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Camera animations compute high listener velocities via CalculateWorldVelocity, and miniaudio's default Doppler factor of 1.0 shifts the pitch/speed of all spatialized sounds accordingly. Disable Doppler on sounds created by the multiplayer AudioPlayer using a friend class to access LegoCacheSound's private ma_sound handle. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| lego | ||
| modeldb | ||
| mxdirectx | ||
| mxgeometry | ||
| mxstl | ||
| omni | ||
| realtime | ||
| res | ||
| tgl | ||
| viewmanager | ||
| cursor.h | ||
| define.cpp | ||
| define.h | ||
| lego1_export.h | ||
| lego1_pch.h | ||
| library_msvc.h | ||
| library_smack.h | ||
| library_smartheap.h | ||
| main.cpp | ||