isle/LEGO1/lego/legoomni/src/audio/legosoundmanager.cpp
Christian Semmler 51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00

105 lines
2.0 KiB
C++

#include "legosoundmanager.h"
#include "legocachesoundmanager.h"
#include "mxautolock.h"
#include "mxomni.h"
DECOMP_SIZE_ASSERT(LegoSoundManager, 0x44)
// FUNCTION: LEGO1 0x100298a0
LegoSoundManager::LegoSoundManager()
{
Init();
}
// FUNCTION: LEGO1 0x10029940
LegoSoundManager::~LegoSoundManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100299a0
void LegoSoundManager::Init()
{
m_cacheSoundManager = NULL;
m_listener = NULL;
}
// FUNCTION: LEGO1 0x100299b0
void LegoSoundManager::Destroy(MxBool p_fromDestructor)
{
delete m_cacheSoundManager;
Init();
if (!p_fromDestructor) {
MxSoundManager::Destroy();
}
}
// FUNCTION: LEGO1 0x100299f0
MxResult LegoSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
MxBool locked = FALSE;
MxResult result = FAILURE;
if (MxSoundManager::Create(10, FALSE) == SUCCESS) {
m_criticalSection.Enter();
locked = TRUE;
if (MxOmni::IsSound3D()) {
if (m_dsBuffer->QueryInterface(IID_IDirectSound3DListener, (LPVOID*) &m_listener) != DS_OK) {
goto done;
}
MxOmni* omni = MxOmni::GetInstance();
LPDIRECTSOUND sound;
if (omni && omni->GetSoundManager() && (sound = omni->GetSoundManager()->GetDirectSound())) {
DSCAPS caps;
memset(&caps, 0, sizeof(DSCAPS));
caps.dwSize = sizeof(DSCAPS);
if (sound->GetCaps(&caps) == S_OK && caps.dwMaxHw3DAllBuffers == 0) {
m_listener->SetDistanceFactor(0.026315790f, 0);
m_listener->SetRolloffFactor(10, 0);
}
}
}
m_cacheSoundManager = new LegoCacheSoundManager;
result = SUCCESS;
}
done:
if (result != SUCCESS) {
Destroy();
}
if (locked) {
m_criticalSection.Leave();
}
return result;
}
// FUNCTION: LEGO1 0x1002a390
void LegoSoundManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x1002a3a0
MxResult LegoSoundManager::Tickle()
{
MxSoundManager::Tickle();
AUTOLOCK(m_criticalSection);
return m_cacheSoundManager->Tickle();
}
// STUB: LEGO1 0x1002a410
void LegoSoundManager::FUN_1002a410(const float* p_pos, const float* p_dir, const float* p_up, const float* p_vel)
{
// TODO
}