mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-11 18:41:14 +00:00
247 lines
5.8 KiB
C++
247 lines
5.8 KiB
C++
#include "mxsoundmanager.h"
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#include "mxautolock.h"
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#include "mxdsaction.h"
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#include "mxmisc.h"
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#include "mxomni.h"
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#include "mxpresenter.h"
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#include "mxticklemanager.h"
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#include "mxticklethread.h"
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#include "mxwavepresenter.h"
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#include <SDL3/SDL_log.h>
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DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c);
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// GLOBAL LEGO1 0x10101420
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MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058,
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-2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058,
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-2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473,
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-1434, -1395, -1358, -1321, -1286, -1251, -1217, -1184, -1152, -1120, -1089, -1058,
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-1029, -1000, -971, -943, -915, -888, -862, -836, -810, -785, -761, -736,
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-713, -689, -666, -643, -621, -599, -577, -556, -535, -514, -494, -473,
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-454, -434, -415, -395, -377, -358, -340, -321, -304, -286, -268, -251,
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-234, -217, -200, -184, -168, -152, -136, -120, -104, -89, -74, -58,
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-43, -29, -14, 0};
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// FUNCTION: LEGO1 0x100ae740
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// FUNCTION: BETA10 0x10132c70
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MxSoundManager::MxSoundManager()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x100ae7d0
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// FUNCTION: BETA10 0x10132ce7
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MxSoundManager::~MxSoundManager()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100ae830
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// FUNCTION: BETA10 0x10132d59
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void MxSoundManager::Init()
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{
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SDL_zero(m_engine);
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m_stream = NULL;
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}
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// FUNCTION: LEGO1 0x100ae840
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// FUNCTION: BETA10 0x10132d89
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void MxSoundManager::Destroy(MxBool p_fromDestructor)
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{
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if (m_thread) {
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m_thread->Terminate();
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delete m_thread;
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}
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else {
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TickleManager()->UnregisterClient(this);
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}
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ENTER(m_criticalSection);
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if (m_stream) {
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SDL_DestroyAudioStream(m_stream);
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}
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m_engine.Destroy(ma_engine_uninit);
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Init();
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m_criticalSection.Leave();
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if (!p_fromDestructor) {
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MxAudioManager::Destroy();
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}
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}
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// FUNCTION: LEGO1 0x100ae8b0
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// FUNCTION: BETA10 0x10132e94
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MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
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{
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MxResult status = FAILURE;
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MxBool locked = FALSE;
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ma_engine_config engineConfig;
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if (MxAudioManager::Create() != SUCCESS) {
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goto done;
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}
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ENTER(m_criticalSection);
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locked = TRUE;
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engineConfig = ma_engine_config_init();
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engineConfig.noDevice = MA_TRUE;
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engineConfig.channels = MxOmni::IsSound3D() ? 2 : 1;
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engineConfig.sampleRate = g_sampleRate;
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if (m_engine.Init(ma_engine_init, &engineConfig) != MA_SUCCESS) {
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goto done;
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}
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SDL_AudioSpec spec;
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SDL_zero(spec);
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spec.freq = ma_engine_get_sample_rate(m_engine);
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spec.format = SDL_AUDIO_F32;
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spec.channels = ma_engine_get_channels(m_engine);
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if ((m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, &AudioStreamCallback, this)) !=
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NULL) {
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SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(m_stream));
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}
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else {
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SDL_LogError(
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SDL_LOG_CATEGORY_APPLICATION,
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"Failed to open default audio device for playback: %s",
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SDL_GetError()
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);
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}
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if (p_createThread) {
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m_thread = new MxTickleThread(this, p_frequencyMS);
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if (!m_thread || m_thread->Start(0, 0) != SUCCESS) {
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goto done;
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}
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}
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else {
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TickleManager()->RegisterClient(this, p_frequencyMS);
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}
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status = SUCCESS;
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done:
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if (status != SUCCESS) {
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Destroy();
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}
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if (locked) {
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m_criticalSection.Leave();
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}
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return status;
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}
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void MxSoundManager::AudioStreamCallback(
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void* p_userdata,
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SDL_AudioStream* p_stream,
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int p_additionalAmount,
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int p_totalAmount
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)
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{
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static vector<MxU8> g_buffer;
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g_buffer.reserve(p_additionalAmount);
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MxSoundManager* manager = (MxSoundManager*) p_userdata;
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ma_uint32 bytesPerFrame = ma_get_bytes_per_frame(ma_format_f32, ma_engine_get_channels(manager->m_engine));
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ma_uint32 bufferSizeInFrames = (ma_uint32) p_additionalAmount / bytesPerFrame;
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ma_uint64 framesRead;
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if (ma_engine_read_pcm_frames(manager->m_engine, g_buffer.data(), bufferSizeInFrames, &framesRead) == MA_SUCCESS) {
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SDL_PutAudioStreamData(manager->m_stream, g_buffer.data(), framesRead * bytesPerFrame);
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}
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}
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// FUNCTION: LEGO1 0x100aeab0
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// FUNCTION: BETA10 0x101331e3
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void MxSoundManager::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x100aeac0
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// FUNCTION: BETA10 0x10133203
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void MxSoundManager::SetVolume(MxS32 p_volume)
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{
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MxAudioManager::SetVolume(p_volume);
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ENTER(m_criticalSection);
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MxPresenter* presenter;
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MxPresenterListCursor cursor(m_presenters);
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while (cursor.Next(presenter)) {
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((MxAudioPresenter*) presenter)->SetVolume(((MxAudioPresenter*) presenter)->GetVolume());
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}
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m_criticalSection.Leave();
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}
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// FUNCTION: LEGO1 0x100aebd0
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// FUNCTION: BETA10 0x101332cf
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MxPresenter* MxSoundManager::FindPresenter(const MxAtomId& p_atomId, MxU32 p_objectId)
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{
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AUTOLOCK(m_criticalSection);
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MxPresenter* presenter;
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MxPresenterListCursor cursor(m_presenters);
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while (cursor.Next(presenter)) {
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if (presenter->GetAction()->GetAtomId() == p_atomId && presenter->GetAction()->GetObjectId() == p_objectId) {
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return presenter;
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}
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}
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return NULL;
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}
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// FUNCTION: LEGO1 0x100aecf0
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float MxSoundManager::GetAttenuation(MxU32 p_volume)
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{
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// [library:audio] Convert DSOUND attenutation units to linear miniaudio volume
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if (p_volume == 0) {
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return 0.0f;
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}
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return ma_volume_db_to_linear((float) g_volumeAttenuation[p_volume - 1] / 100.0f);
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}
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// FUNCTION: LEGO1 0x100aed10
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void MxSoundManager::Pause()
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{
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AUTOLOCK(m_criticalSection);
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MxPresenter* presenter;
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MxPresenterListCursor cursor(m_presenters);
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while (cursor.Next(presenter)) {
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if (presenter->IsA("MxWavePresenter")) {
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((MxWavePresenter*) presenter)->Pause();
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}
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}
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}
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// FUNCTION: LEGO1 0x100aee10
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void MxSoundManager::Resume()
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{
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AUTOLOCK(m_criticalSection);
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MxPresenter* presenter;
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MxPresenterListCursor cursor(m_presenters);
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while (cursor.Next(presenter)) {
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if (presenter->IsA("MxWavePresenter")) {
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((MxWavePresenter*) presenter)->Resume();
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}
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}
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}
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