isle-portable/LEGO1/lego/legoomni/src/worlds/gasstation.cpp
2025-07-20 09:25:06 -07:00

569 lines
14 KiB
C++

#include "gasstation.h"
#include "garage_actions.h"
#include "isle.h"
#include "islepathactor.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legomain.h"
#include "legoutils.h"
#include "misc.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxstillpresenter.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "radio.h"
#include "scripts.h"
#include <SDL3/SDL_stdinc.h>
DECOMP_SIZE_ASSERT(GasStation, 0x128)
DECOMP_SIZE_ASSERT(GasStationState, 0x24)
// GLOBAL: LEGO1 0x100f0160
MxS32 g_animationSkipCounterGasStation = 3;
// GLOBAL: LEGO1 0x100f0164
MxBool g_trackLedEnabled = FALSE;
// FUNCTION: LEGO1 0x100046a0
GasStation::GasStation()
{
m_currentActorId = LegoActor::c_none;
m_state = NULL;
m_destLocation = LegoGameState::e_undefined;
m_trackLedBitmap = NULL;
m_waitingState = e_finished;
m_waiting = FALSE;
m_setWithCurrentAction = 0;
m_lastIdleAnimation = 0;
m_flashingLeds = FALSE;
m_trackLedTimer = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x100048c0
GasStation::~GasStation()
{
InputManager()->UnRegister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
g_animationSkipCounterGasStation = 3;
}
// FUNCTION: LEGO1 0x10004990
// FUNCTION: BETA10 0x100286c0
MxResult GasStation::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
InputManager()->SetCamera(NULL);
m_state = (GasStationState*) GameState()->GetState("GasStationState");
if (!m_state) {
m_state = (GasStationState*) GameState()->CreateState("GasStationState");
m_state->m_state = GasStationState::e_newState;
}
else if (m_state->m_state == GasStationState::e_unknown4) {
m_state->m_state = GasStationState::e_unknown4;
}
else {
m_state->m_state = GasStationState::e_unknown3;
}
GameState()->m_currentArea = LegoGameState::e_garage;
GameState()->StopArea(LegoGameState::e_previousArea);
InputManager()->Register(this);
SetIsWorldActive(FALSE);
return result;
}
// FUNCTION: LEGO1 0x10004a60
// FUNCTION: BETA10 0x10028883
MxLong GasStation::Notify(MxParam& p_param)
{
MxNotificationParam& param = (MxNotificationParam&) p_param;
MxResult result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (param.GetNotification()) {
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationKeyPress:
result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey());
break;
case c_notificationButtonDown:
result = HandleButtonDown(((LegoControlManagerNotificationParam&) p_param));
break;
case c_notificationControl:
result = HandleControl((LegoControlManagerNotificationParam&) p_param);
break;
case c_notificationTransitioned:
assert(m_destLocation != LegoGameState::e_undefined);
GameState()->SwitchArea(m_destLocation);
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10004b30
// FUNCTION: BETA10 0x10028a5e
void GasStation::ReadyWorld()
{
PlayMusic(JukeboxScript::c_JBMusic2);
m_trackLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "TrackLed_Bitmap");
m_currentActorId = UserActor()->GetActorId();
switch (m_currentActorId) {
case LegoActor::c_pepper:
switch (m_state->m_pepperAction) {
case 0:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs002nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 1:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs003nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 2:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs004nu_RunAnim);
m_setWithCurrentAction = 1;
break;
default:
m_state->m_state = GasStationState::e_explainQuest;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
}
if (m_state->m_pepperAction < 5) {
m_state->m_pepperAction++;
}
break;
case LegoActor::c_mama:
switch (m_state->m_mamaAction) {
case 0:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs006nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 1:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs007nu_RunAnim);
m_setWithCurrentAction = 1;
break;
default:
m_state->m_state = GasStationState::e_explainQuest;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
}
if (m_state->m_mamaAction < 5) {
m_state->m_mamaAction++;
}
break;
case LegoActor::c_nick:
switch (m_state->m_nickAction) {
case 0:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs009nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 1:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs010nu_RunAnim);
m_setWithCurrentAction = 1;
break;
default:
m_state->m_state = GasStationState::e_explainQuest;
PlayAction(GarageScript::c_wgs008nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
}
if (m_state->m_nickAction < 5) {
m_state->m_nickAction++;
}
break;
case LegoActor::c_papa:
switch (m_state->m_papaAction) {
case 0:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs012nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 1:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs014nu_RunAnim);
m_setWithCurrentAction = 1;
break;
default:
m_state->m_state = GasStationState::e_explainQuest;
PlayAction(GarageScript::c_wgs017nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
}
if (m_state->m_papaAction < 5) {
m_state->m_papaAction++;
}
break;
case LegoActor::c_laura:
switch (m_state->m_lauraAction) {
case 0:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs020nu_RunAnim);
m_setWithCurrentAction = 1;
break;
case 1:
m_state->m_state = GasStationState::e_introduction;
PlayAction(GarageScript::c_wgs021nu_RunAnim);
m_setWithCurrentAction = 1;
break;
default:
m_state->m_state = GasStationState::e_explainQuest;
PlayAction(GarageScript::c_wgs022nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
}
if (m_state->m_lauraAction < 5) {
m_state->m_lauraAction++;
}
break;
default:
break;
}
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
// FUNCTION: LEGO1 0x10005590
// FUNCTION: BETA10 0x10029e30
inline void GasStation::PlayAction(GarageScript::Script p_objectId)
{
MxDSAction action;
action.SetAtomId(*g_garageScript);
action.SetObjectId(p_objectId);
BackgroundAudioManager()->LowerVolume();
Start(&action);
m_state->PlayAction(p_objectId);
}
// FUNCTION: BETA10 0x10029f00
inline void GasStation::StopAction(GarageScript::Script p_objectId)
{
if (p_objectId != GarageScript::c_noneGarage) {
InvokeAction(Extra::e_stop, *g_garageScript, p_objectId, NULL);
BackgroundAudioManager()->RaiseVolume();
m_state->StopAction(p_objectId);
}
}
// FUNCTION: LEGO1 0x10005660
MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
{
MxLong result = m_radio.Notify(p_param);
if (result == 0) {
MxDSAction* action = p_param.GetAction();
if (action->GetAtomId() == m_atomId && action->GetObjectId()) {
m_state->StopAction((GarageScript::Script) action->GetObjectId());
m_setWithCurrentAction = 0;
switch (m_state->m_state) {
case GasStationState::e_introduction:
g_animationSkipCounterGasStation = 0;
m_state->m_state = GasStationState::e_explainQuest;
m_flashingLeds = TRUE;
PlayAction(GarageScript::c_wgs023nu_RunAnim);
m_setWithCurrentAction = 1;
m_waitingState = e_start;
break;
case GasStationState::e_explainQuest:
g_animationSkipCounterGasStation = 0;
m_flashingLeds = TRUE;
if (m_waitingState == e_canceled) {
m_state->m_state = GasStationState::e_afterAcceptingQuest;
PlayAction(GarageScript::c_wgs029nu_RunAnim);
m_setWithCurrentAction = 1;
}
else {
m_state->m_state = GasStationState::e_waitAcceptingQuest;
m_waiting = TRUE;
}
break;
case GasStationState::e_afterAcceptingQuest:
m_state->m_state = GasStationState::e_beforeExitingForQuest;
((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_transitionToTowtrack;
m_destLocation = LegoGameState::e_garageExited;
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
result = 1;
}
}
return result;
}
// FUNCTION: LEGO1 0x10005920
MxLong GasStation::HandleKeyPress(SDL_Keycode p_key)
{
if (p_key == SDLK_SPACE && g_animationSkipCounterGasStation == 0 && m_setWithCurrentAction != 0) {
m_state->StopActions();
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x10005960
// FUNCTION: BETA10 0x10029319
MxLong GasStation::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
{
if (m_waitingState == e_start || m_waitingState == e_started) {
LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
if (roi != NULL) {
if (!SDL_strncasecmp(roi->GetName(), "capdb", 5) || !SDL_strncasecmp(roi->GetName(), "*capdb", 6)) {
m_waitingState = e_canceled;
m_waiting = FALSE;
if (m_state->m_state == GasStationState::e_waitAcceptingQuest) {
m_state->m_state = GasStationState::e_afterAcceptingQuest;
PlayAction(GarageScript::c_wgs029nu_RunAnim);
m_setWithCurrentAction = 1;
}
else {
StopAction(GarageScript::c_wgs023nu_RunAnim);
}
return 1;
}
}
}
return 0;
}
// FUNCTION: LEGO1 0x10005b20
// FUNCTION: BETA10 0x10029445
MxLong GasStation::HandleControl(LegoControlManagerNotificationParam& p_param)
{
if (p_param.m_enabledChild == 1) {
MxDSAction action;
switch (p_param.m_clickedObjectId) {
case GarageScript::c_LeftArrow_Ctl:
case GarageScript::c_RightArrow_Ctl:
m_state->m_state = GasStationState::e_unknown0;
m_destLocation = LegoGameState::Area::e_garadoor;
m_state->StopActions();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case GarageScript::c_Info_Ctl:
m_state->m_state = GasStationState::e_unknown0;
m_destLocation = LegoGameState::Area::e_infomain;
m_state->StopActions();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case GarageScript::c_Buggy_Ctl:
m_state->m_state = GasStationState::e_unknown0;
m_destLocation = LegoGameState::Area::e_dunecarbuild;
m_state->StopActions();
m_radio.Stop();
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
}
return 1;
}
// FUNCTION: LEGO1 0x10005c40
// FUNCTION: BETA10 0x10029551
void GasStation::Enable(MxBool p_enable)
{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
InputManager()->SetCamera(NULL);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x10005c90
// FUNCTION: BETA10 0x100295c6
MxResult GasStation::Tickle()
{
if (!m_worldStarted) {
LegoWorld::Tickle();
return SUCCESS;
}
if (g_animationSkipCounterGasStation != 0) {
g_animationSkipCounterGasStation--;
}
MxLong time = Timer()->GetTime();
if (m_waiting) {
if (time - m_lastIdleAnimation > 15000) {
m_lastIdleAnimation = time;
if (m_waitingState == e_start) {
m_waitingState = e_started;
}
else if (m_waitingState != e_finished) {
m_waitingState = e_finished;
MxDSAction action;
m_state->m_state = GasStationState::e_cancelQuest;
PlayAction(GarageScript::c_wgs031nu_RunAnim);
m_setWithCurrentAction = 1;
}
}
}
if (m_flashingLeds) {
if (time - m_trackLedTimer > 300) {
m_trackLedTimer = time;
g_trackLedEnabled = !g_trackLedEnabled;
m_trackLedBitmap->Enable(g_trackLedEnabled);
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10005e70
MxBool GasStation::Escape()
{
m_radio.Stop();
m_state->StopActions();
m_state->m_state = GasStationState::e_unknown0;
m_destLocation = LegoGameState::Area::e_infomain;
return TRUE;
}
// FUNCTION: LEGO1 0x10005eb0
// FUNCTION: BETA10 0x100296b8
GasStationState::GasStationState()
{
m_pepperAction = 0;
m_mamaAction = 0;
m_papaAction = 0;
m_nickAction = 0;
m_lauraAction = 0;
memset(m_actions, GarageScript::c_noneGarage, sizeof(m_actions));
}
// FUNCTION: LEGO1 0x10006300
// FUNCTION: BETA10 0x10029754
MxResult GasStationState::Serialize(LegoStorage* p_storage)
{
LegoState::Serialize(p_storage);
if (p_storage->IsWriteMode()) {
p_storage->WriteS16(m_pepperAction);
p_storage->WriteS16(m_mamaAction);
p_storage->WriteS16(m_papaAction);
p_storage->WriteS16(m_nickAction);
p_storage->WriteS16(m_lauraAction);
}
else if (p_storage->IsReadMode()) {
p_storage->ReadS16(m_pepperAction);
p_storage->ReadS16(m_mamaAction);
p_storage->ReadS16(m_papaAction);
p_storage->ReadS16(m_nickAction);
p_storage->ReadS16(m_lauraAction);
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10006430
void GasStationState::PlayAction(GarageScript::Script p_objectId)
{
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) {
if (m_actions[i] == GarageScript::c_noneGarage) {
m_actions[i] = p_objectId;
return;
}
}
}
// FUNCTION: LEGO1 0x10006460
void GasStationState::StopAction(GarageScript::Script p_objectId)
{
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) {
if (m_actions[i] == p_objectId) {
m_actions[i] = GarageScript::c_noneGarage;
return;
}
}
}
// FUNCTION: LEGO1 0x10006490
void GasStationState::StopActions()
{
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) {
if (m_actions[i] != GarageScript::c_noneGarage) {
InvokeAction(Extra::e_stop, *g_garageScript, m_actions[i], NULL);
m_actions[i] = GarageScript::c_noneGarage;
}
}
BackgroundAudioManager()->RaiseVolume();
}