Anonymous Maarten
f6a285b8c1
Backports of isle-portable x64 fixes ( #1044 )
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* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable
2024-06-25 08:59:38 -07:00
Christian Semmler
6ddd86dcbe
Updates from isledecomp/isle ( #3 )
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* Implement/match LegoPathActor::ParseAction (#946 )
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
* Implement/match Isle::UpdateGlobe (#947 )
* Implement/match Isle::UpdateGlobe
* Change function access
* Implement/match Isle::CreateState and related (#948 )
* Implement/match actor Create functions (#949 )
* Implement/match Isle::Escape (#950 )
* Implement/match Isle::FUN_10033350 (#951 )
* Implement/match Isle::HandleType19Notification (#952 )
* Implement/match Isle::HandleType19Notification
* Fix
* Implement/match LegoAnimationManager::FUN_10063b90 (#953 )
* Implement/match LegoAnimationManager::FUN_100648f0 (#954 )
* Implement LegoROI::FUN_100a9410 (#955 )
* WIP
* WIP
* Remove space
* Fix
* Implement/match LegoExtraActor::VTable0x6c (#956 )
* Match LegoUnknown::FUN_1009a1e0 (#957 )
* Fix extra actor collisions (#958 )
* Implement/match IslePathActor::FUN_1001b660 (#960 )
* Refactor MxBitmap (again) (#961 )
* Remove this
* Starting list of beta addrs
* Static for height-specific abs, fix StrechBits
* MxBitmap refactor
* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962 )
* Implement/match LegoAnimPresenter::FUN_1006b140 (#963 )
* Implement LegoMeterPresenter::DrawMeter (#964 )
* Implement LegoMeterPresenter::DrawMeter
* New MxRect16 header, offsets and size annotations
* Missing mxtypes include
* Implement/match LegoAnimationManager::FUN_10063270 (#965 )
* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966 )
* Implement/match LegoAnimationManager::FUN_10062e20 (#967 )
* Beta match MxPalette (#968 )
* Beta match MxPalette
* Modern compiler fix
* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969 )
* Implement/match LegoControlManager::FUN_100293c0 (#970 )
* Implement/match Pizzeria::HandleClick (#971 )
* Implement/match Lego3DWavePresenter::StartingTickle (#972 )
* Implement/match Lego3DWavePresenter::StartingTickle
* Fix annotation
* Add StreamingTickle
* Rename
* Add static HandlerClassName function (#973 )
* Add static HandlerClassName function
* Use method in PresenterNameDispatch
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Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
2024-05-30 19:20:36 +02:00
Christian Semmler
d62054db2e
Updates from isledecomp/isle ( #1 )
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* Implement/match LegoAnimationManager::FUN_10064b50 (#926 )
* Implement/match LegoAnimationManager::FUN_10063d10 (#927 )
* Implement/match LegoAnimationManager::FUN_10064380 (#928 )
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
* Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929 )
* Implement/match FUN_1003ef00 and related (#931 )
* Implement/match LegoAnimationManager::FUN_10064120 (#932 )
* Implement/match LegoAnimationManager::FUN_10064120
* Fix naming
* Fix parentheses
* Implement LegoAnimationManager::FUN_10064010 (#933 )
* Implement/match ViewManager::FUN_100a6150 (#934 )
* Implement/match PlayCamAnim and CameraTriggerFire (#935 )
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
* Implement/match LegoAnimationManager::FUN_10063fb0 (#936 )
* basic name improvements (#930 )
* basic name improvements
* clang-format
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement/match LegoPathBoundary::Intersect (#937 )
* Implement LegoPathActor::VTable0x68 (#938 )
* Implement LegoPathActor::VTable0x68
* Fix naming
* Implement/match LegoPathBoundary::FUN_100575b0 (#939 )
* Implement LegoUnknown::FUN_1009a1e0 (#940 )
* Implement/match LegoPathController::FUN_1004a240 (#941 )
* Implement LegoPathActor::VTable0x9c (#942 )
* Implement LegoPathActor::VTable0x9c
* Add annotation
* Implement/match LegoPathActor::SwitchBoundary (#943 )
* Implement/match LegoPathActor::SwitchBoundary
* Rename var
* Implement/match LegoPathStruct (#944 )
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
* Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945 )
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
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Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
2024-05-23 18:09:49 +02:00
Christian Semmler
681c69c4ac
initial commit
2024-05-16 19:42:54 -04:00