isle-portable/tools/used-sdl3-symbols.json
2026-01-08 02:10:10 +01:00

218 lines
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[
"SDL_AcquireGPUCommandBuffer",
"SDL_AddEventWatch",
"SDL_AddTimer",
"SDL_BeginGPUCopyPass",
"SDL_BeginGPURenderPass",
"SDL_BindGPUFragmentSamplers",
"SDL_BindGPUGraphicsPipeline",
"SDL_BindGPUIndexBuffer",
"SDL_BindGPUVertexBuffers",
"SDL_BlitGPUTexture",
"SDL_BlitSurface",
"SDL_BlitSurfaceScaled",
"SDL_CancelGPUCommandBuffer",
"SDL_ClaimWindowForGPUDevice",
"SDL_CloseGamepad",
"SDL_CloseHaptic",
"SDL_CloseIO",
"SDL_ConvertSurface",
"SDL_CreateDirectory",
"SDL_CreateGPUBuffer",
"SDL_CreateGPUDevice",
"SDL_CreateGPUGraphicsPipeline",
"SDL_CreateGPUSampler",
"SDL_CreateGPUShader",
"SDL_CreateGPUTexture",
"SDL_CreateGPUTransferBuffer",
"SDL_CreateMutex",
"SDL_CreatePalette",
"SDL_CreateProcess",
"SDL_CreateProperties",
"SDL_CreateRenderer",
"SDL_CreateSemaphore",
"SDL_CreateSurface",
"SDL_CreateSurfaceFrom",
"SDL_CreateSystemCursor",
"SDL_CreateTexture",
"SDL_CreateThreadWithPropertiesRuntime",
"SDL_CreateWindowWithProperties",
"SDL_Delay",
"SDL_DestroyAudioStream",
"SDL_DestroyGPUDevice",
"SDL_DestroyMutex",
"SDL_DestroyPalette",
"SDL_DestroyProperties",
"SDL_DestroyRenderer",
"SDL_DestroySemaphore",
"SDL_DestroySurface",
"SDL_DestroyTexture",
"SDL_DestroyWindow",
"SDL_DownloadFromGPUTexture",
"SDL_DrawGPUIndexedPrimitives",
"SDL_EndGPUCopyPass",
"SDL_EndGPURenderPass",
"SDL_EnterAppMainCallbacks",
"SDL_FillSurfaceRect",
"SDL_GL_CreateContext",
"SDL_GL_DestroyContext",
"SDL_GL_ExtensionSupported",
"SDL_GL_GetProcAddress",
"SDL_GL_MakeCurrent",
"SDL_GL_ResetAttributes",
"SDL_GL_SetAttribute",
"SDL_GL_SwapWindow",
"SDL_GetAudioStreamDevice",
"SDL_GetBasePath",
"SDL_GetClosestFullscreenDisplayMode",
"SDL_GetCurrentDisplayMode",
"SDL_GetCurrentVideoDriver",
"SDL_GetDisplayForWindow",
"SDL_GetError",
"SDL_GetFullscreenDisplayModes",
"SDL_GetGPUShaderFormats",
"SDL_GetGPUSwapchainTextureFormat",
"SDL_GetGamepadAxis",
"SDL_GetGamepadJoystick",
"SDL_GetHapticID",
"SDL_GetHaptics",
"SDL_GetIOSize",
"SDL_GetIOStatus",
"SDL_GetJoystickNameForID",
"SDL_GetKeyboardState",
"SDL_GetMouseState",
"SDL_GetPathInfo",
"SDL_GetPerformanceCounter",
"SDL_GetPerformanceFrequency",
"SDL_GetPixelFormatDetails",
"SDL_GetPixelFormatForMasks",
"SDL_GetPixelFormatName",
"SDL_GetPointerProperty",
"SDL_GetPrefPath",
"SDL_GetPrimaryDisplay",
"SDL_GetRGBA",
"SDL_GetRevision",
"SDL_GetSystemRAM",
"SDL_GetTicks",
"SDL_GetTicksNS",
"SDL_GetUserFolder",
"SDL_GetVersion",
"SDL_GetWindowFlags",
"SDL_GetWindowProperties",
"SDL_GetWindowSize",
"SDL_GetWindowSizeInPixels",
"SDL_GlobDirectory",
"SDL_HasMMX",
"SDL_HasNEON",
"SDL_HasSSE2",
"SDL_HideCursor",
"SDL_IOFromFile",
"SDL_IOFromMem",
"SDL_Init",
"SDL_InitHapticRumble",
"SDL_LoadBMP",
"SDL_LoadBMP_IO",
"SDL_LoadFile",
"SDL_LockMutex",
"SDL_LockSurface",
"SDL_LogError",
"SDL_LogMessageV",
"SDL_MapGPUTransferBuffer",
"SDL_MapRGB",
"SDL_MapRGBA",
"SDL_OpenAudioDeviceStream",
"SDL_OpenGamepad",
"SDL_OpenHaptic",
"SDL_OpenHapticFromJoystick",
"SDL_OpenHapticFromMouse",
"SDL_PlayHapticRumble",
"SDL_PushEvent",
"SDL_PushGPUFragmentUniformData",
"SDL_PushGPUVertexUniformData",
"SDL_PutAudioStreamData",
"SDL_Quit",
"SDL_RaiseWindow",
"SDL_ReadIO",
"SDL_RegisterEvents",
"SDL_ReleaseGPUBuffer",
"SDL_ReleaseGPUFence",
"SDL_ReleaseGPUGraphicsPipeline",
"SDL_ReleaseGPUSampler",
"SDL_ReleaseGPUShader",
"SDL_ReleaseGPUTexture",
"SDL_ReleaseGPUTransferBuffer",
"SDL_ReleaseWindowFromGPUDevice",
"SDL_RemovePath",
"SDL_RemoveTimer",
"SDL_RenamePath",
"SDL_RenderPresent",
"SDL_RenderTexture",
"SDL_ReportAssertion",
"SDL_ResumeAudioDevice",
"SDL_RumbleGamepad",
"SDL_RunApp",
"SDL_SeekIO",
"SDL_SetBooleanProperty",
"SDL_SetCursor",
"SDL_SetError",
"SDL_SetGPUScissor",
"SDL_SetHint",
"SDL_SetNumberProperty",
"SDL_SetPaletteColors",
"SDL_SetPointerProperty",
"SDL_SetStringProperty",
"SDL_SetSurfaceColorKey",
"SDL_SetSurfacePalette",
"SDL_SetWindowBordered",
"SDL_SetWindowFullscreen",
"SDL_SetWindowFullscreenMode",
"SDL_SetWindowIcon",
"SDL_SetWindowPosition",
"SDL_SetWindowResizable",
"SDL_SetWindowSize",
"SDL_SetWindowTitle",
"SDL_ShowCursor",
"SDL_ShowSimpleMessageBox",
"SDL_SignalSemaphore",
"SDL_SubmitGPUCommandBuffer",
"SDL_SubmitGPUCommandBufferAndAcquireFence",
"SDL_TellIO",
"SDL_UnlockMutex",
"SDL_UnlockSurface",
"SDL_UnmapGPUTransferBuffer",
"SDL_UpdateTexture",
"SDL_UploadToGPUBuffer",
"SDL_UploadToGPUTexture",
"SDL_WaitAndAcquireGPUSwapchainTexture",
"SDL_WaitForGPUFences",
"SDL_WaitSemaphore",
"SDL_WaitThread",
"SDL_WarpMouseInWindow",
"SDL_WriteIO",
"SDL_calloc",
"SDL_free",
"SDL_isdigit",
"SDL_itoa",
"SDL_malloc",
"SDL_memcmp",
"SDL_memcpy",
"SDL_memset",
"SDL_rand",
"SDL_randf",
"SDL_snprintf",
"SDL_strcasecmp",
"SDL_strchr",
"SDL_strdup",
"SDL_strlcpy",
"SDL_strlen",
"SDL_strlwr",
"SDL_strncasecmp",
"SDL_strncmp",
"SDL_strstr",
"SDL_strtok_r",
"SDL_strupr",
"SDL_tolower",
"SDL_vsnprintf",
"SDL_vsscanf"
]