isle/LEGO1/islepathactor.cpp
2023-07-18 20:01:42 -04:00

15 lines
259 B
C++

#include "islepathactor.h"
// OFFSET: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
// FIXME: doesnt match
this->m_unk154 = FALSE;
this->m_fourcc = 0x3f800000;
this->m_unk158 = 0;
}
// OFFSET: LEGO1 0x10002e10
IslePathActor::~IslePathActor()
{
}