[ "SDL_AcquireGPUCommandBuffer", "SDL_AddEventWatch", "SDL_AddTimer", "SDL_BeginGPUCopyPass", "SDL_BeginGPURenderPass", "SDL_BindGPUFragmentSamplers", "SDL_BindGPUGraphicsPipeline", "SDL_BindGPUIndexBuffer", "SDL_BindGPUVertexBuffers", "SDL_BlitGPUTexture", "SDL_BlitSurface", "SDL_BlitSurfaceScaled", "SDL_CancelGPUCommandBuffer", "SDL_ClaimWindowForGPUDevice", "SDL_CloseGamepad", "SDL_CloseHaptic", "SDL_CloseIO", "SDL_ConvertSurface", "SDL_CreateDirectory", "SDL_CreateGPUBuffer", "SDL_CreateGPUDevice", "SDL_CreateGPUGraphicsPipeline", "SDL_CreateGPUSampler", "SDL_CreateGPUShader", "SDL_CreateGPUTexture", "SDL_CreateGPUTransferBuffer", "SDL_CreateMutex", "SDL_CreatePalette", "SDL_CreateProcess", "SDL_CreateProperties", "SDL_CreateRenderer", "SDL_CreateSemaphore", "SDL_CreateSurface", "SDL_CreateSurfaceFrom", "SDL_CreateSystemCursor", "SDL_CreateTexture", "SDL_CreateThreadWithPropertiesRuntime", "SDL_CreateWindowWithProperties", "SDL_Delay", "SDL_DestroyAudioStream", "SDL_DestroyGPUDevice", "SDL_DestroyMutex", "SDL_DestroyPalette", "SDL_DestroyProperties", "SDL_DestroyRenderer", "SDL_DestroySemaphore", "SDL_DestroySurface", "SDL_DestroyTexture", "SDL_DestroyWindow", "SDL_DownloadFromGPUTexture", "SDL_DrawGPUIndexedPrimitives", "SDL_EndGPUCopyPass", "SDL_EndGPURenderPass", "SDL_EnterAppMainCallbacks", "SDL_FillSurfaceRect", "SDL_GL_CreateContext", "SDL_GL_DestroyContext", "SDL_GL_ExtensionSupported", "SDL_GL_GetProcAddress", "SDL_GL_MakeCurrent", "SDL_GL_ResetAttributes", "SDL_GL_SetAttribute", "SDL_GL_SwapWindow", "SDL_GetAudioStreamDevice", "SDL_GetBasePath", "SDL_GetClosestFullscreenDisplayMode", "SDL_GetCurrentDisplayMode", "SDL_GetCurrentVideoDriver", "SDL_GetDisplayForWindow", "SDL_GetError", "SDL_GetFullscreenDisplayModes", "SDL_GetGPUShaderFormats", "SDL_GetGPUSwapchainTextureFormat", "SDL_GetGamepadAxis", "SDL_GetGamepadJoystick", "SDL_GetHapticID", "SDL_GetHaptics", "SDL_GetIOSize", "SDL_GetIOStatus", "SDL_GetJoystickNameForID", "SDL_GetKeyboardState", "SDL_GetMouseState", "SDL_GetPathInfo", "SDL_GetPerformanceCounter", "SDL_GetPerformanceFrequency", "SDL_GetPixelFormatDetails", "SDL_GetPixelFormatForMasks", "SDL_GetPixelFormatName", "SDL_GetPointerProperty", "SDL_GetPrefPath", "SDL_GetPrimaryDisplay", "SDL_GetRGBA", "SDL_GetRevision", "SDL_GetSystemRAM", "SDL_GetTicks", "SDL_GetTicksNS", "SDL_GetUserFolder", "SDL_GetVersion", "SDL_GetWindowFlags", "SDL_GetWindowProperties", "SDL_GetWindowSize", "SDL_GetWindowSizeInPixels", "SDL_GlobDirectory", "SDL_HasMMX", "SDL_HasNEON", "SDL_HasSSE2", "SDL_HideCursor", "SDL_IOFromFile", "SDL_IOFromMem", "SDL_Init", "SDL_InitHapticRumble", "SDL_LoadBMP", "SDL_LoadBMP_IO", "SDL_LoadFile", "SDL_LockMutex", "SDL_LockSurface", "SDL_LogError", "SDL_LogMessageV", "SDL_MapGPUTransferBuffer", "SDL_MapRGB", "SDL_MapRGBA", "SDL_OpenAudioDeviceStream", "SDL_OpenGamepad", "SDL_OpenHaptic", "SDL_OpenHapticFromJoystick", "SDL_OpenHapticFromMouse", "SDL_PlayHapticRumble", "SDL_PushEvent", "SDL_PushGPUFragmentUniformData", "SDL_PushGPUVertexUniformData", "SDL_PutAudioStreamData", "SDL_Quit", "SDL_RaiseWindow", "SDL_ReadIO", "SDL_RegisterEvents", "SDL_ReleaseGPUBuffer", "SDL_ReleaseGPUFence", "SDL_ReleaseGPUGraphicsPipeline", "SDL_ReleaseGPUSampler", "SDL_ReleaseGPUShader", "SDL_ReleaseGPUTexture", "SDL_ReleaseGPUTransferBuffer", "SDL_ReleaseWindowFromGPUDevice", "SDL_RemovePath", "SDL_RemoveTimer", "SDL_RenamePath", "SDL_RenderPresent", "SDL_RenderTexture", "SDL_ReportAssertion", "SDL_ResumeAudioDevice", "SDL_RumbleGamepad", "SDL_RunApp", "SDL_SeekIO", "SDL_SetBooleanProperty", "SDL_SetCursor", "SDL_SetError", "SDL_SetGPUScissor", "SDL_SetHint", "SDL_SetNumberProperty", "SDL_SetPaletteColors", "SDL_SetPointerProperty", "SDL_SetStringProperty", "SDL_SetSurfaceColorKey", "SDL_SetSurfacePalette", "SDL_SetWindowBordered", "SDL_SetWindowFullscreen", "SDL_SetWindowFullscreenMode", "SDL_SetWindowIcon", "SDL_SetWindowPosition", "SDL_SetWindowResizable", "SDL_SetWindowSize", "SDL_SetWindowTitle", "SDL_ShowCursor", "SDL_ShowSimpleMessageBox", "SDL_SignalSemaphore", "SDL_SubmitGPUCommandBuffer", "SDL_SubmitGPUCommandBufferAndAcquireFence", "SDL_TellIO", "SDL_UnlockMutex", "SDL_UnlockSurface", "SDL_UnmapGPUTransferBuffer", "SDL_UpdateTexture", "SDL_UploadToGPUBuffer", "SDL_UploadToGPUTexture", "SDL_WaitAndAcquireGPUSwapchainTexture", "SDL_WaitForGPUFences", "SDL_WaitSemaphore", "SDL_WaitThread", "SDL_WarpMouseInWindow", "SDL_WriteIO", "SDL_calloc", "SDL_free", "SDL_isdigit", "SDL_itoa", "SDL_malloc", "SDL_memcmp", "SDL_memcpy", "SDL_memset", "SDL_rand", "SDL_randf", "SDL_snprintf", "SDL_strcasecmp", "SDL_strchr", "SDL_strdup", "SDL_strlcpy", "SDL_strlen", "SDL_strlwr", "SDL_strncasecmp", "SDL_strncmp", "SDL_strstr", "SDL_strtok_r", "SDL_strupr", "SDL_tolower", "SDL_vsnprintf", "SDL_vsscanf" ]