mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-16 20:31:16 +00:00
218 lines
5.1 KiB
JSON
218 lines
5.1 KiB
JSON
[
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"SDL_AcquireGPUCommandBuffer",
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"SDL_AddEventWatch",
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"SDL_AddTimer",
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"SDL_BeginGPUCopyPass",
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"SDL_BeginGPURenderPass",
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"SDL_BindGPUFragmentSamplers",
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"SDL_BindGPUGraphicsPipeline",
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"SDL_BindGPUIndexBuffer",
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"SDL_BindGPUVertexBuffers",
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"SDL_BlitGPUTexture",
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"SDL_BlitSurface",
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"SDL_BlitSurfaceScaled",
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"SDL_CancelGPUCommandBuffer",
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"SDL_ClaimWindowForGPUDevice",
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"SDL_CloseGamepad",
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"SDL_CloseHaptic",
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"SDL_CloseIO",
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"SDL_ConvertSurface",
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"SDL_CreateDirectory",
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"SDL_CreateGPUBuffer",
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"SDL_CreateGPUDevice",
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"SDL_CreateGPUGraphicsPipeline",
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"SDL_CreateGPUSampler",
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"SDL_CreateGPUShader",
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"SDL_CreateGPUTexture",
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"SDL_CreateGPUTransferBuffer",
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"SDL_CreateMutex",
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"SDL_CreatePalette",
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"SDL_CreateProcess",
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"SDL_CreateProperties",
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"SDL_CreateRenderer",
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"SDL_CreateSemaphore",
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"SDL_CreateSurface",
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"SDL_CreateSurfaceFrom",
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"SDL_CreateSystemCursor",
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"SDL_CreateTexture",
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"SDL_CreateThreadWithPropertiesRuntime",
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"SDL_CreateWindowWithProperties",
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"SDL_Delay",
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"SDL_DestroyAudioStream",
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"SDL_DestroyGPUDevice",
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"SDL_DestroyMutex",
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"SDL_DestroyPalette",
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"SDL_DestroyProperties",
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"SDL_DestroyRenderer",
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"SDL_DestroySemaphore",
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"SDL_DestroySurface",
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"SDL_DestroyTexture",
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"SDL_DestroyWindow",
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"SDL_DownloadFromGPUTexture",
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"SDL_DrawGPUIndexedPrimitives",
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"SDL_EndGPUCopyPass",
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"SDL_EndGPURenderPass",
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"SDL_EnterAppMainCallbacks",
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"SDL_FillSurfaceRect",
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"SDL_GL_CreateContext",
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"SDL_GL_DestroyContext",
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"SDL_GL_ExtensionSupported",
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"SDL_GL_GetProcAddress",
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"SDL_GL_MakeCurrent",
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"SDL_GL_ResetAttributes",
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"SDL_GL_SetAttribute",
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"SDL_GL_SwapWindow",
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"SDL_GetAudioStreamDevice",
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"SDL_GetBasePath",
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"SDL_GetClosestFullscreenDisplayMode",
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"SDL_GetCurrentDisplayMode",
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"SDL_GetCurrentVideoDriver",
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"SDL_GetDisplayForWindow",
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"SDL_GetError",
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"SDL_GetFullscreenDisplayModes",
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"SDL_GetGPUShaderFormats",
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"SDL_GetGPUSwapchainTextureFormat",
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"SDL_GetGamepadAxis",
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"SDL_GetGamepadJoystick",
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"SDL_GetHapticID",
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"SDL_GetHaptics",
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"SDL_GetIOSize",
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"SDL_GetIOStatus",
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"SDL_GetJoystickNameForID",
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"SDL_GetKeyboardState",
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"SDL_GetMouseState",
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"SDL_GetPathInfo",
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"SDL_GetPerformanceCounter",
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"SDL_GetPerformanceFrequency",
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"SDL_GetPixelFormatDetails",
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"SDL_GetPixelFormatForMasks",
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"SDL_GetPixelFormatName",
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"SDL_GetPointerProperty",
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"SDL_GetPrefPath",
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"SDL_GetPrimaryDisplay",
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"SDL_GetRGBA",
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"SDL_GetRevision",
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"SDL_GetSystemRAM",
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"SDL_GetTicks",
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"SDL_GetTicksNS",
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"SDL_GetUserFolder",
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"SDL_GetVersion",
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"SDL_GetWindowFlags",
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"SDL_GetWindowProperties",
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"SDL_GetWindowSize",
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"SDL_GetWindowSizeInPixels",
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"SDL_GlobDirectory",
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"SDL_HasMMX",
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"SDL_HasNEON",
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"SDL_HasSSE2",
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"SDL_HideCursor",
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"SDL_IOFromFile",
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"SDL_IOFromMem",
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"SDL_Init",
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"SDL_InitHapticRumble",
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"SDL_LoadBMP",
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"SDL_LoadBMP_IO",
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"SDL_LoadFile",
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"SDL_LockMutex",
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"SDL_LockSurface",
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"SDL_LogError",
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"SDL_LogMessageV",
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"SDL_MapGPUTransferBuffer",
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"SDL_MapRGB",
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"SDL_MapRGBA",
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"SDL_OpenAudioDeviceStream",
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"SDL_OpenGamepad",
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"SDL_OpenHaptic",
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"SDL_OpenHapticFromJoystick",
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"SDL_OpenHapticFromMouse",
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"SDL_PlayHapticRumble",
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"SDL_PushEvent",
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"SDL_PushGPUFragmentUniformData",
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"SDL_PushGPUVertexUniformData",
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"SDL_PutAudioStreamData",
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"SDL_Quit",
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"SDL_RaiseWindow",
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"SDL_ReadIO",
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"SDL_RegisterEvents",
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"SDL_ReleaseGPUBuffer",
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"SDL_ReleaseGPUFence",
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"SDL_ReleaseGPUGraphicsPipeline",
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"SDL_ReleaseGPUSampler",
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"SDL_ReleaseGPUShader",
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"SDL_ReleaseGPUTexture",
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"SDL_ReleaseGPUTransferBuffer",
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"SDL_ReleaseWindowFromGPUDevice",
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"SDL_RemovePath",
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"SDL_RemoveTimer",
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"SDL_RenamePath",
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"SDL_RenderPresent",
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"SDL_RenderTexture",
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"SDL_ReportAssertion",
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"SDL_ResumeAudioDevice",
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"SDL_RumbleGamepad",
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"SDL_RunApp",
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"SDL_SeekIO",
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"SDL_SetBooleanProperty",
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"SDL_SetCursor",
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"SDL_SetError",
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"SDL_SetGPUScissor",
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"SDL_SetHint",
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"SDL_SetNumberProperty",
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"SDL_SetPaletteColors",
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"SDL_SetPointerProperty",
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"SDL_SetStringProperty",
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"SDL_SetSurfaceColorKey",
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"SDL_SetSurfacePalette",
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"SDL_SetWindowBordered",
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"SDL_SetWindowFullscreen",
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"SDL_SetWindowFullscreenMode",
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"SDL_SetWindowIcon",
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"SDL_SetWindowPosition",
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"SDL_SetWindowResizable",
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"SDL_SetWindowSize",
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"SDL_SetWindowTitle",
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"SDL_ShowCursor",
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"SDL_ShowSimpleMessageBox",
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"SDL_SignalSemaphore",
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"SDL_SubmitGPUCommandBuffer",
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"SDL_SubmitGPUCommandBufferAndAcquireFence",
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"SDL_TellIO",
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"SDL_UnlockMutex",
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"SDL_UnlockSurface",
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"SDL_UnmapGPUTransferBuffer",
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"SDL_UpdateTexture",
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"SDL_UploadToGPUBuffer",
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"SDL_UploadToGPUTexture",
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"SDL_WaitAndAcquireGPUSwapchainTexture",
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"SDL_WaitForGPUFences",
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"SDL_WaitSemaphore",
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"SDL_WaitThread",
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"SDL_WarpMouseInWindow",
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"SDL_WriteIO",
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"SDL_calloc",
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"SDL_free",
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"SDL_isdigit",
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"SDL_itoa",
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"SDL_malloc",
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"SDL_memcmp",
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"SDL_memcpy",
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"SDL_memset",
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"SDL_rand",
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"SDL_randf",
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"SDL_snprintf",
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"SDL_strcasecmp",
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"SDL_strchr",
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"SDL_strdup",
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"SDL_strlcpy",
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"SDL_strlen",
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"SDL_strlwr",
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"SDL_strncasecmp",
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"SDL_strncmp",
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"SDL_strstr",
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"SDL_strtok_r",
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"SDL_strupr",
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"SDL_tolower",
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"SDL_vsnprintf",
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"SDL_vsscanf"
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]
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