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* Fix build errors on macOS 26. * Use OpenGLES for iOS, OpenGL for macOS. * Correct a typo in the target defines. |
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| citro3d | ||
| directx9 | ||
| gxm | ||
| opengl1 | ||
| opengles2 | ||
| opengles3 | ||
| sdl3gpu | ||
| software | ||