mirror of
https://github.com/isledecomp/isle-portable.git
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* chore: update README.md * ✨ feat: got the audio working * 🔧 feat: add appxmanifest * 🩹 fix: remove opengl stuff * ⚗️ feat: add button support * ⚗️ chore: try to make less modification from upstream * 🩹 fix: doesnt compile * ✨ feat: forcibly draw cursor and map right joystick to cursor * 🩹 fix: remap joystick * 🎨 fix: formatting * 🎨 fix: cmakelists formatting * 🩹 fix: 3ds build * 👷 feat: add xbox one ci build * 💚 fix: github hates xbox series naming * 💚 fix: dont run cpack for xbox one, vs does that for you * 💚 fix: xbox one need to use vs as generator * 💚 fix: please * 💚 fix: it could be msix not bundle * 💚 fix: try recursive directory search when upload release * 🔨 feat: support cpack * 👷 feat: better packaging * 💚 fix: ignore if mv fails * 🔧 feat: add mouse sensitivity config * 🔥 chore: dont need you * ⚗️ chore: use d3d11 * ✨ feat: hardware acceleration!! * 🚸 chore: change default cd path so user can easily copy the assets to xbox * 🧑💻 chore: improve reusability * 🚨 fix: formatting error * 🚸 chore: draw cursor by default * 🎨 chore: cmakelists formatting * chore: match with upstream * chore: more matching with upstream * chore: don't need you * 🩹 fix: apply changes * 🔥 fix: we don't need controller map anymore * 🩹 fix: use isle style include guard * 🩹 fix: last newline fix * 👷 chore: use cpack * 💚 fix: try to fix ci * 💚 fix: i tried my best...
19 lines
592 B
C++
19 lines
592 B
C++
#include "config.h"
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#include <SDL3/SDL_log.h>
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#include <iniparser.h>
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void XBONE_SetupDefaultConfigOverrides(dictionary* p_dictionary)
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{
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SDL_Log("Overriding default config for Xbox One/Series");
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// Use DevelopmentFiles path for disk and cd paths
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// It's good to use that path since user can easily
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// connect through SMB and copy the files
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iniparser_set(p_dictionary, "isle:diskpath", "D:\\DevelopmentFiles\\isle\\");
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iniparser_set(p_dictionary, "isle:cdpath", "D:\\DevelopmentFiles\\isle\\");
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// Enable cursor by default
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iniparser_set(p_dictionary, "isle:Draw Cursor", "true");
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}
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