isle-portable/packaging/UWP/Package.appxmanifest
Helloyunho 04bcfde38b
Add Xbox One/Series X|S port (#526)
* chore: update README.md

*  feat: got the audio working

* 🔧 feat: add appxmanifest

* 🩹 fix: remove opengl stuff

* ⚗️ feat: add button support

* ⚗️ chore: try to make less modification from upstream

* 🩹 fix: doesnt compile

*  feat: forcibly draw cursor and map right joystick to cursor

* 🩹 fix: remap joystick

* 🎨 fix: formatting

* 🎨 fix: cmakelists formatting

* 🩹 fix: 3ds build

* 👷 feat: add xbox one ci build

* 💚 fix: github hates xbox series naming

* 💚 fix: dont run cpack for xbox one, vs does that for you

* 💚 fix: xbox one need to use vs as generator

* 💚 fix: please

* 💚 fix: it could be msix not bundle

* 💚 fix: try recursive directory search when upload release

* 🔨 feat: support cpack

* 👷 feat: better packaging

* 💚 fix: ignore if mv fails

* 🔧 feat: add mouse sensitivity config

* 🔥 chore: dont need you

* ⚗️ chore: use d3d11

*  feat: hardware acceleration!!

* 🚸 chore: change default cd path so user can easily copy the assets to xbox

* 🧑‍💻 chore: improve reusability

* 🚨 fix: formatting error

* 🚸 chore: draw cursor by default

* 🎨 chore: cmakelists formatting

* chore: match with upstream

* chore: more matching with upstream

* chore: don't need you

* 🩹 fix: apply changes

* 🔥 fix: we don't need controller map anymore

* 🩹 fix: use isle style include guard

* 🩹 fix: last newline fix

* 👷 chore: use cpack

* 💚 fix: try to fix ci

* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00

47 lines
2.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
IgnorableNamespaces="uap mp">
<Identity Name="org.legoisland.Isle" Publisher="CN=Helloyunho" Version="0.1.0.0" />
<mp:PhoneIdentity PhoneProductId="077047DC-73D0-4EE7-9359-EDFF0ED96127" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>LEGO® Island</DisplayName>
<PublisherDisplayName>Helloyunho</PublisherDisplayName>
<Logo>StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application
Id="App"
Executable="isle.exe"
EntryPoint="isle.App">
<uap:VisualElements
DisplayName="LEGO® Island"
Description="LEGO® Island Xbox One/Series X|S port"
BackgroundColor="transparent"
Square150x150Logo="Square150x150Logo.png"
Square44x44Logo="Square44x44Logo.png">
<uap:SplashScreen Image="SplashScreen.png" uap5:Optional="true" BackgroundColor="black"/>
<uap:DefaultTile
ShortName="LEGO® Island"
Wide310x150Logo="Wide310x150Logo.png"
Square310x310Logo="LargeTile.png" Square71x71Logo="Square71x71Logo.png">
<uap:ShowNameOnTiles>
<uap:ShowOn Tile="square150x150Logo"/>
<uap:ShowOn Tile="wide310x150Logo"/>
<uap:ShowOn Tile="square310x310Logo"/>
</uap:ShowNameOnTiles>
</uap:DefaultTile>
</uap:VisualElements>
</Application>
</Applications>
</Package>