isle-portable/extensions/include/extensions
Christian Semmler c760db50a9
Extract WorldStateSync from NetworkManager
Move world state synchronization logic (snapshots, events, entity
mutation routing) into a dedicated WorldStateSync class, reducing
NetworkManager from ~790 to ~420 lines.
2026-03-01 10:14:47 -08:00
..
multiplayer Extract WorldStateSync from NetworkManager 2026-03-01 10:14:47 -08:00
extensions.h Implement multiplayer MVP: WebSocket networking, remote player rendering, vehicle support 2026-02-28 12:00:01 -08:00
multiplayer.h Implement multiplayer world state sync for plants and buildings 2026-03-01 09:48:03 -08:00
siloader.h (SiLoader) Fix restoration of juke box state for HD music (#706) 2025-09-04 22:57:34 +00:00
textureloader.h (Web port) Improve loading UX for HD Textures (#648) 2025-07-25 23:08:55 +00:00