Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc ( #1616 )
2025-07-11 17:10:36 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h ( #1610 )
2025-07-08 07:26:32 -07:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00
MasterTimeThief
df3d144ed9
Renamed more functions and variables in Car Build sections ( #1605 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
* Renamed more functions and variables in Car Build sections
* Named `SelectPartFromMousePosition`
* Updated spacing formatting in `LegoCarBuild`
2025-07-04 02:23:07 +02:00
Christian Semmler
a987595e1e
1.0 compatibility ( #434 )
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* Make Infocenter compatible with 1.0 versions
* Fix
* Emscripten patch
* Fix
* Fix Emscripten patch
* Window title
* Naming
* Don't exit car build automatically in 1.0
* Disable character selection by clicking icon in 1.0
* Remove obsolete includes
2025-06-27 02:30:24 +02:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master'
2025-06-17 10:34:32 -07:00
Fabian Neundorf
16ccb0e06e
Name locations after exiting buildings/vehicles ( #1564 )
...
* Hospital
* Infocenter
* Garage
* Police
* Jetski Build
* Racecar Build
* Any vehicle
2025-06-15 19:31:19 +02:00
Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master'
2025-06-12 14:35:18 -07:00
MasterTimeThief
9aa8dbfc46
Clear unknowns in 'LegoCarBuild' and 'LegoCarBuildPresenter' ( #1542 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
2025-06-11 23:37:50 +02:00
Anonymous Maarten
e813a12a4a
Fix notification/presenter casts ( #1532 )
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* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 21:43:33 +02:00
Anonymous Maarten
58b5a2b96d
Allow entering helicopter build minigame ( #204 )
...
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 19:23:54 +00:00
Anonymous Maarten
364844d6d0
Use SDL_rand/SDL_randf ( #203 )
2025-05-30 19:01:01 +00:00
Anonymous Maarten
e030ed739b
Fixing some ubsan errors while walking around on the island ( #194 )
...
* LegoMeterPresenter: use array deleter
* Avoid unaligned access in MxDSSelectionAction::Deserialize
* assert in LegoCarBUild::InitPresenter is BETA10-only
* clang-format
2025-05-29 03:46:13 +00:00
Anonymous Maarten
30ae89f483
LegoMeterPresenter: use array deleter + BETA10-only assertion ( #1527 )
...
* LegoMeterPresenter: use array deleter
(cherry picked from commit 0897f75c7c )
* assert in LegoCarBUild::InitPresenter is BETA10-only
(cherry picked from commit 1a41b62f6f )
2025-05-28 20:25:05 -07:00
Christian Semmler
26cd442d95
Merge remote-tracking branch 'isle/master'
2025-05-24 08:12:54 -07:00
Florian Kaiser
90b5c27a8b
Clear unknowns in MxBackgroundAudioManager ( #1516 )
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* Clear unknowns in `MxBackgroundAudioManager`
* Apply suggestions from code review
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 06:49:43 -07:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Christian Semmler
d9dac02db5
Merge remote-tracking branch 'isle/master'
2025-05-11 08:31:25 -07:00
Christian Semmler
447fcd0c00
Match LegoCarBuild::FUN_100246e0 ( #1464 )
2025-05-10 17:48:08 +02:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
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* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
83fb9f04a7
Merge remote-tracking branch 'isle/master'
2025-01-15 16:53:43 -07:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 ( #1334 )
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* Begin refactor Serialize functions
* Match more Serialize functions
* Match `LegoVehicleBuildState::Serialize`
* Match `LegoGameState::Username::Serialize`
* Match `LegoGameState::ScoreItem::Serialize`
* Match `LegoGameState::History::Serialize`
* Var name
* Var name
* Revert "Var name"
This reverts commit 1c0cccfba799450cfe4f75566dc1f32db1c76a6b.
* Add other Serialize implementations
* Add remaining Serialize implementations
* Add Read for char*
* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
ab8a382a24
Merge remote-tracking branch 'isle/master' into isleupd2
2025-01-11 10:28:06 -07:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation ( #1327 )
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* Order `LegoCarBuild`, `LegoPlantManager`
* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
a31900a6d4
Merge remote-tracking branch 'isle/master' into isleupd
2025-01-06 16:15:16 -07:00
Christian Semmler
4c32abd16d
Add BETA10 macro to enable conditional compilation for BETA10 targets ( #1270 )
...
* Add BETA10 macro to enable conditional compilation for BETA10 targets
* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes ( #1309 )
...
* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
b0a4d0e06b
Merge remote-tracking branch 'isle/master' into isle-merge3
2024-12-29 09:21:06 -07:00
Christian Semmler
fd27efcc22
Match LegoCarBuild::FUN_10024c20 ( #1296 )
2024-12-28 18:00:53 +01:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations ( #44 )
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* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL
* Use SDL_GetTicks instead of timeGetTime
* Use MxDSFile::OPEN_READ instead of OF_READ
* Use SDL_IOStream to read bitmaps
* Use SDL_LogXXX instead of OutputDebugString
* Undo mxvideoparam.h change
* Revert "Undo mxvideoparam.h change"
This reverts commit 4a20cf6c46 .
* Fix _MxTrace
* Reapply "Undo mxvideoparam.h change"
This reverts commit b3a09dc520 .
* fix _MxTrace
* Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
* clang-format
* fix msvc build
* MSVC fixed for real now?
* Forgot about d3drm_guid
* Fix naming issue
* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
e73f60e2c6
merge from isle/master
2024-12-20 11:54:06 -07:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0 ( #1242 )
...
* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
...
* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions ( #1188 )
...
* First batch
* Second batch
2024-12-03 15:51:03 -07:00
jonschz
0aa5e010ae
Implement CarRace ( #1165 )
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* Implement `CarRace`
* Improve `CarRace::Create`
* Fix arrays
* Clean up array
* Fix CI errors
* Implement `LegoRaceCar::FUN_10012e00()`
* Implement `Doors::VTable0xcc`
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
62f09570b0
Implement/match RotateY ( #1152 )
2024-11-15 18:28:26 +01:00
jonschz
6cda0d95c7
Complete LegoCarBuild ( #1144 )
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* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
26f8dd1a6a
Match LegoCarBuild::Tickle ( #1145 )
2024-11-10 23:23:47 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State ( #1143 )
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* Refactor/improve matches in Act1State
* Fix naming
2024-11-10 22:47:12 +01:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others ( #1134 )
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* Implement `FUN_10025720()` and others
* Address review comments, get 100 %
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
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* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor ( #1126 )
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* Commit finished code changes
* Add enum data type
* Refactor away GetCurrentArea, SetCurrentArea
* Clean up and add FUN_10024890
* Add `SetPartObjectIdByName()`
* Fix naming error
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ( #1117 )
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* Implement LegoCarBuild functions, refactor BackgroundAudioManager
* Refactor LegoVehicleBuildState::m_animationState to enum
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter ( #1114 )
...
* Complete `LegoCarBuildAnimPresenter`
* fix CI errors
* Drive-by BETA10 fixes
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others ( #1111 )
...
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00