isle-portable/LEGO1/lego/legoomni/src/worlds
Anonymous Maarten b97aea42d2
Use SDL_KeyCode in LEGO1.dll (#51)
* Pass SDL_Keycode in LEGO1.dll

* ISLE.EXE: use iniparser for getting isle.mediaPath

* Use SDL_isdigit instead of isdigit

* clang-format

* hdPath is a better default for mediaPath

* Replaced a stray 'A' with SDLK_A

* Use SDL_Keycode to store the ogel cheat code
2024-12-29 18:56:47 +01:00
..
act3.cpp Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
elevatorbottom.cpp Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
gasstation.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
historybook.cpp Fix MxParam casts in Notify functions (#1188) 2024-12-03 15:51:03 -07:00
hospital.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
infocenter.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
infocenterdoor.cpp Fix MxParam casts in Notify functions (#1188) 2024-12-03 15:51:03 -07:00
isle.cpp SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269) 2024-12-24 07:50:37 -07:00
jukebox.cpp Fix MxParam casts in Notify functions (#1188) 2024-12-03 15:51:03 -07:00
legoact2.cpp Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
police.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
registrationbook.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
score.cpp Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00