isle-portable/LEGO1
2026-01-08 02:10:10 +01:00
..
lego Introduce mortar layer 2026-01-08 02:10:10 +01:00
modeldb Introduce mortar layer 2026-01-08 02:10:10 +01:00
mxdirectx Introduce mortar layer 2026-01-08 02:10:10 +01:00
mxgeometry Merge remote-tracking branch 'isle/master' 2025-09-12 12:35:22 -07:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Introduce mortar layer 2026-01-08 02:10:10 +01:00
realtime Merge remote-tracking branch 'isle/master' 2026-01-07 16:39:54 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Plug memory leaks while moving around in the Information Center (#768) 2026-01-06 04:17:23 +01:00
viewmanager Merge remote-tracking branch 'isle/master' 2026-01-07 16:39:54 -07:00
cursor.h Make draw cursor feature work for modern platforms (#480) 2025-07-03 18:05:46 +02:00
define.cpp Match LegoActor and LegoPathActor in BETA10 (#1524) 2025-05-27 22:04:01 +02:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
lego1_export.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
lego1_pch.h Merge remote-tracking branch 'isle/master' 2025-07-29 16:47:18 -07:00
library_msvc.h Beta match LegoLOD and related classes (#1704) 2026-01-05 23:45:36 +01:00
library_smack.h Fix inclusion guards of 3 files (#1509) 2025-05-20 02:15:30 +02:00
library_smartheap.h Add SmartHeap for LEGO1 (#1694) 2025-10-12 07:36:36 +02:00
main.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00