isle-portable/ISLE
VoxelTek 84bd0a1a87
Rework of isle-config, add resolution adjustment and max framerate settings (#608)
* Add resolution adjustment, framerate limit, etc

- isle-config has been reworked to be a smaller, more organised window
- resolution adjustment has now been added to isle-config, so that the resolution on windowed game start can be set
- max framerate setting added to isle-config
- higher-quality options disabled in isle-config if computer has too little RAM (unlikely)

* Make clang-format happy

* Switch to MxS32, move variable declaration to end

* Adjust sizing of resolution spinboxes

* Add full screen video mode

When full screen is enabled, the game goes full-screen, and the screen resolution changes.

* Rework to add Exclusive Fullscreen option.

* Remove comment

* Raise max LoD value to 60

* Fix tab order

* Simplify code
2025-07-16 02:29:45 +00:00
..
3ds Implement real transition for 3DS (#538) 2025-07-06 15:00:39 +00:00
emscripten (Web port) Pass vibration milliseconds into device haptics 2025-07-15 17:18:54 -07:00
ios Add iOS Port (#566) 2025-07-10 08:34:52 +02:00
res New 3DS banner sound, move 3DS data to packaging (#605) 2025-07-14 20:37:44 +02:00
xbox_one_series Add Xbox One/Series X|S port (#526) 2025-07-06 07:28:00 -07:00
isleapp.cpp Rework of isle-config, add resolution adjustment and max framerate settings (#608) 2025-07-16 02:29:45 +00:00
isleapp.h Rework of isle-config, add resolution adjustment and max framerate settings (#608) 2025-07-16 02:29:45 +00:00
isledebug.cpp 3DS Port (#450) 2025-07-01 02:43:10 +00:00
isledebug.h Add IDirect3DRMMiniwinDevice interface (#267) 2025-06-09 16:34:37 +00:00
islefiles.cpp Check for files (#352) 2025-06-21 00:45:21 +02:00
library_msvc.h Add more annotations to ISLE (#990) 2024-06-05 12:31:23 +02:00
library_smartheap.h Small update to datacmp and roadmap (#1048) 2024-06-28 14:58:35 -07:00