Commit Graph

55 Commits

Author SHA1 Message Date
VoxelTek
f30144c239 More bad ""fixes"" to get it compiling
At least it now compiles...???

This definitely needs to be fixed up later.
2025-08-07 14:44:37 +10:00
Christian Semmler
c774a8edde
Merge remote-tracking branch 'isle/master' 2025-07-23 13:21:39 -07:00
Fabian Neundorf
fd299137ff
Clear unknowns LegoCameraController (#1647) 2025-07-21 22:18:59 +02:00
Christian Semmler
99be9c8767
Merge remote-tracking branch 'isle/master' 2025-06-29 08:56:06 -07:00
Fabian Neundorf
9dcc701fcb
Clear unknowns in GetSoundId (#1594) 2025-06-28 20:32:09 +02:00
Fabian Neundorf
89539a64f1
Clear unknown 0x10 in LegoEntity (#1593)
The naming is a bit weird, as only one bit is used so there are no other usages of this value.
2025-06-28 07:28:13 -07:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master' 2025-06-17 10:34:32 -07:00
Fabian Neundorf
fd3f08f4c4
Clear unknowns in LegoBuildingInfo and LegoBuildingManager (#1566)
* Clear unknowns in `LegoBuildingInfo` and `LegoBuildingManager`

* Name remaining unknown in `LegoBuildingManager`
2025-06-16 23:08:17 +02:00
Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master' 2025-06-12 14:35:18 -07:00
Fabian Neundorf
7b619d5544
Clear unknowns in LegoPlantManager (#1557) 2025-06-12 09:33:32 -07:00
Anders Jenbo
3a0366a3d9
Handle unaligned read/write (#82) 2025-05-18 13:27:44 -07:00
Christian Semmler
7d90befd05 Merge remote-tracking branch 'isle/master' into merge-isle-2 2024-12-27 10:48:38 -07:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim (#1276) 2024-12-25 18:39:51 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
MS
816bfe842d
Use alias functions from Lego3DManager (#1167)
* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
0aa5e010ae
Implement CarRace (#1165)
* Implement `CarRace`

* Improve `CarRace::Create`

* Fix arrays

* Clean up array

* Fix CI errors

* Implement `LegoRaceCar::FUN_10012e00()`

* Implement `Doors::VTable0xcc`

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109)
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents

* Fix naming issue

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
Christian Semmler
30e9e43cda
Implement/match RegistrationBook::HandlePathStruct (#1084) 2024-08-12 18:21:18 +02:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions (#1041) 2024-06-19 18:57:05 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
* Implement/match LegoEntity::SwitchSound

* Name

* Name

* Implement/match LegoEntity::SwitchMove

* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation (#994)
* Implement/match LegoEntity::VTable0x38

* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs (#993) 2024-06-05 18:11:46 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager

* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
Cameron
d106aada11
basic name improvements (#930)
* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Mark Langen
253882bdcb
Start work on building save data (#885)
* Start work on building save data

* Add LegoBuildingData struct to LegoBuildingManager, naming mirrors
  LegoCharacterData in LegoCharacterManager.

* 100% match of many methods in LegoBuildingManager using the struct.

* Formatting

* Add required includes post merge

* Format again

* Better follow naming conventions

* Format again again

* Also fill in template data

* Fix data

* Change braces

* Match functions, consistent style, add missing annotations, some BETA annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-06 13:15:19 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
180a1e6360
Define LegoEntity::Type enum (#854)
* Define LegoEntity::Type enum

* Use enum constant
2024-04-26 16:03:13 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom (#837) 2024-04-22 14:24:00 +02:00
Christian Semmler
0e0d6890ad
Fix SwitchHat (#835) 2024-04-21 16:41:38 +02:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo (#820)
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo

* use NULL
2024-04-19 17:42:28 +02:00
MS
46362a0f6e
Fix some issues with annotations (#808) 2024-04-15 14:42:25 -04:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify (#778) 2024-04-06 19:59:38 +02:00
Christian Semmler
70e8796af3
Implement/match LegoEntity::VTable0x3c (#680) 2024-03-16 03:20:44 +01:00
Christian Semmler
7edad07d18
Implement/match LegoEntity::GetWorldPosition/Direction/Up (#672)
* Implement/match LegoEntity::GetPosition/Direction/Up

* Rename
2024-03-13 20:29:28 -04:00
Christian Semmler
0f2aee1849
Implement/match LegoPointOfViewController::SetEntity (#668)
* Implement/match LegoPointOfViewController::SetEntity

* Fix order
2024-03-13 19:03:30 +01:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 (#633)
* Implement/match LegoEntity::VTable0x34

* Change parameter name

* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform (#632)
* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform

* Add param name
2024-03-06 19:25:45 +01:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation (#629)
* Implement/match LegoEntity::SetLocation

* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI (#628) 2024-03-05 19:35:28 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions

* fix typo

* Fixes/match

* Fix

* Match

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 20:34:55 -05:00
Misha
223b07ee3d
Implement LegoModelPresenter::ReadyTickle (#546)
* Implement LegoModelPresenter::ReadyTickle

* Update legoworld.h

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-10 00:41:35 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
b6aac26269
Implement LegoWorld::Find (#489)
* Implement LegoWorld::FUN_100213a0

* Rename lists

* Rename cursors

* Rename cursor

* Rename functions

* Remove a comment

* Rename more functions

* Fix return type
2024-01-26 22:00:02 +01:00
Nathan M Gilbert
b25239f22d
Finish some missing methods (#448)
* Finish some missing methods

* Minor style updates/fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 18:08:48 +01:00
Misha
f50b771fff
begin implementation of InfoCenter class (#444)
* Push changes

* fixes

* Implement Infocenter::HandleEndAction

* match Infocenter::StopCutScene

* implement Infocenter::HandleKeyPress

* fixes

* Update infocenter.cpp

* Update legoworld.cpp

* use enums

* WIP Fixes

* Fix

* Fix

* Fix

* Rename function

* Change enum

* Update enums

* Refactor another enum

* Refactor MxDSType

* Refactor HashTableOpt

* Fixes

* Refactor tickle enum

* Update other enums

* Add EnumConstantName to ncc

* Move enum to global namespace

* Rename enum

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
Christian Semmler
6af0c6cb1a
Implement/match a few LegoEntity functions (#445)
* Implement/match a few LegoEntity functions

* Add annotations
2024-01-16 20:33:03 +01:00