isle-portable/LEGO1/lego/legoomni/include/carrace.h
Fabian Neundorf c0c56be530
Clear unknowns in CarRace (#1707)
* Clear unknowns in `Carrace`

* Clear unknowns in `CarRace`

---------

Co-authored-by: Florian Kaiser <mail@floriankaiser.org>
2026-01-05 20:28:46 +01:00

88 lines
2.4 KiB
C++

#ifndef CARRACE_H
#define CARRACE_H
#include "decomp.h"
#include "legorace.h"
class RaceSkel;
// VTABLE: LEGO1 0x100d4b70
// VTABLE: BETA10 0x101bd5f0
// SIZE 0x2c
class CarRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dd30
// FUNCTION: BETA10 0x100a9100
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f009c
return "CarRaceState";
}
// FUNCTION: LEGO1 0x1000dd40
// FUNCTION: BETA10 0x100a9130
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f740
// CarRaceState::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5e50
// VTABLE: BETA10 0x101be290
// SIZE 0x154
class CarRace : public LegoRace {
public:
CarRace();
// FUNCTION: LEGO1 0x10016b20
// FUNCTION: BETA10 0x100c9870
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0528
return "CarRace";
}
// FUNCTION: LEGO1 0x10016b30
// FUNCTION: BETA10 0x100c98a0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, CarRace::ClassName()) || LegoRace::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool Escape() override; // vtable+0x64
MxLong HandleControl(LegoControlManagerNotificationParam&) override; // vtable+0x6c
MxLong HandlePathStruct(LegoPathStructNotificationParam&) override; // vtable+0x70
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
MxLong HandleType0Notification(MxNotificationParam&) override; // vtable+0x78
// FUNCTION: BETA10 0x100cd060
RaceSkel* GetSkeleton() { return m_skeleton; }
// FUNCTION: BETA10 0x100f16f0
void SetSkeleton(RaceSkel* p_skeleton) { m_skeleton = p_skeleton; }
void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
// SYNTHETIC: LEGO1 0x10016c70
// CarRace::`scalar deleting destructor'
private:
static MxS32 g_introAnimations[];
static MxS32 g_studsWinsAnimations[];
static MxS32 g_studsLoosesAnimation[];
static MxS32 g_rhodaWinsAnimations[];
static MxS32 g_rhodaLoosesAnimation[];
MxS32 m_introAnimation; // 0x144
MxS32 m_firstFinishAnimation; // 0x148
MxS32 m_secondFinishAnimation; // 0x14c
RaceSkel* m_skeleton; // 0x150
};
#endif // CARRACE_H