isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp
2025-07-23 13:21:39 -07:00

247 lines
5.8 KiB
C++

#include "mxsoundmanager.h"
#include "mxautolock.h"
#include "mxdsaction.h"
#include "mxmisc.h"
#include "mxomni.h"
#include "mxpresenter.h"
#include "mxticklemanager.h"
#include "mxticklethread.h"
#include "mxwavepresenter.h"
#include <SDL3/SDL_log.h>
DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c);
// GLOBAL LEGO1 0x10101420
MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058,
-2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058,
-2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473,
-1434, -1395, -1358, -1321, -1286, -1251, -1217, -1184, -1152, -1120, -1089, -1058,
-1029, -1000, -971, -943, -915, -888, -862, -836, -810, -785, -761, -736,
-713, -689, -666, -643, -621, -599, -577, -556, -535, -514, -494, -473,
-454, -434, -415, -395, -377, -358, -340, -321, -304, -286, -268, -251,
-234, -217, -200, -184, -168, -152, -136, -120, -104, -89, -74, -58,
-43, -29, -14, 0};
// FUNCTION: LEGO1 0x100ae740
// FUNCTION: BETA10 0x10132c70
MxSoundManager::MxSoundManager()
{
Init();
}
// FUNCTION: LEGO1 0x100ae7d0
// FUNCTION: BETA10 0x10132ce7
MxSoundManager::~MxSoundManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100ae830
// FUNCTION: BETA10 0x10132d59
void MxSoundManager::Init()
{
SDL_zero(m_engine);
m_stream = NULL;
}
// FUNCTION: LEGO1 0x100ae840
// FUNCTION: BETA10 0x10132d89
void MxSoundManager::Destroy(MxBool p_fromDestructor)
{
if (m_thread) {
m_thread->Terminate();
delete m_thread;
}
else {
TickleManager()->UnregisterClient(this);
}
ENTER(m_criticalSection);
if (m_stream) {
SDL_DestroyAudioStream(m_stream);
}
m_engine.Destroy(ma_engine_uninit);
Init();
m_criticalSection.Leave();
if (!p_fromDestructor) {
MxAudioManager::Destroy();
}
}
// FUNCTION: LEGO1 0x100ae8b0
// FUNCTION: BETA10 0x10132e94
MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
MxResult status = FAILURE;
MxBool locked = FALSE;
ma_engine_config engineConfig;
if (MxAudioManager::Create() != SUCCESS) {
goto done;
}
ENTER(m_criticalSection);
locked = TRUE;
engineConfig = ma_engine_config_init();
engineConfig.noDevice = MA_TRUE;
engineConfig.channels = MxOmni::IsSound3D() ? 2 : 1;
engineConfig.sampleRate = g_sampleRate;
if (m_engine.Init(ma_engine_init, &engineConfig) != MA_SUCCESS) {
goto done;
}
SDL_AudioSpec spec;
SDL_zero(spec);
spec.freq = ma_engine_get_sample_rate(m_engine);
spec.format = SDL_AUDIO_F32;
spec.channels = ma_engine_get_channels(m_engine);
if ((m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, &AudioStreamCallback, this)) !=
NULL) {
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(m_stream));
}
else {
SDL_LogError(
SDL_LOG_CATEGORY_APPLICATION,
"Failed to open default audio device for playback: %s",
SDL_GetError()
);
}
if (p_createThread) {
m_thread = new MxTickleThread(this, p_frequencyMS);
if (!m_thread || m_thread->Start(0, 0) != SUCCESS) {
goto done;
}
}
else {
TickleManager()->RegisterClient(this, p_frequencyMS);
}
status = SUCCESS;
done:
if (status != SUCCESS) {
Destroy();
}
if (locked) {
m_criticalSection.Leave();
}
return status;
}
void MxSoundManager::AudioStreamCallback(
void* p_userdata,
SDL_AudioStream* p_stream,
int p_additionalAmount,
int p_totalAmount
)
{
static vector<MxU8> g_buffer;
g_buffer.reserve(p_additionalAmount);
MxSoundManager* manager = (MxSoundManager*) p_userdata;
ma_uint32 bytesPerFrame = ma_get_bytes_per_frame(ma_format_f32, ma_engine_get_channels(manager->m_engine));
ma_uint32 bufferSizeInFrames = (ma_uint32) p_additionalAmount / bytesPerFrame;
ma_uint64 framesRead;
if (ma_engine_read_pcm_frames(manager->m_engine, g_buffer.data(), bufferSizeInFrames, &framesRead) == MA_SUCCESS) {
SDL_PutAudioStreamData(manager->m_stream, g_buffer.data(), framesRead * bytesPerFrame);
}
}
// FUNCTION: LEGO1 0x100aeab0
// FUNCTION: BETA10 0x101331e3
void MxSoundManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100aeac0
// FUNCTION: BETA10 0x10133203
void MxSoundManager::SetVolume(MxS32 p_volume)
{
MxAudioManager::SetVolume(p_volume);
ENTER(m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
((MxAudioPresenter*) presenter)->SetVolume(((MxAudioPresenter*) presenter)->GetVolume());
}
m_criticalSection.Leave();
}
// FUNCTION: LEGO1 0x100aebd0
// FUNCTION: BETA10 0x101332cf
MxPresenter* MxSoundManager::FindPresenter(const MxAtomId& p_atomId, MxU32 p_objectId)
{
AUTOLOCK(m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
if (presenter->GetAction()->GetAtomId() == p_atomId && presenter->GetAction()->GetObjectId() == p_objectId) {
return presenter;
}
}
return NULL;
}
// FUNCTION: LEGO1 0x100aecf0
float MxSoundManager::GetAttenuation(MxU32 p_volume)
{
// [library:audio] Convert DSOUND attenutation units to linear miniaudio volume
if (p_volume == 0) {
return 0.0f;
}
return ma_volume_db_to_linear((float) g_volumeAttenuation[p_volume - 1] / 100.0f);
}
// FUNCTION: LEGO1 0x100aed10
void MxSoundManager::Pause()
{
AUTOLOCK(m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
if (presenter->IsA("MxWavePresenter")) {
((MxWavePresenter*) presenter)->Pause();
}
}
}
// FUNCTION: LEGO1 0x100aee10
void MxSoundManager::Resume()
{
AUTOLOCK(m_criticalSection);
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
if (presenter->IsA("MxWavePresenter")) {
((MxWavePresenter*) presenter)->Resume();
}
}
}