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More progress in the BuildingEntity ctor, make m_mxEntityId public
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@ -5,6 +5,11 @@
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// OFFSET: LEGO1 0x10014e20
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BuildingEntity::BuildingEntity()
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{
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// this->m_vec1.m_data = this->m_vec1.storage;
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// this->m_vec2.m_data = this->m_vec2.storage;
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// this->m_vec3.m_data = this->m_vec3.storage;
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this->m_mxEntityId = -1;
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Reset();
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NotificationManager()->Register(this);
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}
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@ -28,8 +28,10 @@ class MxEntity : public MxCore
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}
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virtual MxResult SetEntityId(MxS32 p_id, const MxAtomId &p_atom); // vtable+0x14
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private:
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public:
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MxS32 m_mxEntityId; // 0x8
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protected:
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MxAtomId m_atom; // 0xc
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};
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