isle-portable/ISLE/emscripten
Christian Semmler 5b56db3c33
Add room management, relay capacity, and rejection handling
- Remove hardcoded multiplayer config from emscripten config.cpp
- Add relay HTTP endpoints for room preview (GET) and creation (POST)
  with capacity check, CORS headers, and configurable max players
- Add WebSocket rejection detection (room full/503) via onclose flag
- Add CheckRejected extension call in IsleApp::Tick for clean shutdown
  through SDL_APP_SUCCESS path instead of calling exit()
- Set Module._exitCode in JS for sessionStorage-based toast after reload
2026-03-01 14:37:08 -08:00
..
config.cpp Add room management, relay capacity, and rejection handling 2026-03-01 14:37:08 -08:00
config.h Disable offscreen canvases in case of no WebGL support (#559) 2025-07-08 21:43:34 +02:00
emscripten.patch Extended full screen capabilities for Web port (#584) 2025-07-12 03:05:33 +02:00
events.cpp (Web port) Improve loading UX for HD Textures (#648) 2025-07-25 23:08:55 +00:00
events.h (Web port) Improve loading UX for HD Textures (#648) 2025-07-25 23:08:55 +00:00
filesystem.cpp Add widescreen.si to web port (#666) 2025-08-11 04:41:42 +02:00
filesystem.h Allow Web port to be playable in Firefox Private (#513) 2025-07-04 01:28:45 +02:00
haptic.cpp (Web port) Pass vibration milliseconds into device haptics 2025-07-15 17:18:54 -07:00
haptic.h Add device and gamepad haptics to web port (#613) 2025-07-15 23:50:14 +00:00
messagebox.cpp Emscripten port (#229) 2025-06-13 00:26:43 +02:00
messagebox.h Emscripten port (#229) 2025-06-13 00:26:43 +02:00
window.cpp Set SDL window resizable to false for Emscripten (#755) 2025-12-30 21:57:23 +00:00
window.h Extended full screen capabilities for Web port (#584) 2025-07-12 03:05:33 +02:00