ -118,7 +117,7 @@ MxU32 Helicopter::HandleClick()
|
||||
|
||||
if (CurrentActor()) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->VTable0xe4();
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -145,7 +144,7 @@ MxU32 Helicopter::HandleClick()
|
||||
break;
|
||||
}
|
||||
|
||||
VTable0xe0();
|
||||
Enter();
|
||||
InvokeAction(Extra::ActionType::e_start, m_script, IsleScript::c_HelicopterDashboard, NULL);
|
||||
GetCurrentAction().SetObjectId(-1);
|
||||
ControlManager()->Register(this);
|
||||
@ -153,7 +152,7 @@ MxU32 Helicopter::HandleClick()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100035e0
|
||||
MxU32 Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
MxU32 ret = 0;
|
||||
MxAtomId script;
|
||||
@ -180,7 +179,7 @@ MxU32 Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
else if (m_state->GetUnkown8() != 0) {
|
||||
break;
|
||||
}
|
||||
VTable0xe4();
|
||||
Exit();
|
||||
GameState()->SetCurrentArea(LegoGameState::e_unk66);
|
||||
ret = 1;
|
||||
break;
|
||||
@ -228,7 +227,7 @@ MxU32 Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
lookat = dir;
|
||||
float scale = 3;
|
||||
lookat.Mul(scale);
|
||||
lookat.Add(&loc);
|
||||
lookat.Add(loc);
|
||||
Mx3DPointFloat v68, v7c, v90(0, 1, 0), va4;
|
||||
v68 = m_world->GetCamera()->GetWorldUp();
|
||||
va4.EqualsCross(&v68, &dir);
|
||||
@ -249,7 +248,7 @@ MxU32 Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
VTable0xe4();
|
||||
Exit();
|
||||
}
|
||||
ret = 1;
|
||||
break;
|
||||
@ -262,7 +261,7 @@ MxU32 Helicopter::HandleControl(LegoControlManagerEvent& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10003c20
|
||||
MxU32 Helicopter::VTable0xd8(LegoEndAnimNotificationParam& p_param)
|
||||
MxLong Helicopter::HandleEndAnim(LegoEndAnimNotificationParam& p_param)
|
||||
{
|
||||
MxU32 ret = 0;
|
||||
|
||||
@ -380,9 +379,9 @@ void Helicopter::VTable0x70(float p_float)
|
||||
mat.SetIdentity();
|
||||
m_unk0x1f4.Unknown6(mat, f2);
|
||||
v2.SetVector(loc);
|
||||
v2.Sub(&v);
|
||||
v2.Sub(v);
|
||||
v2.Mul(f2);
|
||||
v2.Add(&v);
|
||||
v2.Add(v);
|
||||
m_world->GetCamera()->FUN_100123e0(mat, 0);
|
||||
}
|
||||
else {
|
||||
|
||||
@ -4,16 +4,17 @@
|
||||
#include "isle_actions.h"
|
||||
#include "jukebox_actions.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legocarbuild.h"
|
||||
#include "legonavcontroller.h"
|
||||
#include "legopathboundary.h"
|
||||
#include "legoutils.h"
|
||||
#include "legovehiclebuildstate.h"
|
||||
#include "legovideomanager.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxnotificationparam.h"
|
||||
#include "scripts.h"
|
||||
#include "viewmanager/viewmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
|
||||
DECOMP_SIZE_ASSERT(IslePathActor::SpawnLocation, 0x38)
|
||||
@ -25,9 +26,9 @@ IslePathActor::SpawnLocation g_spawnLocations[IslePathActor::c_LOCATIONS_NUM];
|
||||
IslePathActor::IslePathActor()
|
||||
{
|
||||
m_world = NULL;
|
||||
m_unk0x13c = 6.0;
|
||||
m_unk0x15c = 1.0;
|
||||
m_unk0x158 = NULL;
|
||||
m_maxLinearVel = 6.0;
|
||||
m_previousVel = 1.0;
|
||||
m_previousActor = NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001a280
|
||||
@ -51,7 +52,7 @@ MxLong IslePathActor::Notify(MxParam& p_param)
|
||||
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
case c_notificationType0:
|
||||
ret = VTable0xd0();
|
||||
ret = HandleNotification0();
|
||||
break;
|
||||
case c_notificationClick:
|
||||
ret = HandleClick();
|
||||
@ -60,10 +61,10 @@ MxLong IslePathActor::Notify(MxParam& p_param)
|
||||
ret = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationEndAnim:
|
||||
ret = VTable0xd8((LegoEndAnimNotificationParam&) p_param);
|
||||
ret = HandleEndAnim((LegoEndAnimNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
ret = VTable0xdc((MxType19NotificationParam&) p_param);
|
||||
ret = HandleNotification19((MxType19NotificationParam&) p_param);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -71,15 +72,15 @@ MxLong IslePathActor::Notify(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001a350
|
||||
void IslePathActor::VTable0xe0()
|
||||
void IslePathActor::Enter()
|
||||
{
|
||||
m_roi->SetVisibility(FALSE);
|
||||
if (CurrentActor() != this) {
|
||||
m_unk0x15c = NavController()->GetMaxLinearVel();
|
||||
m_unk0x158 = CurrentActor();
|
||||
if (m_unk0x158) {
|
||||
m_unk0x158->ResetWorldTransform(FALSE);
|
||||
m_unk0x158->SetUserNavFlag(FALSE);
|
||||
m_previousVel = NavController()->GetMaxLinearVel();
|
||||
m_previousActor = CurrentActor();
|
||||
if (m_previousActor) {
|
||||
m_previousActor->ResetWorldTransform(FALSE);
|
||||
m_previousActor->SetUserNavFlag(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -88,7 +89,7 @@ void IslePathActor::VTable0xe0()
|
||||
ResetWorldTransform(TRUE);
|
||||
SetUserNavFlag(TRUE);
|
||||
|
||||
NavController()->ResetLinearVel(m_unk0x13c);
|
||||
NavController()->ResetMaxLinearVel(m_maxLinearVel);
|
||||
|
||||
SetCurrentActor(this);
|
||||
FUN_1001b660();
|
||||
@ -96,10 +97,62 @@ void IslePathActor::VTable0xe0()
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1001a3f0
|
||||
void IslePathActor::VTable0xe4()
|
||||
// FUNCTION: LEGO1 0x1001a3f0
|
||||
// FUNCTION: BETA10 0x1003669f
|
||||
void IslePathActor::Exit()
|
||||
{
|
||||
// TODO
|
||||
Reset();
|
||||
|
||||
GetViewManager()->Remove(m_roi);
|
||||
GetViewManager()->Add(m_roi);
|
||||
|
||||
ResetWorldTransform(FALSE);
|
||||
SetUserNavFlag(FALSE);
|
||||
|
||||
if (m_previousActor != NULL) {
|
||||
SetCurrentActor(m_previousActor);
|
||||
NavController()->ResetMaxLinearVel(m_previousVel);
|
||||
m_previousActor->ResetWorldTransform(TRUE);
|
||||
m_previousActor->SetUserNavFlag(TRUE);
|
||||
m_previousActor->SetBoundary(m_boundary);
|
||||
|
||||
MxS32 i;
|
||||
for (i = 0; i < m_boundary->GetNumEdges(); i++) {
|
||||
LegoUnknown100db7f4* e = (LegoUnknown100db7f4*) m_boundary->GetEdges()[i];
|
||||
assert(e);
|
||||
|
||||
Mx3DPointFloat local20;
|
||||
e->FUN_1002ddc0(*m_boundary, local20);
|
||||
|
||||
((Vector3&) local20).Mul(m_roi->GetWorldBoundingSphere().Radius());
|
||||
((Vector3&) local20).Add(GetWorldPosition());
|
||||
|
||||
MxS32 j;
|
||||
for (j = 0; j < m_boundary->GetNumEdges(); j++) {
|
||||
Mx4DPointFloat& normal = *m_boundary->GetEdgeNormal(j);
|
||||
|
||||
if (local20.Dot(&normal, &local20) + normal[3] < -0.001) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_boundary->GetNumEdges() == j) {
|
||||
m_previousActor->SetLocation(local20, GetWorldDirection(), GetWorldUp(), TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_boundary->GetNumEdges() == i) {
|
||||
m_previousActor->SetLocation(GetWorldPosition(), GetWorldDirection(), GetWorldUp(), TRUE);
|
||||
}
|
||||
|
||||
m_previousActor->SetState(0);
|
||||
GameState()->m_currentArea = LegoGameState::Area::e_unk66;
|
||||
}
|
||||
|
||||
FUN_1001b660();
|
||||
FUN_10010c30();
|
||||
FUN_1003eda0();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001a700
|
||||
@ -430,7 +483,7 @@ void IslePathActor::RegisterSpawnLocations()
|
||||
JukeboxScript::c_noneJukebox
|
||||
);
|
||||
g_spawnLocations[27] = SpawnLocation(
|
||||
LegoGameState::e_unk54,
|
||||
LegoGameState::e_jukeboxExterior,
|
||||
g_isleScript,
|
||||
0,
|
||||
"int36",
|
||||
@ -479,7 +532,7 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p
|
||||
m_world = world;
|
||||
|
||||
if (p_und) {
|
||||
VTable0xe0();
|
||||
Enter();
|
||||
}
|
||||
|
||||
m_world->PlaceActor(
|
||||
@ -563,7 +616,7 @@ void IslePathActor::VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundar
|
||||
|
||||
m_world = CurrentWorld();
|
||||
if (p_reset) {
|
||||
VTable0xe0();
|
||||
Enter();
|
||||
}
|
||||
|
||||
m_world->PlaceActor(this);
|
||||
|
||||
@ -5,7 +5,7 @@ DECOMP_SIZE_ASSERT(Jetski, 0x164)
|
||||
// FUNCTION: LEGO1 0x1007e3b0
|
||||
Jetski::Jetski()
|
||||
{
|
||||
this->m_unk0x13c = 25.0;
|
||||
this->m_maxLinearVel = 25.0;
|
||||
this->m_unk0x150 = 2.0;
|
||||
this->m_unk0x148 = 1;
|
||||
}
|
||||
@ -24,20 +24,20 @@ void Jetski::VTable0x70(float p_float)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1007e6f0
|
||||
void Jetski::VTable0xe4()
|
||||
void Jetski::Exit()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1007e750
|
||||
MxU32 Jetski::HandleClick()
|
||||
MxLong Jetski::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1007e8e0
|
||||
MxU32 Jetski::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong Jetski::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -3,8 +3,8 @@
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
#include "islepathactor.h"
|
||||
#include "jukebox.h"
|
||||
#include "jukebox_actions.h"
|
||||
#include "jukeboxstate.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoutils.h"
|
||||
#include "misc.h"
|
||||
@ -38,7 +38,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
|
||||
}
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->VTable0xe4();
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
|
||||
((Isle*) FindWorld(*g_isleScript, 0))->SetDestLocation(LegoGameState::e_jukeboxw);
|
||||
@ -55,37 +55,37 @@ void JukeBoxEntity::StartAction()
|
||||
MxDSAction action;
|
||||
BackgroundAudioManager()->Stop();
|
||||
JukeBoxState* state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
|
||||
state->SetActive(TRUE);
|
||||
state->m_active = TRUE;
|
||||
|
||||
switch (state->GetState()) {
|
||||
case 0:
|
||||
switch (state->m_music) {
|
||||
case JukeBoxState::e_pasquell:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz001bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic1);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic1;
|
||||
break;
|
||||
case 1:
|
||||
case JukeBoxState::e_right:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz006bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic2);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic2;
|
||||
break;
|
||||
case 2:
|
||||
case JukeBoxState::e_decal:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz003bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic3);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic3;
|
||||
break;
|
||||
case 3:
|
||||
case JukeBoxState::e_wallis:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz002bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic4);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic4;
|
||||
break;
|
||||
case 4:
|
||||
case JukeBoxState::e_nelson:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz007bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic5);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic5;
|
||||
break;
|
||||
case 5:
|
||||
case JukeBoxState::e_torpedos:
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_npz004bd_RunAnim, NULL);
|
||||
GameState()->SetUnknown0x41c(JukeboxScript::c_JBMusic6);
|
||||
GameState()->m_jukeboxMusic = JukeboxScript::c_JBMusic6;
|
||||
break;
|
||||
}
|
||||
|
||||
action.SetAtomId(*g_jukeboxScript);
|
||||
action.SetObjectId(GameState()->GetUnknown0x41c());
|
||||
action.SetObjectId(GameState()->m_jukeboxMusic);
|
||||
|
||||
m_audioEnabled = BackgroundAudioManager()->GetEnabled();
|
||||
if (!m_audioEnabled) {
|
||||
@ -100,30 +100,30 @@ void JukeBoxEntity::StopAction(JukeboxScript::Script p_script)
|
||||
{
|
||||
JukeBoxState* state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
|
||||
|
||||
if (state && state->IsActive()) {
|
||||
if (state && state->m_active) {
|
||||
switch (p_script) {
|
||||
case JukeboxScript::c_JBMusic1:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz001bd_RunAnim, NULL);
|
||||
break;
|
||||
case JukeboxScript::c_JBMusic2:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz006bd_RunAnim, NULL);
|
||||
break;
|
||||
case JukeboxScript::c_JBMusic3:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz003bd_RunAnim, NULL);
|
||||
break;
|
||||
case JukeboxScript::c_JBMusic4:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz002bd_RunAnim, NULL);
|
||||
break;
|
||||
case JukeboxScript::c_JBMusic5:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz007bd_RunAnim, NULL);
|
||||
break;
|
||||
case JukeboxScript::c_JBMusic6:
|
||||
state->SetActive(FALSE);
|
||||
state->m_active = FALSE;
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_npz004bd_RunAnim, NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -5,7 +5,7 @@ DECOMP_SIZE_ASSERT(Motocycle, 0x16c)
|
||||
// FUNCTION: LEGO1 0x100357b0
|
||||
Motocycle::Motocycle()
|
||||
{
|
||||
this->m_unk0x13c = 40.0;
|
||||
this->m_maxLinearVel = 40.0;
|
||||
this->m_unk0x150 = 1.75;
|
||||
this->m_unk0x148 = 1;
|
||||
this->m_unk0x164 = 1.0;
|
||||
@ -25,27 +25,27 @@ void Motocycle::VTable0x70(float p_float)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10035bc0
|
||||
void Motocycle::VTable0xe4()
|
||||
void Motocycle::Exit()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10035c50
|
||||
MxU32 Motocycle::HandleClick()
|
||||
MxLong Motocycle::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10035d70
|
||||
MxU32 Motocycle::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong Motocycle::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10035df0
|
||||
MxU32 Motocycle::VTable0xdc(MxType19NotificationParam& p_param)
|
||||
MxLong Motocycle::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -1,15 +1,15 @@
|
||||
#include "pizza.h"
|
||||
|
||||
#include "act1state.h"
|
||||
#include "isle_actions.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxticklemanager.h"
|
||||
#include "pizzamissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState::Entry, 0x20)
|
||||
|
||||
// FUNCTION: LEGO1 0x10037ef0
|
||||
Pizza::Pizza()
|
||||
@ -98,3 +98,22 @@ undefined4 Pizza::HandleEndAction(MxEndActionNotificationParam&)
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100393c0
|
||||
MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10039510
|
||||
PizzaMissionState::Entry* PizzaMissionState::GetState(MxU8 p_id)
|
||||
{
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
if (m_state[i].m_id == p_id) {
|
||||
return m_state + i;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -9,11 +9,11 @@
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "pizza.h"
|
||||
#include "pizzamissionstate.h"
|
||||
#include "pizzeriastate.h"
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
|
||||
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
|
||||
DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
|
||||
|
||||
// FUNCTION: LEGO1 0x100179c0
|
||||
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
|
||||
@ -51,7 +51,7 @@ undefined4 Pizzeria::HandleClick()
|
||||
if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) CurrentActor())->VTable0xe4();
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -63,3 +63,22 @@ undefined4 Pizzeria::HandleClick()
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10017af0
|
||||
PizzeriaState::PizzeriaState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10017d70
|
||||
MxU32 PizzeriaState::FUN_10017d70()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10017da0
|
||||
MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
@ -8,14 +8,14 @@ DECOMP_SIZE_ASSERT(RaceCar, 0x164)
|
||||
// FUNCTION: LEGO1 0x10028200
|
||||
RaceCar::RaceCar()
|
||||
{
|
||||
m_unk0x13c = 40.0;
|
||||
m_maxLinearVel = 40.0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10028420
|
||||
RaceCar::~RaceCar()
|
||||
{
|
||||
ControlManager()->Unregister(this);
|
||||
VTable0xe4();
|
||||
Exit();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10028490
|
||||
@ -26,7 +26,7 @@ MxResult RaceCar::Create(MxDSAction& p_dsAction)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100284d0
|
||||
MxU32 RaceCar::HandleClick()
|
||||
MxLong RaceCar::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
#include "radio.h"
|
||||
|
||||
#include "isle_actions.h"
|
||||
#include "jukebox_actions.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoworld.h"
|
||||
@ -10,10 +11,52 @@
|
||||
#include "mxcontrolpresenter.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "radiostate.h"
|
||||
#include "mxtimer.h"
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Radio, 0x10)
|
||||
DECOMP_SIZE_ASSERT(RadioState, 0x30)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3218
|
||||
JukeboxScript::Script g_unk0x100f3218[6] = {
|
||||
JukeboxScript::c_sns002ra_Audio,
|
||||
JukeboxScript::c_sns001ja_Audio,
|
||||
JukeboxScript::c_snsc01js_Audio,
|
||||
JukeboxScript::c_snsb01js_Audio,
|
||||
JukeboxScript::c_snsa01js_Audio,
|
||||
JukeboxScript::c_sns009ra_Audio
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3230
|
||||
JukeboxScript::Script g_unk0x100f3230[14] = {
|
||||
JukeboxScript::c_ham035ra_Audio,
|
||||
JukeboxScript::c_ham039ra_Audio,
|
||||
JukeboxScript::c_sns005ra_Audio,
|
||||
JukeboxScript::c_sns078pa_Audio,
|
||||
JukeboxScript::c_ham036ra_Audio,
|
||||
JukeboxScript::c_sns006ra_Audio,
|
||||
JukeboxScript::c_sns013ra_Audio,
|
||||
JukeboxScript::c_sns004ra_Audio,
|
||||
JukeboxScript::c_sns079pa_Audio,
|
||||
JukeboxScript::c_sns007ra_Audio,
|
||||
JukeboxScript::c_sns008ra_Audio,
|
||||
JukeboxScript::c_hpz037ma_Audio,
|
||||
JukeboxScript::c_sns003ra_Audio,
|
||||
JukeboxScript::c_sns010ra_Audio,
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3268
|
||||
JukeboxScript::Script g_unk0x100f3268[9] = {
|
||||
JukeboxScript::c_CentralRoads_Music,
|
||||
JukeboxScript::c_BeachBlvd_Music,
|
||||
JukeboxScript::c_ResidentalArea_Music,
|
||||
JukeboxScript::c_Radio1_Music,
|
||||
JukeboxScript::c_Radio2_Music,
|
||||
JukeboxScript::c_Radio3_Music,
|
||||
JukeboxScript::c_Radio4_Music,
|
||||
JukeboxScript::c_Radio5_Music,
|
||||
JukeboxScript::c_Radio6_Music,
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x1002c850
|
||||
Radio::Radio()
|
||||
@ -162,3 +205,56 @@ void Radio::CreateState()
|
||||
|
||||
m_state = state;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002ce10
|
||||
RadioState::RadioState()
|
||||
{
|
||||
srand(Timer()->GetTime());
|
||||
|
||||
MxS32 random = rand();
|
||||
m_unk0x2c = random % 3;
|
||||
|
||||
m_unk0x08[0] = LegoState::Playlist((MxU32*) g_unk0x100f3218, sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0]));
|
||||
m_unk0x08[0].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0])));
|
||||
|
||||
m_unk0x08[1] = LegoState::Playlist((MxU32*) g_unk0x100f3230, sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0]));
|
||||
m_unk0x08[1].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0])));
|
||||
|
||||
m_unk0x08[2] = LegoState::Playlist((MxU32*) g_unk0x100f3268, sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0]));
|
||||
m_unk0x08[2].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0])));
|
||||
|
||||
m_active = FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf50
|
||||
MxBool RadioState::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d090
|
||||
MxU32 RadioState::FUN_1002d090()
|
||||
{
|
||||
if (m_unk0x2c == 2) {
|
||||
m_unk0x2c = 0;
|
||||
}
|
||||
else {
|
||||
m_unk0x2c++;
|
||||
}
|
||||
|
||||
return m_unk0x08[m_unk0x2c].Next();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d0c0
|
||||
MxBool RadioState::FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId)
|
||||
{
|
||||
if (*g_jukeboxScript == p_atom) {
|
||||
for (MxS16 i = 0; i < 3; i++) {
|
||||
if (m_unk0x08[i].Contains(p_objectId)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
#include "skateboard.h"
|
||||
|
||||
#include "act1state.h"
|
||||
#include "decomp.h"
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
@ -22,7 +21,7 @@ DECOMP_SIZE_ASSERT(SkateBoard, 0x168)
|
||||
SkateBoard::SkateBoard()
|
||||
{
|
||||
m_unk0x160 = FALSE;
|
||||
m_unk0x13c = 15.0;
|
||||
m_maxLinearVel = 15.0;
|
||||
m_unk0x150 = 3.5;
|
||||
m_unk0x148 = 1;
|
||||
|
||||
@ -55,7 +54,7 @@ MxResult SkateBoard::Create(MxDSAction& p_dsAction)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10010050
|
||||
void SkateBoard::VTable0xe4()
|
||||
void SkateBoard::Exit()
|
||||
{
|
||||
if (m_act1state->m_unk0x018 == 3) {
|
||||
Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
|
||||
@ -64,7 +63,7 @@ void SkateBoard::VTable0xe4()
|
||||
m_unk0x160 = FALSE;
|
||||
}
|
||||
|
||||
IslePathActor::VTable0xe4();
|
||||
IslePathActor::Exit();
|
||||
GameState()->m_currentArea = LegoGameState::Area::e_skateboard;
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_SkateArms_Ctl);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_SkatePizza_Bitmap);
|
||||
@ -72,7 +71,7 @@ void SkateBoard::VTable0xe4()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100100e0
|
||||
MxU32 SkateBoard::HandleClick()
|
||||
MxLong SkateBoard::HandleClick()
|
||||
{
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
@ -87,12 +86,12 @@ MxU32 SkateBoard::HandleClick()
|
||||
|
||||
if (GameState()->GetActorId() != CurrentActor()->GetActorId()) {
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) CurrentActor())->VTable0xe4();
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
VTable0xe0();
|
||||
Enter();
|
||||
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_SkateDashboard, NULL);
|
||||
GetCurrentAction().SetObjectId(-1);
|
||||
ControlManager()->Register(this);
|
||||
@ -107,12 +106,12 @@ MxU32 SkateBoard::HandleClick()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10010230
|
||||
MxU32 SkateBoard::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong SkateBoard::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
MxU32 result = 0;
|
||||
|
||||
if (p_param.GetUnknown0x28() == 1 && p_param.GetClickedObjectId() == IsleScript::c_SkateArms_Ctl) {
|
||||
VTable0xe4();
|
||||
Exit();
|
||||
GameState()->m_currentArea = LegoGameState::Area::e_unk66;
|
||||
result = 1;
|
||||
}
|
||||
@ -140,7 +139,7 @@ void SkateBoard::EnableScenePresentation(MxBool p_enable)
|
||||
|
||||
// FUNCTION: LEGO1 0x100104f0
|
||||
// FUNCTION: BETA10 0x100f5472
|
||||
MxU32 SkateBoard::VTable0xd0()
|
||||
MxLong SkateBoard::HandleNotification0()
|
||||
{
|
||||
EnableScenePresentation(m_unk0x160);
|
||||
return 1;
|
||||
|
||||
@ -7,9 +7,9 @@
|
||||
#include "mxmisc.h"
|
||||
#include "mxtimer.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "towtrackmissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
|
||||
DECOMP_SIZE_ASSERT(TowTrackMissionState, 0x28)
|
||||
|
||||
// FUNCTION: LEGO1 0x1004c720
|
||||
TowTrack::TowTrack()
|
||||
@ -21,7 +21,7 @@ TowTrack::TowTrack()
|
||||
m_unk0x170 = -1;
|
||||
m_unk0x16e = 0;
|
||||
m_unk0x174 = -1;
|
||||
m_unk0x13c = 40.0;
|
||||
m_maxLinearVel = 40.0;
|
||||
m_unk0x178 = 1.0;
|
||||
}
|
||||
|
||||
@ -75,34 +75,34 @@ MxLong TowTrack::Notify(MxParam& p_param)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004cd30
|
||||
MxU32 TowTrack::VTable0xd8(LegoEndAnimNotificationParam& p_param)
|
||||
MxLong TowTrack::HandleEndAnim(LegoEndAnimNotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d330
|
||||
MxU32 TowTrack::VTable0xdc(MxType19NotificationParam& p_param)
|
||||
MxLong TowTrack::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d690
|
||||
MxU32 TowTrack::HandleClick()
|
||||
MxLong TowTrack::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d8f0
|
||||
void TowTrack::VTable0xe4()
|
||||
void TowTrack::Exit()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d9e0
|
||||
MxU32 TowTrack::HandleControl(LegoControlManagerEvent& p_param)
|
||||
MxLong TowTrack::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
@ -131,3 +131,73 @@ void TowTrack::FUN_1004dbe0()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dd30
|
||||
TowTrackMissionState::TowTrackMissionState()
|
||||
{
|
||||
m_unk0x12 = 0;
|
||||
m_unk0x14 = 0;
|
||||
m_unk0x16 = 0;
|
||||
m_unk0x08 = 0;
|
||||
m_unk0x18 = 0;
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x1a = 0;
|
||||
m_unk0x10 = 0;
|
||||
m_score1 = 0;
|
||||
m_score2 = 0;
|
||||
m_score3 = 0;
|
||||
m_score4 = 0;
|
||||
m_score5 = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dde0
|
||||
MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
|
||||
p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
|
||||
p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
|
||||
p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
|
||||
p_legoFile->Read(&m_unk0x1a, sizeof(m_unk0x1a));
|
||||
p_legoFile->Read(&m_score1, sizeof(m_score1));
|
||||
p_legoFile->Read(&m_score2, sizeof(m_score2));
|
||||
p_legoFile->Read(&m_score3, sizeof(m_score3));
|
||||
p_legoFile->Read(&m_score4, sizeof(m_score4));
|
||||
p_legoFile->Read(&m_score5, sizeof(m_score5));
|
||||
}
|
||||
else if (p_legoFile->IsWriteMode()) {
|
||||
MxU16 write = m_unk0x12;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x14;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x16;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x18;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x1a;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score1;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score2;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score3;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score4;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score5;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -60,18 +60,15 @@ MxResult LegoCacheSoundManager::Tickle()
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003d170
|
||||
// FUNCTION: LEGO1 0x1003d170
|
||||
LegoCacheSound* LegoCacheSoundManager::FindSoundByKey(const char* p_key)
|
||||
{
|
||||
// TODO
|
||||
char* x = new char[strlen(p_key) + 1];
|
||||
strcpy(x, p_key);
|
||||
char* key = new char[strlen(p_key) + 1];
|
||||
strcpy(key, p_key);
|
||||
|
||||
Set100d6b4c::iterator setIter;
|
||||
for (setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
|
||||
if (!strcmpi((*setIter).GetName(), x)) {
|
||||
return (*setIter).GetSound();
|
||||
}
|
||||
Set100d6b4c::iterator it = m_set.find(LegoCacheSoundEntry(NULL, key));
|
||||
if (it != m_set.end()) {
|
||||
return (*it).GetSound();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
@ -104,12 +101,14 @@ LegoCacheSound* LegoCacheSoundManager::ManageSoundEntry(LegoCacheSound* p_sound)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003dae0
|
||||
// FUNCTION: BETA10 0x10065502
|
||||
LegoCacheSound* LegoCacheSoundManager::Play(const char* p_key, const char* p_name, MxBool p_looping)
|
||||
{
|
||||
return Play(FindSoundByKey(p_key), p_name, p_looping);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003db10
|
||||
// FUNCTION: BETA10 0x10065537
|
||||
LegoCacheSound* LegoCacheSoundManager::Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping)
|
||||
{
|
||||
if (!p_sound) {
|
||||
|
||||
@ -29,7 +29,7 @@ void LegoCacheSound::Init()
|
||||
m_unk0x70 = FALSE;
|
||||
m_looping = TRUE;
|
||||
m_volume = 79;
|
||||
m_unk0x84 = 0;
|
||||
m_muted = FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10006710
|
||||
@ -226,7 +226,7 @@ void LegoCacheSound::FUN_10006be0()
|
||||
}
|
||||
}
|
||||
|
||||
if (m_unk0x74.GetLength() != 0 && !m_unk0x84) {
|
||||
if (m_unk0x74.GetLength() != 0 && !m_muted) {
|
||||
if (!m_sound.UpdatePosition(m_dsBuffer)) {
|
||||
if (m_unk0x6a) {
|
||||
return;
|
||||
@ -253,6 +253,22 @@ void LegoCacheSound::FUN_10006cd0(undefined4, undefined4)
|
||||
{
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10006d40
|
||||
// FUNCTION: BETA10 0x10066ec8
|
||||
void LegoCacheSound::Mute(MxBool p_muted)
|
||||
{
|
||||
if (m_muted != p_muted) {
|
||||
m_muted = p_muted;
|
||||
|
||||
if (m_muted) {
|
||||
m_dsBuffer->Stop();
|
||||
}
|
||||
else {
|
||||
m_dsBuffer->Play(0, 0, m_looping);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10006d80
|
||||
// FUNCTION: BETA10 0x100670e7
|
||||
MxString LegoCacheSound::FUN_10006d80(const MxString& p_str)
|
||||
|
||||
@ -1,3 +0,0 @@
|
||||
#include "helicopterstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(HelicopterState, 0x0c)
|
||||
@ -193,7 +193,7 @@ LegoBuildingInfo g_buildingInfoInit[16] = {
|
||||
// clang-format on
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3738
|
||||
MxU32 g_buildingCycle1Length = 6;
|
||||
MxU32 LegoBuildingManager::g_maxSound = 6;
|
||||
|
||||
// GLOBAL: LEGO1 0x100f373c
|
||||
MxU32 g_cycleLengthOffset1 = 0x3c;
|
||||
@ -221,7 +221,7 @@ MxS32 g_buildingManagerConfig = 1;
|
||||
LegoBuildingInfo g_buildingInfo[16];
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3748
|
||||
MxS32 g_buildingCycle2Length[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0};
|
||||
MxS32 LegoBuildingManager::g_maxMove[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0};
|
||||
|
||||
// FUNCTION: LEGO1 0x1002f8b0
|
||||
void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
|
||||
@ -330,13 +330,13 @@ MxResult LegoBuildingManager::Write(LegoStorage* p_storage)
|
||||
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
|
||||
LegoBuildingInfo* info = &g_buildingInfo[i];
|
||||
|
||||
if (p_storage->Write(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_move, sizeof(info->m_move)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&info->m_cycle3, sizeof(info->m_cycle3)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_mood, sizeof(info->m_mood)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&info->m_initialUnk0x11, sizeof(info->m_initialUnk0x11)) != SUCCESS) {
|
||||
@ -363,13 +363,13 @@ MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
|
||||
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
|
||||
LegoBuildingInfo* info = &g_buildingInfo[i];
|
||||
|
||||
if (p_storage->Read(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_move, sizeof(info->m_move)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&info->m_cycle3, sizeof(info->m_cycle3)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_mood, sizeof(info->m_mood)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&info->m_unk0x11, sizeof(info->m_unk0x11)) != SUCCESS) {
|
||||
@ -441,7 +441,7 @@ LegoBuildingInfo* LegoBuildingManager::GetInfo(LegoEntity* p_entity)
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fdb0
|
||||
// FUNCTION: BETA10 0x10064101
|
||||
MxBool LegoBuildingManager::IncrementVariant(LegoEntity* p_entity)
|
||||
MxBool LegoBuildingManager::SwitchVariant(LegoEntity* p_entity)
|
||||
{
|
||||
if (g_buildingManagerConfig <= 1) {
|
||||
return TRUE;
|
||||
@ -449,7 +449,7 @@ MxBool LegoBuildingManager::IncrementVariant(LegoEntity* p_entity)
|
||||
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit1 && info->m_unk0x11 == -1) {
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasVariants && info->m_unk0x11 == -1) {
|
||||
LegoROI* roi = p_entity->GetROI();
|
||||
if (++m_nextVariant >= sizeOfArray(g_buildingInfoHausName)) {
|
||||
m_nextVariant = 0;
|
||||
@ -471,16 +471,16 @@ MxBool LegoBuildingManager::IncrementVariant(LegoEntity* p_entity)
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fe40
|
||||
// FUNCTION: BETA10 0x100641d3
|
||||
MxBool LegoBuildingManager::FUN_1002fe40(LegoEntity* p_entity)
|
||||
MxBool LegoBuildingManager::SwitchSound(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit2) {
|
||||
info->m_cycle1++;
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasSounds) {
|
||||
info->m_sound++;
|
||||
|
||||
if (info->m_cycle1 >= g_buildingCycle1Length) {
|
||||
info->m_cycle1 = 0;
|
||||
if (info->m_sound >= g_maxSound) {
|
||||
info->m_sound = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
@ -491,16 +491,16 @@ MxBool LegoBuildingManager::FUN_1002fe40(LegoEntity* p_entity)
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fe80
|
||||
// FUNCTION: BETA10 0x10064242
|
||||
MxBool LegoBuildingManager::FUN_1002fe80(LegoEntity* p_entity)
|
||||
MxBool LegoBuildingManager::SwitchMove(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit3) {
|
||||
info->m_cycle2++;
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoves) {
|
||||
info->m_move++;
|
||||
|
||||
if (info->m_cycle2 >= g_buildingCycle2Length[info - g_buildingInfo]) {
|
||||
info->m_cycle2 = 0;
|
||||
if (info->m_move >= g_maxMove[info - g_buildingInfo]) {
|
||||
info->m_move = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
@ -511,16 +511,16 @@ MxBool LegoBuildingManager::FUN_1002fe80(LegoEntity* p_entity)
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fed0
|
||||
// FUNCTION: BETA10 0x100642c2
|
||||
MxBool LegoBuildingManager::FUN_1002fed0(LegoEntity* p_entity)
|
||||
MxBool LegoBuildingManager::SwitchMood(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit4) {
|
||||
info->m_cycle3++;
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoods) {
|
||||
info->m_mood++;
|
||||
|
||||
if (info->m_cycle3 > 3) {
|
||||
info->m_cycle3 = 0;
|
||||
if (info->m_mood > 3) {
|
||||
info->m_mood = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
@ -535,8 +535,8 @@ MxU32 LegoBuildingManager::GetBuildingEntityId(LegoEntity* p_entity)
|
||||
{
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit3) {
|
||||
return g_buildingEntityId[info - g_buildingInfo] + info->m_cycle2;
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoves) {
|
||||
return g_buildingEntityId[info - g_buildingInfo] + info->m_move;
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -548,16 +548,16 @@ MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity* p_entity, MxBool p_state)
|
||||
{
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info == NULL || !(info->m_flags & LegoBuildingInfo::c_bit2)) {
|
||||
if (info == NULL || !(info->m_flags & LegoBuildingInfo::c_hasSounds)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (p_state) {
|
||||
return info->m_cycle3 + g_cycleLengthOffset3;
|
||||
return info->m_mood + g_cycleLengthOffset3;
|
||||
}
|
||||
|
||||
if (info != NULL) {
|
||||
return info->m_cycle1 + g_cycleLengthOffset1;
|
||||
return info->m_sound + g_cycleLengthOffset1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
#include "legocarbuild.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
|
||||
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
|
||||
|
||||
// STUB: LEGO1 0x100226d0
|
||||
LegoCarBuild::LegoCarBuild()
|
||||
@ -61,3 +62,20 @@ MxBool LegoCarBuild::Escape()
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025f30
|
||||
LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
|
||||
{
|
||||
m_className = p_classType;
|
||||
m_unk0x4c = 0;
|
||||
m_unk0x4d = FALSE;
|
||||
m_unk0x4e = FALSE;
|
||||
m_placedPartCount = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10026120
|
||||
MxResult LegoVehicleBuildState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
#include "legocarbuildanimpresenter.h"
|
||||
#include "legocarbuildpresenter.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCarBuildAnimPresenter, 0x150)
|
||||
|
||||
@ -1,22 +0,0 @@
|
||||
#include "legovehiclebuildstate.h"
|
||||
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
|
||||
|
||||
// FUNCTION: LEGO1 0x10025f30
|
||||
LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
|
||||
{
|
||||
this->m_className = p_classType;
|
||||
this->m_unk0x4c = 0;
|
||||
this->m_unk0x4d = FALSE;
|
||||
this->m_unk0x4e = FALSE;
|
||||
this->m_placedPartCount = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10026120
|
||||
MxResult LegoVehicleBuildState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
@ -1,46 +0,0 @@
|
||||
#include "animstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(AnimState, 0x1c)
|
||||
DECOMP_SIZE_ASSERT(ModelInfo, 0x30)
|
||||
DECOMP_SIZE_ASSERT(AnimInfo, 0x30)
|
||||
|
||||
// FUNCTION: LEGO1 0x10064ff0
|
||||
AnimState::AnimState()
|
||||
{
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x10 = NULL;
|
||||
m_unk0x14 = 0;
|
||||
m_unk0x18 = NULL;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10065150
|
||||
AnimState::~AnimState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100651d0
|
||||
void AnimState::FUN_100651d0(MxU32, AnimInfo*, MxU32&)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10065240
|
||||
void AnimState::FUN_10065240(MxU32, AnimInfo*, MxU32)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100652d0
|
||||
MxResult AnimState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100654f0
|
||||
MxBool AnimState::SetFlag()
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user