#include "mxsoundmanager.h" #include "mxautolock.h" #include "mxdsaction.h" #include "mxmisc.h" #include "mxomni.h" #include "mxpresenter.h" #include "mxticklemanager.h" #include "mxticklethread.h" #include "mxwavepresenter.h" #include DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c); // GLOBAL LEGO1 0x10101420 MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058, -2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058, -2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473, -1434, -1395, -1358, -1321, -1286, -1251, -1217, -1184, -1152, -1120, -1089, -1058, -1029, -1000, -971, -943, -915, -888, -862, -836, -810, -785, -761, -736, -713, -689, -666, -643, -621, -599, -577, -556, -535, -514, -494, -473, -454, -434, -415, -395, -377, -358, -340, -321, -304, -286, -268, -251, -234, -217, -200, -184, -168, -152, -136, -120, -104, -89, -74, -58, -43, -29, -14, 0}; // FUNCTION: LEGO1 0x100ae740 // FUNCTION: BETA10 0x10132c70 MxSoundManager::MxSoundManager() { Init(); } // FUNCTION: LEGO1 0x100ae7d0 // FUNCTION: BETA10 0x10132ce7 MxSoundManager::~MxSoundManager() { Destroy(TRUE); } // FUNCTION: LEGO1 0x100ae830 // FUNCTION: BETA10 0x10132d59 void MxSoundManager::Init() { SDL_zero(m_engine); m_stream = NULL; } // FUNCTION: LEGO1 0x100ae840 // FUNCTION: BETA10 0x10132d89 void MxSoundManager::Destroy(MxBool p_fromDestructor) { if (m_thread) { m_thread->Terminate(); delete m_thread; } else { TickleManager()->UnregisterClient(this); } ENTER(m_criticalSection); if (m_stream) { SDL_DestroyAudioStream(m_stream); } m_engine.Destroy(ma_engine_uninit); Init(); m_criticalSection.Leave(); if (!p_fromDestructor) { MxAudioManager::Destroy(); } } // FUNCTION: LEGO1 0x100ae8b0 // FUNCTION: BETA10 0x10132e94 MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread) { MxResult status = FAILURE; MxBool locked = FALSE; ma_engine_config engineConfig; if (MxAudioManager::Create() != SUCCESS) { goto done; } ENTER(m_criticalSection); locked = TRUE; engineConfig = ma_engine_config_init(); engineConfig.noDevice = MA_TRUE; engineConfig.channels = MxOmni::IsSound3D() ? 2 : 1; engineConfig.sampleRate = g_sampleRate; if (m_engine.Init(ma_engine_init, &engineConfig) != MA_SUCCESS) { goto done; } SDL_AudioSpec spec; SDL_zero(spec); spec.freq = ma_engine_get_sample_rate(m_engine); spec.format = SDL_AUDIO_F32; spec.channels = ma_engine_get_channels(m_engine); if ((m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, &AudioStreamCallback, this)) != NULL) { SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(m_stream)); } else { SDL_LogError( SDL_LOG_CATEGORY_APPLICATION, "Failed to open default audio device for playback: %s", SDL_GetError() ); } if (p_createThread) { m_thread = new MxTickleThread(this, p_frequencyMS); if (!m_thread || m_thread->Start(0, 0) != SUCCESS) { goto done; } } else { TickleManager()->RegisterClient(this, p_frequencyMS); } status = SUCCESS; done: if (status != SUCCESS) { Destroy(); } if (locked) { m_criticalSection.Leave(); } return status; } void MxSoundManager::AudioStreamCallback( void* p_userdata, SDL_AudioStream* p_stream, int p_additionalAmount, int p_totalAmount ) { static vector g_buffer; g_buffer.reserve(p_additionalAmount); MxSoundManager* manager = (MxSoundManager*) p_userdata; ma_uint32 bytesPerFrame = ma_get_bytes_per_frame(ma_format_f32, ma_engine_get_channels(manager->m_engine)); ma_uint32 bufferSizeInFrames = (ma_uint32) p_additionalAmount / bytesPerFrame; ma_uint64 framesRead; if (ma_engine_read_pcm_frames(manager->m_engine, g_buffer.data(), bufferSizeInFrames, &framesRead) == MA_SUCCESS) { SDL_PutAudioStreamData(manager->m_stream, g_buffer.data(), framesRead * bytesPerFrame); } } // FUNCTION: LEGO1 0x100aeab0 // FUNCTION: BETA10 0x101331e3 void MxSoundManager::Destroy() { Destroy(FALSE); } // FUNCTION: LEGO1 0x100aeac0 // FUNCTION: BETA10 0x10133203 void MxSoundManager::SetVolume(MxS32 p_volume) { MxAudioManager::SetVolume(p_volume); ENTER(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { ((MxAudioPresenter*) presenter)->SetVolume(((MxAudioPresenter*) presenter)->GetVolume()); } m_criticalSection.Leave(); } // FUNCTION: LEGO1 0x100aebd0 // FUNCTION: BETA10 0x101332cf MxPresenter* MxSoundManager::FindPresenter(const MxAtomId& p_atomId, MxU32 p_objectId) { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->GetAction()->GetAtomId() == p_atomId && presenter->GetAction()->GetObjectId() == p_objectId) { return presenter; } } return NULL; } // FUNCTION: LEGO1 0x100aecf0 float MxSoundManager::GetAttenuation(MxU32 p_volume) { // [library:audio] Convert DSOUND attenutation units to linear miniaudio volume if (p_volume == 0) { return 0.0f; } return ma_volume_db_to_linear((float) g_volumeAttenuation[p_volume - 1] / 100.0f); } // FUNCTION: LEGO1 0x100aed10 void MxSoundManager::Pause() { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->IsA("MxWavePresenter")) { ((MxWavePresenter*) presenter)->Pause(); } } } // FUNCTION: LEGO1 0x100aee10 void MxSoundManager::Resume() { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->IsA("MxWavePresenter")) { ((MxWavePresenter*) presenter)->Resume(); } } }