Commit Graph

255 Commits

Author SHA1 Message Date
Christian Semmler
3023b8a663 Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505)
* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data

* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Christian Semmler
c8b1e507c7
Merge remote-tracking branch 'isle/master' 2025-05-17 16:20:08 -07:00
Anders Jenbo
d3cd491765
Correct delete[] in legowegedge.cpp (#1499) 2025-05-17 13:25:22 -07:00
Christian Semmler
5ae47c2b56
Map internal paths to filesystem paths (#100)
* Map internal paths to actual filesystem paths

* Only do this on non-Windows

* Update LEGO1/omni/src/common/mxstring.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* add priority

* Revert for now

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-05-17 03:46:50 +02:00
Anders Jenbo
96c962f857
Additional strict type checking in DirectX implementation (#91) 2025-05-15 23:18:21 +02:00
Christian Semmler
7fa7643bfb
Merge remote-tracking branch 'isle/master' 2025-05-14 17:01:20 -07:00
Anders Jenbo
dbbf373748
Correct dwCaps bit flags (#1487)
* Correct dwCaps bit flags

* Update legotextureinfo.cpp
2025-05-15 02:01:10 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine (#75)
* remove d3drm-wine

* Update miniwin/miniwin/src/miniwin_ddraw.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* Run clang-format

* Update miniwin/miniwin/src/miniwin.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* Update miniwin/miniwin/src/miniwin_ddraw.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

---------

Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
Christian Semmler
fa126f77ce Merge remote-tracking branch 'isle/master' into mergeisle7 2025-05-09 09:27:32 -07:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes (#1457)
* Clear unknowns in LegoROI and related classes

* Update names

* Consistently naming: `GetTextureInfo`

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Christian Semmler
9d01f67abb Merge remote-tracking branch 'isle/master' into mergeisle4 2025-04-06 08:36:09 -07:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60 (#1414)
* Match `LegoHideAnimPresenter::FUN_1006db60`

* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
622f00f628 Merge remote-tracking branch 'isle/master' into mergeisle3 2025-03-14 13:59:52 -07:00
MS
d663e26321
Use MxGeometry header (#1399)
* Use MxGeometry header

* Fix comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
Christian Semmler
44d131ad18
Merge from isledecomp/isle 2025-02-17 17:52:38 -07:00
jonschz
d88ab0a50a
Match Act2Brick::Create (#1385)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-15 16:47:55 +01:00
Christian Semmler
00dee618c0 Merge remote-tracking branch 'isle/master' into mergeisle 2025-01-22 16:34:28 -07:00
MS
4db8b44ce0
Implement LegoCarBuildAnimPresenter::Serialize (#1366) 2025-01-20 21:43:24 -05:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp (#1350)
* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e8c856c585
Order symbols in Act1State (#1336)
* Order functions in `Act1State`

* Remove IsPresent

* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
83fb9f04a7
Merge remote-tracking branch 'isle/master' 2025-01-15 16:53:43 -07:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 (#1334)
* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba799450cfe4f75566dc1f32db1c76a6b.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
a31900a6d4 Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
e568740208
Merge remote-tracking branch 'isle/master' 2024-12-29 14:46:00 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c (#1303)
* Match `LegoPathActor::VTable0x8c`

* Fix
2024-12-29 20:46:03 +01:00
Anonymous Maarten
05cfe4ee25
Even more SDL usage (#49)
* Texture pixel data is passed through as const data

* Use SDL_Surface/SDL_Palette in LegoImage

* Use SDL_Process to run subprocess

* Pass SDL_Window handle to SDL_ShowSimpleMessageBox

this makes sure the message dialog is shown as modal dialog and is on top

* Log errors during initialization

* Show SDL error during initialization

* Include <climits> for INT_MAX

* Replace _access with SDL_GetPathInfo

* Use SDL_RemovePath instead of DeleteFile

* Use SDL_RenamePath instead of MoveFile

* Use MxS32 in legoutils.cpp

* Update LEGO1/lego/legoomni/src/common/legoutils.cpp

* Naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-28 16:52:34 +01:00
Christian Semmler
7d90befd05 Merge remote-tracking branch 'isle/master' into merge-isle-2 2024-12-27 10:48:38 -07:00
jonschz
70baf8cecc
Fix float constants and conversions (#1279)
* Fix legoplants warnings, add BETA10 references

* Fix warnings in various header files, improve match

* Fix floats in legoactors.cpp

* Fix `legolocations.cpp`

* fix typo

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
e54bfb5656 Merge remote-tracking branch 'isle/master' into isle-merge 2024-12-25 08:56:17 -07:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations (#44)
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569
Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score

* Add mxdebug

* Match `Score::Paint`

* Refactor

* Add BETA asserts

* BETA match
2024-12-24 19:38:15 +01:00
Christian Semmler
69bac21488 Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
Christian Semmler
1b99d75543
Refactor geom library into geom and shape (#1263)
* Refactor `geom` library into `geom` and `util`

* Rename to `shape`
2024-12-23 17:25:23 +01:00
Christian Semmler
cbc3d7227e
Implement/match LegoWEGEdge functions (#1259)
* Implement/match `LegoWEGEdge::VTable0x04`

* Implement/match `LegoWEGEdge::FUN_1009aea0`

* Rename
2024-12-22 19:47:39 +01:00
Christian Semmler
e73f60e2c6
merge from isle/master 2024-12-20 11:54:06 -07:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0 (#1242)
* Implement `LegoCameraController::FUN_100123b0`

* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10

* Add draft for `FUN_100042a0`

* Improve match

* Match

* Use better naming

* Remove comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300 (#1238)
* Implement/match `Act3Brickster::FUN_10042300`

* Add comment about assignment operator

* Add another comment

* Fix

* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
3b7e60bdc0
merge from isle/master 2024-12-15 11:59:19 -07:00
Christian Semmler
1b4142c6a9
Implement/match Write functions in LegoAnim class (#1232)
* Implement/match `LegoAnim::Write`

* Implement remaining Write functions

* Bump total function count
2024-12-15 18:15:10 +01:00
Christian Semmler
47c0e1a037
merge from isle/master 2024-12-15 08:24:45 -07:00
jonschz
97ff27af9e
Implement/match LegoPlantManager::FUN_10026410 (#1223)
* Implement/match  `LegoPlantManager::FUN_10026410`

* Full match on LEGO1 and BETA10

* Improve `LegoBuildingManager::FUN_10030630`

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
d22c4cd1f2
merge from isle/master 2024-12-07 10:17:25 -07:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 (#1195)
* Implement/match LegoPathCtrlEdge::FUN_10048c40

* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 (#1192)
* WIP

* Rename

* Fix

* More WIP

* WIP

* WIP

* Fix

* Annotations

* Add more annotations, improve match

* Raise max functions
2024-12-06 20:50:40 +01:00
Christian Semmler
5ade193261
merge from isle/master 2024-11-29 15:27:01 -07:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others

* Fix decomplint errors

* Minor cleanup

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
Christian Semmler
5f0575124f
Merge from isle/master 2024-11-24 08:01:05 -07:00
MS
816bfe842d
Use alias functions from Lego3DManager (#1167)
* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
Christian Semmler
e56ac9ab55
Implement/match LegoBuildingManager::FUN_10030630 (#1164) 2024-11-22 23:08:23 +01:00
Christian Semmler
63fee4d11d
Implement/match LegoAnimNodeData::SetName (#1154) 2024-11-15 19:15:33 +01:00
Christian Semmler
bb36eda0dd
Merge remote-tracking branch 'isle/master' 2024-11-14 13:42:52 -07:00
jonschz
6cda0d95c7
Complete LegoCarBuild (#1144)
* Complete `LegoCarBuild`

* Fix match error

* Address review comments

* Fix regression

* Fix minor sign comparison issue

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State (#1143)
* Refactor/improve matches in Act1State

* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
6885abdc78
Implement/match LegoROI::FUN_100a9dd0 (#1141)
* Implement/match LegoROI::FUN_100a9dd0

* Implement/match LegoROI::FUN_100a9cf0
2024-11-10 17:35:44 +01:00
Christian Semmler
2c10c8e344
Implement/match Doors::VTable0x70 and Doors::ParseAction (#1137)
* Implement/match Doors::VTable0x70 and Doors::ParseAction

* Fix
2024-11-09 22:54:17 +01:00
Christian Semmler
9f9294694d
Merge remote-tracking branch 'isle/master' 2024-11-09 10:11:57 -07:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others (#1134)
* Implement `FUN_10025720()` and others

* Address review comments, get 100 %

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
1badadebaa
Implement/match LegoPathActor::UpdatePlane (#1133) 2024-11-03 19:28:35 +01:00
Christian Semmler
bf5379992e
merge from isledecomp/isle 2024-10-26 08:06:31 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter (#1114)
* Complete `LegoCarBuildAnimPresenter`

* fix CI errors

* Drive-by BETA10 fixes

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others (#1111)
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
jonschz
85ce10ab50
Refactor various operator[] based on BETA10 (#1110)
* Tidy up `operator[]` code

* Add weird index operator for `FUN_1002ddc0`

* Cleanup

* Add Matrix4 BETA10 annotations, fix typo

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-06 07:50:34 -07:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109)
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents

* Fix naming issue

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
jonschz
e6474b7fcd
Implement LegoCarBuildAnimPresenter::FUN_10079920() (#1108)
* Implement `FUN_10079920()`

* Fix formatting

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-04 17:19:42 +02:00
Christian Semmler
9397458854
merge from isledecomp/isle 2024-10-03 12:14:05 -07:00
jonschz
7a6935a165
Progress on LegoCarBuildAnimPresenter (#1103)
* Progress on `LegoCarBuildAnimPresenter`

* Rename argument

* fix copy-paste error

* Address review comments

* Remove obsolete comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-12 21:51:33 +02:00
Christian Semmler
318c46b881
merge 2024-09-05 12:09:19 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild and dependents (#1092)
* Implement parts of `LegoCarBuild` and dependents

* Fix BETA10 offset

* Fix constants

* Code style: Rename parameters

* Linter fixes v2

* Linter errors v3

* Add BETA10 variable names for presenters

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations (#1088)
* Implement `RaceSkel`, add BETA10 annotations

* fix formatting

* Fix order

* Address some review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
Christian Semmler
03781da2ed
merge 2024-08-08 13:07:47 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c (#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c`

* Fix formatting

* Fix LegoEdge::CWVertex()

* Fix more CI issues

* Trz to fix lvalue compile issue

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
jonschz
1f251ff817
Implement/match LegoCarRaceActor::FUN_10080590 (#1070)
* Implement/match `LegoCarRaceActor::FUN_10080590`

* Add vbtable annotations

* disable formatter for assertion

* Fix BETA10 annotations

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-28 20:13:18 +02:00
Christian Semmler
c0bd989dc5
merge 2024-07-28 10:01:31 -07:00
jonschz
0d385e27d0
Implement/match LegoRaceCar::VTable0x94 (#1068)
* Implement LegoRaceCar::VTable0x94

* Remove redundant inline modifiers

* Fix offsets

* Fix minor inconsistency

* Address review comments

* Address review comments, round 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-26 10:53:09 -07:00
jonschz
210376f272
Implement LegoRaceCar::HandleSkeletonKicks and dependents (#1065)
* Implement `LegoRaceCar::HandleSkeletonKicks` and dependents

* Fix typo

* Spike to fix array comparisons (needs refactor)

* Refactor: Dedicated method for array element matching

* Address review comments

* Reformat with new version of black

* Apply more review comments

* Address more review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-17 07:03:02 -07:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0(), refactoring (#1063)
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10

* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions

* Address issues raised by linter

* Rename variable, add BETA10 vtables

* Rename legoracecar files to legoracers

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
49a304d0b9
merge 2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
196259c6c9
Parse cli arguments + log with SDL_Log (#30)
* cmake: copy DLL dependencies to output path

This also copies SDL3.dll from an external path when using system
dependencies.

* Only include <SDL3/SDL.h>

* isle: parse cli argument (--ini for custom ini path)

* Use SDL_CreateWIndowWithProperties to create SDL window

Less branching => Clearer code

* Log mxdirectx failure using SDL_Log + E_NOINTERFACE

* Fix d3drm32.def for msvc

* Define D3DRM_WINE when using d3drm from wine

* Ignore failed assertions from d3drm unimplemented functions

* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables (#29)
* d3drm: store LPVOID data instead of DWORD

* m_extraCharacterId is an integer, not a pointer

* cmake: look for iniparser using config file first, then try our custom module file

Our custom module file is still useful.
My linux distro does not package the cmake files.

* x86's stdcall becomes MS's x64 calling canvention

* Fix 64-bit mxdsbuffer pointer arithmetic

* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer

* Don't cast address to scalar (this is fishy)

* Add mingw64 build to the ci matrix

* Ignore -Wdiscarded-qualifiers warning with const vtables

* Ignore different 'const' qualifiers with MSVC

* Create d3dxof import library for MSVC

* DESCRIPTION in .def file(s) is deprecated

* Assume mmx is supported on x64, require a test for x86 and disabled on other archs

* 32- and 64-bit LEGO1.dll export different symbol names

* Introduce d3drm_guid containing the guids of d3drm

* Disable __wine_dbg_cdecl

* Include d3drm directory with EXCLUDE_FROM_ALL

* lego1 leaks d3drm headers

* Add dxfile.h

* Add 64-bit MSVC to the build matrix

* cmake: using ISLE_USE_DX5 means going all-in

* Load d3dxof.dll dynamically

* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 (#1032)
* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.

* Fix

* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
DmitriLeon2000
3b3ac07cac
Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977) 2024-05-30 20:04:06 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD (#975) 2024-05-30 22:02:58 +02:00
Christian Semmler
60b747d7b2
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) 2024-05-28 17:20:23 +02:00
Christian Semmler
3c45022864
Fix extra actor collisions (#958) 2024-05-26 19:13:56 +02:00
Christian Semmler
765c49fd4e
Match LegoUnknown::FUN_1009a1e0 (#957) 2024-05-26 17:12:37 +02:00
Christian Semmler
535f1b973a
Implement LegoROI::FUN_100a9410 (#955)
* WIP

* WIP

* Remove space

* Fix
2024-05-25 22:21:05 +02:00