isle-portable/ISLE
Christian Semmler f274f1b212
Fix Emscripten rendering after SDL3 window size change (#776)
SDL3 commit 1a27b5b838f added code that overwrites window dimensions
with CSS values when external_size is detected. This broke rendering
because the window was created with browser dimensions instead of
the requested 640x480.

Force the correct window size immediately after creation to ensure
the renderer initializes with the proper dimensions.
2026-01-31 04:59:19 +00:00
..
3ds Implement real transition for 3DS (#538) 2025-07-06 15:00:39 +00:00
android Clean up config code (#679) 2025-08-15 18:56:36 +02:00
emscripten Set SDL window resizable to false for Emscripten (#755) 2025-12-30 21:57:23 +00:00
ios Clean up config code (#679) 2025-08-15 18:56:36 +02:00
res New 3DS banner sound, move 3DS data to packaging (#605) 2025-07-14 20:37:44 +02:00
switch Switch port (#731) 2025-11-15 23:51:19 +01:00
vita Add PSVita port (#541) 2025-10-31 23:23:12 +00:00
xbox_one_series Add Xbox One/Series X|S port (#526) 2025-07-06 07:28:00 -07:00
isleapp.cpp Fix Emscripten rendering after SDL3 window size change (#776) 2026-01-31 04:59:19 +00:00
isleapp.h Add isle:Active in Background config option (#756) 2025-12-31 15:48:40 +00:00
islefiles.cpp (Web port) Add HD textures option (#647) 2025-07-24 22:10:15 +00:00
library_msvc.h Add SmartHeap for LEGO1 (#1694) 2025-10-12 07:36:36 +02:00
library_smartheap.h Small update to datacmp and roadmap (#1048) 2024-06-28 14:58:35 -07:00