Christian Semmler
|
a9505f435a
|
Fix clang-format
|
2025-06-24 09:11:08 -07:00 |
|
Christian Semmler
|
ae632c2367
|
Merge: update meshbuilder.cpp
|
2025-06-24 09:08:16 -07:00 |
|
Christian Semmler
|
69b5f17599
|
Merge remote-tracking branch 'isle/master'
|
2025-06-24 09:05:44 -07:00 |
|
MS
|
1701117e6f
|
Improve MeshBuilderImpl::CreateMesh (#1584)
* CreateMesh
* Effective match for Clone()
|
2025-06-23 10:24:13 -04:00 |
|
Christian Semmler
|
390fef9f9a
|
Fix isledecomp/isle merge (#150)
* Fix isledecomp/isle merge
* Use constant
|
2025-05-23 18:48:29 +02:00 |
|
MS
|
4e49712391
|
Match Tgl MeshImpl and GroupImpl functions (#1514)
|
2025-05-23 12:27:41 -04:00 |
|
Anders Jenbo
|
4e2df63d9c
|
Get the game working on 64bit systems (#113)
* Use int instead of long
* Move static_asserts to the bottom
---------
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
|
2025-05-19 17:56:12 +02:00 |
|
Anders Jenbo
|
db7781473a
|
miniwin: Clean up headers and make bitflags and enums strict (#90)
|
2025-05-14 19:51:41 -07:00 |
|
MS
|
451fd63eee
|
Match a few more Tgl functions (#1435)
* RendererImpl::CreateLight
* Swap addrs for LightImpl and MeshBuilderImpl
* SetShadingModel functions
|
2025-04-17 17:19:54 -04:00 |
|
MS
|
0bc31450a4
|
Some beta addrs for Tgl and TglImpl (#1433)
|
2025-04-14 18:29:38 -04:00 |
|
Christian Semmler
|
8225a38a01
|
Implement/match LegoCharacterManager::FUN_10085870 (#764)
|
2024-04-02 14:04:17 +02:00 |
|
Christian Semmler
|
68bb20f04f
|
Implement LegoCharacterManager::CreateROI (#709)
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
|
2024-03-22 18:40:19 +01:00 |
|
Christian Semmler
|
873926afe2
|
Implement TglImpl::MeshBuilder::CreateMesh (#635)
* WIP
* Change
* Fix
* Improve match
* Rename class
* Fix function
* Fix annotation
* Fix annotations
* Fix annotation
|
2024-03-08 17:55:25 +01:00 |
|