#include "gasstation.h" #include "garage_actions.h" #include "isle.h" #include "islepathactor.h" #include "jukebox.h" #include "jukebox_actions.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legomain.h" #include "legoutils.h" #include "misc.h" #include "mxactionnotificationparam.h" #include "mxbackgroundaudiomanager.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxstillpresenter.h" #include "mxticklemanager.h" #include "mxtimer.h" #include "mxtransitionmanager.h" #include "radio.h" #include "scripts.h" #include DECOMP_SIZE_ASSERT(GasStation, 0x128) DECOMP_SIZE_ASSERT(GasStationState, 0x24) // GLOBAL: LEGO1 0x100f0160 MxS32 g_animationSkipCounterGasStation = 3; // GLOBAL: LEGO1 0x100f0164 MxBool g_trackLedEnabled = FALSE; // FUNCTION: LEGO1 0x100046a0 GasStation::GasStation() { m_currentActorId = LegoActor::c_none; m_state = NULL; m_destLocation = LegoGameState::e_undefined; m_trackLedBitmap = NULL; m_waitingState = e_finished; m_waiting = FALSE; m_setWithCurrentAction = 0; m_lastIdleAnimation = 0; m_flashingLeds = FALSE; m_trackLedTimer = 0; NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x100048c0 GasStation::~GasStation() { InputManager()->UnRegister(this); if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); TickleManager()->UnregisterClient(this); NotificationManager()->Unregister(this); g_animationSkipCounterGasStation = 3; } // FUNCTION: LEGO1 0x10004990 // FUNCTION: BETA10 0x100286c0 MxResult GasStation::Create(MxDSAction& p_dsAction) { MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } InputManager()->SetCamera(NULL); m_state = (GasStationState*) GameState()->GetState("GasStationState"); if (!m_state) { m_state = (GasStationState*) GameState()->CreateState("GasStationState"); m_state->m_state = GasStationState::e_newState; } else if (m_state->m_state == GasStationState::e_unknown4) { m_state->m_state = GasStationState::e_unknown4; } else { m_state->m_state = GasStationState::e_unknown3; } GameState()->m_currentArea = LegoGameState::e_garage; GameState()->StopArea(LegoGameState::e_previousArea); InputManager()->Register(this); SetIsWorldActive(FALSE); return result; } // FUNCTION: LEGO1 0x10004a60 // FUNCTION: BETA10 0x10028883 MxLong GasStation::Notify(MxParam& p_param) { MxNotificationParam& param = (MxNotificationParam&) p_param; MxResult result = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (param.GetNotification()) { case c_notificationEndAction: result = HandleEndAction((MxEndActionNotificationParam&) p_param); break; case c_notificationKeyPress: result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey()); break; case c_notificationButtonDown: result = HandleButtonDown(((LegoControlManagerNotificationParam&) p_param)); break; case c_notificationControl: result = HandleControl((LegoControlManagerNotificationParam&) p_param); break; case c_notificationTransitioned: assert(m_destLocation != LegoGameState::e_undefined); GameState()->SwitchArea(m_destLocation); break; } } return result; } // FUNCTION: LEGO1 0x10004b30 // FUNCTION: BETA10 0x10028a5e void GasStation::ReadyWorld() { PlayMusic(JukeboxScript::c_JBMusic2); m_trackLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "TrackLed_Bitmap"); m_currentActorId = UserActor()->GetActorId(); switch (m_currentActorId) { case LegoActor::c_pepper: switch (m_state->m_pepperAction) { case 0: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs002nu_RunAnim); m_setWithCurrentAction = 1; break; case 1: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs003nu_RunAnim); m_setWithCurrentAction = 1; break; case 2: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs004nu_RunAnim); m_setWithCurrentAction = 1; break; default: m_state->m_state = GasStationState::e_explainQuest; PlayAction(GarageScript::c_wgs008nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; } if (m_state->m_pepperAction < 5) { m_state->m_pepperAction++; } break; case LegoActor::c_mama: switch (m_state->m_mamaAction) { case 0: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs006nu_RunAnim); m_setWithCurrentAction = 1; break; case 1: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs007nu_RunAnim); m_setWithCurrentAction = 1; break; default: m_state->m_state = GasStationState::e_explainQuest; PlayAction(GarageScript::c_wgs008nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; } if (m_state->m_mamaAction < 5) { m_state->m_mamaAction++; } break; case LegoActor::c_nick: switch (m_state->m_nickAction) { case 0: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs009nu_RunAnim); m_setWithCurrentAction = 1; break; case 1: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs010nu_RunAnim); m_setWithCurrentAction = 1; break; default: m_state->m_state = GasStationState::e_explainQuest; PlayAction(GarageScript::c_wgs008nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; } if (m_state->m_nickAction < 5) { m_state->m_nickAction++; } break; case LegoActor::c_papa: switch (m_state->m_papaAction) { case 0: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs012nu_RunAnim); m_setWithCurrentAction = 1; break; case 1: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs014nu_RunAnim); m_setWithCurrentAction = 1; break; default: m_state->m_state = GasStationState::e_explainQuest; PlayAction(GarageScript::c_wgs017nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; } if (m_state->m_papaAction < 5) { m_state->m_papaAction++; } break; case LegoActor::c_laura: switch (m_state->m_lauraAction) { case 0: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs020nu_RunAnim); m_setWithCurrentAction = 1; break; case 1: m_state->m_state = GasStationState::e_introduction; PlayAction(GarageScript::c_wgs021nu_RunAnim); m_setWithCurrentAction = 1; break; default: m_state->m_state = GasStationState::e_explainQuest; PlayAction(GarageScript::c_wgs022nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; } if (m_state->m_lauraAction < 5) { m_state->m_lauraAction++; } break; default: break; } Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); } // FUNCTION: LEGO1 0x10005590 // FUNCTION: BETA10 0x10029e30 inline void GasStation::PlayAction(GarageScript::Script p_objectId) { MxDSAction action; action.SetAtomId(*g_garageScript); action.SetObjectId(p_objectId); BackgroundAudioManager()->LowerVolume(); Start(&action); m_state->PlayAction(p_objectId); } // FUNCTION: BETA10 0x10029f00 inline void GasStation::StopAction(GarageScript::Script p_objectId) { if (p_objectId != GarageScript::c_noneGarage) { InvokeAction(Extra::e_stop, *g_garageScript, p_objectId, NULL); BackgroundAudioManager()->RaiseVolume(); m_state->StopAction(p_objectId); } } // FUNCTION: LEGO1 0x10005660 MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param) { MxLong result = m_radio.Notify(p_param); if (result == 0) { MxDSAction* action = p_param.GetAction(); if (action->GetAtomId() == m_atomId && action->GetObjectId()) { m_state->StopAction((GarageScript::Script) action->GetObjectId()); m_setWithCurrentAction = 0; switch (m_state->m_state) { case GasStationState::e_introduction: g_animationSkipCounterGasStation = 0; m_state->m_state = GasStationState::e_explainQuest; m_flashingLeds = TRUE; PlayAction(GarageScript::c_wgs023nu_RunAnim); m_setWithCurrentAction = 1; m_waitingState = e_start; break; case GasStationState::e_explainQuest: g_animationSkipCounterGasStation = 0; m_flashingLeds = TRUE; if (m_waitingState == e_canceled) { m_state->m_state = GasStationState::e_afterAcceptingQuest; PlayAction(GarageScript::c_wgs029nu_RunAnim); m_setWithCurrentAction = 1; } else { m_state->m_state = GasStationState::e_waitAcceptingQuest; m_waiting = TRUE; } break; case GasStationState::e_afterAcceptingQuest: m_state->m_state = GasStationState::e_beforeExitingForQuest; ((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_transitionToTowtrack; m_destLocation = LegoGameState::e_garageExited; m_radio.Stop(); BackgroundAudioManager()->Stop(); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; } result = 1; } } return result; } // FUNCTION: LEGO1 0x10005920 MxLong GasStation::HandleKeyPress(SDL_Keycode p_key) { if (p_key == SDLK_SPACE && g_animationSkipCounterGasStation == 0 && m_setWithCurrentAction != 0) { m_state->StopActions(); return 1; } return 0; } // FUNCTION: LEGO1 0x10005960 // FUNCTION: BETA10 0x10029319 MxLong GasStation::HandleButtonDown(LegoControlManagerNotificationParam& p_param) { if (m_waitingState == e_start || m_waitingState == e_started) { LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY()); if (roi != NULL) { if (!SDL_strncasecmp(roi->GetName(), "capdb", 5) || !SDL_strncasecmp(roi->GetName(), "*capdb", 6)) { m_waitingState = e_canceled; m_waiting = FALSE; if (m_state->m_state == GasStationState::e_waitAcceptingQuest) { m_state->m_state = GasStationState::e_afterAcceptingQuest; PlayAction(GarageScript::c_wgs029nu_RunAnim); m_setWithCurrentAction = 1; } else { StopAction(GarageScript::c_wgs023nu_RunAnim); } return 1; } } } return 0; } // FUNCTION: LEGO1 0x10005b20 // FUNCTION: BETA10 0x10029445 MxLong GasStation::HandleControl(LegoControlManagerNotificationParam& p_param) { if (p_param.m_enabledChild == 1) { MxDSAction action; switch (p_param.m_clickedObjectId) { case GarageScript::c_LeftArrow_Ctl: case GarageScript::c_RightArrow_Ctl: m_state->m_state = GasStationState::e_unknown0; m_destLocation = LegoGameState::Area::e_garadoor; m_state->StopActions(); m_radio.Stop(); BackgroundAudioManager()->Stop(); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; case GarageScript::c_Info_Ctl: m_state->m_state = GasStationState::e_unknown0; m_destLocation = LegoGameState::Area::e_infomain; m_state->StopActions(); m_radio.Stop(); BackgroundAudioManager()->Stop(); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; case GarageScript::c_Buggy_Ctl: m_state->m_state = GasStationState::e_unknown0; m_destLocation = LegoGameState::Area::e_dunecarbuild; m_state->StopActions(); m_radio.Stop(); BackgroundAudioManager()->Stop(); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; } } return 1; } // FUNCTION: LEGO1 0x10005c40 // FUNCTION: BETA10 0x10029551 void GasStation::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); InputManager()->SetCamera(NULL); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // FUNCTION: LEGO1 0x10005c90 // FUNCTION: BETA10 0x100295c6 MxResult GasStation::Tickle() { if (!m_worldStarted) { LegoWorld::Tickle(); return SUCCESS; } if (g_animationSkipCounterGasStation != 0) { g_animationSkipCounterGasStation--; } MxLong time = Timer()->GetTime(); if (m_waiting) { if (time - m_lastIdleAnimation > 15000) { m_lastIdleAnimation = time; if (m_waitingState == e_start) { m_waitingState = e_started; } else if (m_waitingState != e_finished) { m_waitingState = e_finished; MxDSAction action; m_state->m_state = GasStationState::e_cancelQuest; PlayAction(GarageScript::c_wgs031nu_RunAnim); m_setWithCurrentAction = 1; } } } if (m_flashingLeds) { if (time - m_trackLedTimer > 300) { m_trackLedTimer = time; g_trackLedEnabled = !g_trackLedEnabled; m_trackLedBitmap->Enable(g_trackLedEnabled); } } return SUCCESS; } // FUNCTION: LEGO1 0x10005e70 MxBool GasStation::Escape() { m_radio.Stop(); m_state->StopActions(); m_state->m_state = GasStationState::e_unknown0; m_destLocation = LegoGameState::Area::e_infomain; return TRUE; } // FUNCTION: LEGO1 0x10005eb0 // FUNCTION: BETA10 0x100296b8 GasStationState::GasStationState() { m_pepperAction = 0; m_mamaAction = 0; m_papaAction = 0; m_nickAction = 0; m_lauraAction = 0; memset(m_actions, GarageScript::c_noneGarage, sizeof(m_actions)); } // FUNCTION: LEGO1 0x10006300 // FUNCTION: BETA10 0x10029754 MxResult GasStationState::Serialize(LegoStorage* p_storage) { LegoState::Serialize(p_storage); if (p_storage->IsWriteMode()) { p_storage->WriteS16(m_pepperAction); p_storage->WriteS16(m_mamaAction); p_storage->WriteS16(m_papaAction); p_storage->WriteS16(m_nickAction); p_storage->WriteS16(m_lauraAction); } else if (p_storage->IsReadMode()) { p_storage->ReadS16(m_pepperAction); p_storage->ReadS16(m_mamaAction); p_storage->ReadS16(m_papaAction); p_storage->ReadS16(m_nickAction); p_storage->ReadS16(m_lauraAction); } return SUCCESS; } // FUNCTION: LEGO1 0x10006430 void GasStationState::PlayAction(GarageScript::Script p_objectId) { for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) { if (m_actions[i] == GarageScript::c_noneGarage) { m_actions[i] = p_objectId; return; } } } // FUNCTION: LEGO1 0x10006460 void GasStationState::StopAction(GarageScript::Script p_objectId) { for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) { if (m_actions[i] == p_objectId) { m_actions[i] = GarageScript::c_noneGarage; return; } } } // FUNCTION: LEGO1 0x10006490 void GasStationState::StopActions() { for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_actions); i++) { if (m_actions[i] != GarageScript::c_noneGarage) { InvokeAction(Extra::e_stop, *g_garageScript, m_actions[i], NULL); m_actions[i] = GarageScript::c_noneGarage; } } BackgroundAudioManager()->RaiseVolume(); }