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lego
Fix Act3: ammo not sticking / finishing animation ( #757 )
2025-12-31 21:03:06 +00:00
modeldb
Merge remote-tracking branch 'isle/master'
2025-06-24 09:05:44 -07:00
mxdirectx
Fix build with disabled precompiled headers ( #724 )
2025-10-24 20:56:11 +00:00
mxgeometry
Merge remote-tracking branch 'isle/master'
2025-09-12 12:35:22 -07:00
mxstl
Implement LegoPathController::FUN_10048310 ( #1192 )
2024-12-06 20:50:40 +01:00
omni
MxVariable::Destroy() calls delete this, and is also used by subclasses
2026-01-01 02:23:44 +01:00
realtime
Merge remote-tracking branch 'isle/master'
2025-11-23 09:17:40 -07:00
res
Support building isle with modern MSVC + msys2 ( #421 )
2024-01-10 23:34:32 +01:00
tgl
Merge remote-tracking branch 'isle/master'
2025-10-18 10:23:53 -07:00
viewmanager
Remove BETA functions that we can't compile
2025-11-23 09:24:21 -07:00
cursor.h
Make draw cursor feature work for modern platforms ( #480 )
2025-07-03 18:05:46 +02:00
define.cpp
Match LegoActor and LegoPathActor in BETA10 ( #1524 )
2025-05-27 22:04:01 +02:00
define.h
Implement/match LegoRaceActor ( #1072 )
2024-08-02 22:29:21 -07:00
lego1_export.h
Use SDL3 functions in more locations ( #44 )
2024-12-24 18:04:46 -07:00
lego1_pch.h
Merge remote-tracking branch 'isle/master'
2025-07-29 16:47:18 -07:00
library_msvc.h
BETA10: Fix reccmp regressions, match RealtimeView ( #1696 )
2025-11-02 17:35:21 +01:00
library_smack.h
Fix inclusion guards of 3 files ( #1509 )
2025-05-20 02:15:30 +02:00
library_smartheap.h
Add SmartHeap for LEGO1 ( #1694 )
2025-10-12 07:36:36 +02:00
main.cpp
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00