Commit Graph

257 Commits

Author SHA1 Message Date
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
fe2a65c8da
Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8
Add LegoOmni::World enum (#1252) 2024-12-21 18:08:55 +01:00
Christian Semmler
c9acd9a49f
Minor fixes (#1248) 2024-12-20 20:23:01 +01:00
Christian Semmler
e73f60e2c6
merge from isle/master 2024-12-20 11:54:06 -07:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0 (#1240)
* Implement/match `Act3Brickster::FUN_100417c0`

* Move function

* Rename var

* Revert "Rename var"

This reverts commit c9ca75ae7f1d894f976ce6d383d5b4d13ead99a5.
2024-12-19 20:22:34 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate (#1237)
* Implement/match `Act3Brickster::Animate`

* Improve loop
2024-12-17 19:11:47 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
73b9e9a06f
Fix LegoAct2::Notify (#1234) 2024-12-15 19:45:17 +01:00
jonschz
ace2a9f047
Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
2d74f14de0
Implement/match Act3::FUN_10072ad0 (#1228)
* Implement `Act3::FUN_10072ad0`

* Improve match

* Improve match

* Match
2024-12-14 14:30:21 -07:00
Christian Semmler
1aeb458be1
Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca
Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`

* Name some vars
2024-12-13 17:26:06 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416
Implement/match Act3Brickster::ParseAction (#1211) 2024-12-12 16:06:15 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp (#1210) 2024-12-12 15:14:46 +01:00
MS
c05ff6ff4a
Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related

* No need to include

* Cast LegoWorld* to Act3*
2024-12-11 22:20:21 +01:00
MS
6d9fa3ed7f
Act3List Insert() and Clear() (#1206)
* Act3List Insert() and Clear()

* Fix Act3ListElement constructors
2024-12-11 18:01:55 +01:00
Christian Semmler
adc83dc76e
Implement/match Act3Ammo::Create, Act3Ammo::FUN_10053cb0, Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create

* Fix BETA addr

* Move

* Move

* Remove header

* Add missing header
2024-12-10 22:35:59 +01:00
Christian Semmler
59e2aa2804
Implement/match LegoAct2::FUN_100516b0 and LegoAct2::FUN_100517b0 (#1204)
* Implement/match `LegoAct2::FUN_100516b0` and `LegoAct2::FUN_100517b0`

* Fix
2024-12-10 21:49:13 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`

* Match Helicopter::HandleControl

* Rename

* Adjust total function count

* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
d9b9178d27
Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify

* Fix typo
2024-12-08 20:52:32 +01:00
Christian Semmler
564fb7f7c0
Implement/match Act3::Enable (#1198)
* Implement Act3::Enable

* Match

* Change back to private

* Remove unused function
2024-12-08 19:39:03 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor

* Fix naming

* Rename

* Add comment

* Add annotation

* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
97fb6e4f15
Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
2024-12-07 11:57:59 -07:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
c51a09af0b
Fix a bug in LegoAct2::Notify (#1190) 2024-12-04 23:32:53 +01:00
Christian Semmler
8dd7bc63be
Implement/match LegoAct2::SpawnBricks (#1189)
* Implement/match LegoAct2::SpawnBricks

* Name brick vars

* Add LegoAct2::FUN_10051fa0

* Add LegoAct2::FUN_100521f0
2024-12-04 23:11:16 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
5693b1a266
Implement/match LegoAct2::HandlePathStruct (#1187)
* Implement/match `LegoAct2::HandlePathStruct`

* Add Act2Brick::FUN_1007a670

* Add Act2Brick::Create

* Name variable

* Add stdio.h
2024-12-03 21:31:24 +01:00
Christian Semmler
aaf5e1ddc7
Implement/match LegoAct2::ReadyWorld (#1185) 2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a
Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction

* Reorder
2024-12-02 18:58:08 +01:00
Christian Semmler
c0965039d1
Improve Isle::Enable and LegoAct2::Enable matches (#1179) 2024-11-29 22:45:57 +01:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable (#1178) 2024-11-29 22:32:40 +01:00
Christian Semmler
c9a2a7203b
Implement/match LegoAct2::HandleTransitionEnd (#1176) 2024-11-29 21:24:14 +01:00
Christian Semmler
a17b3168e9
Implement/match LegoAct2::Notify (#1175)
* Implement LegoAct2::Notify

* Fix naming

* Remove unnecessary actions/ prefix in includes
2024-11-29 21:11:29 +01:00
jonschz
29a0ae8f07
Implement/match LegoAct2::FUN_10052560() (#1174)
* Implement/match `LegoAct2::FUN_10052560()`

* Fix formatting

* Fix linter errors

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 21:04:50 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions (#1172)
* Implement remaining LegoGameState functions

* Naming fixes

* Fix naming
2024-11-27 23:42:05 +01:00
Christian Semmler
bd011c6724
Remove static storage specifier so vars can be found through datacmp (#1171) 2024-11-27 00:33:18 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others

* Fix decomplint errors

* Minor cleanup

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
jonschz
fe8e56ba47
Finish JetskiRace (#1158)
* Implement `JetskiRace::HandlePathStruct`

* Implement `JetskiRace::FUN_10016930`

* Cleanup, add BETA10

* Match HandlePathStruct

* Address review comments

* Address another review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-16 20:24:03 +01:00
Christian Semmler
71a1c51596
Implement/match LegoAct2::Escape (#1147)
* Implement/match LegoAct2::Escape

* Match empty function
2024-11-11 19:30:34 +01:00
Christian Semmler
bebe780c77
Implement/match LegoAct2::Create (#1146) 2024-11-11 18:48:45 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State (#1143)
* Refactor/improve matches in Act1State

* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related (#1142)
* Implement/match Act1State::PlaceActors and related

* Fix naming
2024-11-10 21:26:48 +01:00
Christian Semmler
86a8bad545
Implement/match RegistrationBook::FUN_100778c0 (#1140) 2024-11-10 17:18:36 +01:00
Christian Semmler
40159b43c7
Implement/match HistoryBook::~HistoryBook (#1139) 2024-11-10 17:07:48 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors

* Fix annotation
2024-11-03 19:06:09 +01:00
Christian Semmler
040c97d92a
Implement/match Act1State::PlayCptClickDialogue (#1131) 2024-11-03 17:59:21 +01:00
Christian Semmler
e4453c4100
Implement/match Act1State::Act1State (#1130)
* Implement/match Act1State::Act1State

* Remove obsolete enum
2024-11-03 17:41:15 +01:00
Christian Semmler
519d8c570a
Implement/match remaining GasStation functions (#1129)
* Implement/match remaining GasStation functions

* Name variables
2024-11-03 16:44:07 +01:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
Christian Semmler
5f822dabc7
Implement/match PizzeriaState::PizzeriaState (#1124) 2024-10-28 18:32:55 +01:00
Christian Semmler
ad353b7f3e
Implement/match Pizza::PlayAction (#1123)
* Implement/match Pizza::PlayAction

* Remove unused header
2024-10-28 17:25:54 +01:00
Christian Semmler
2b9d8f1fba
Implement/match Pizza::FUN_100382b0 and Pizza::StopActions (#1118) 2024-10-26 18:34:43 +02:00
jonschz
a942325b29
More functions in LegoCarBuild (#1104)
* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00
Christian Semmler
30e9e43cda
Implement/match RegistrationBook::HandlePathStruct (#1084) 2024-08-12 18:21:18 +02:00
Christian Semmler
63586f88b2
Implement/match TowTrack::ActivateSceneActions (#1075)
* Implement/match TowTrack::ActivateSceneActions

* Add PlayAction
2024-08-03 20:17:17 +02:00
Christian Semmler
a1c6196bbc
Implement/match TowTrack::Leave and related (#1074) 2024-08-03 20:07:08 +02:00
Christian Semmler
87a9a37b33
Implement/match Jetski class (#1061) 2024-07-05 02:11:20 +02:00
Christian Semmler
09684b3c03
Implement/match BumpBouy class (#1058) 2024-07-04 23:28:23 +02:00
Christian Semmler
d92fc97a58
Implement/match DuneBuggy class (#1055)
* Implement/match DuneBuggy class

* Fix name

* Fix
2024-07-02 21:16:35 +02:00
Christian Semmler
788cec2560
Implement GasStation::HandleEndAction (#1053) 2024-07-02 02:37:51 +02:00
Christian Semmler
7bee5fc6a5
Implement/match GasStation::HandleButtonDown (#1052)
* Implement/match GasStation::HandleButtonDown

* Use enum
2024-07-02 01:43:03 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 (#1043)
* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
68023379d8
Implement/match Bike (#1036) 2024-06-16 15:54:40 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions (#1023) 2024-06-12 16:08:55 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle (#1021) 2024-06-12 15:13:52 +02:00
MS
88805f9fcb
TowTrack and LegoAct2 destructors (#1005)
* Add some missing dtors

* Add missing 'override'
2024-06-08 19:17:33 -04:00
Joshua Peisach
b7b0b7f50a
Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003)
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity

* Rename for consistency

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:36 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.

* Fix

* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs (#993) 2024-06-05 18:11:46 +02:00
Christian Semmler
6e7e9a3f20
Add more annotations to ISLE (#990)
* Minor improvements in ISLE.EXE

* Add more annotations

* Fix

* Comment out

* Fix lint
2024-06-05 12:31:23 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music (#988)
* Refactor JukeBox, add enum for music

* add BETA annotation

* Fix BETA annotation

* Fix BETA annotation

* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager

* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-01 16:07:58 +02:00
Christian Semmler
b67af71f33
Improve naming, use virtual key constants (#979) 2024-06-01 04:46:05 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 (#970) 2024-05-30 15:15:16 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification (#952)
* Implement/match Isle::HandleType19Notification

* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
715acd657d
Implement/match Isle::FUN_10033350 (#951) 2024-05-25 03:14:45 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
Christian Semmler
63719ef689
Implement/match Isle::CreateState and related (#948) 2024-05-24 20:07:36 +02:00
Christian Semmler
1633118f68
Implement/match Isle::UpdateGlobe (#947)
* Implement/match Isle::UpdateGlobe

* Change function access
2024-05-24 19:16:04 +02:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction (#946)
* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space
2024-05-24 19:07:45 +02:00
Christian Semmler
6774784b37
Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)
* Implement/match LegoPathActor::VTable0xa4

* Implement/match LegoPathActor::VTable0xa8

* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct

* Rename some nums

* Consistent naming

* Naming

* relax regex

* Name some functions

* Improve naming

* Rename
2024-05-21 15:03:50 -04:00
Cameron
d106aada11
basic name improvements (#930)
* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var
2024-05-18 20:43:19 +02:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
Christian Semmler
5f34d2e877
Implement/match LegoPathController::AddActor and RemoveActor (#915)
* Implement/match LegoPathController::AddActor and RemoveActor

* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra (#901)
* Implement/match LegoAnimationManager::AddExtra

* Rename member

* Fix param names

* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
a1388adcd7
Refactor camera locations and other structs, name functions based on BETA (#900)
* Refactor camera locations and other structs, name functions based on BETA

* Add size assert

* Fix member name
2024-05-10 16:23:47 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer

* Fix

* Fix

* Add skip

* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify (#875)
* Implement/match LegoAnimationManager::Notify

* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class (#873)
* Implement SkateBoard::~SkateBoard()

* Implement SkateBoard::VTable0xd4

* Implement SkateBoard::Create()

- one typecast is still not clear

* Add SkateBoard::VTable0xe4()

* apply clang-format

* Apply clang-format to legocontrolmanager.h

* Address review comments

* 57 percent match

* 63 percent

* 82 percent match

* previous 86 was bugged, unfortunately

* 85 percent on FUN_10010270

* 92 percent FUN_10010270

* 69 percent VTable0xcc

* 73 percent VTable0xcc

* more progress, not quite there yet

* minor 10010510 improvement

* 100 % on FUN_10010510

* slowly making progress on SkateBoard::VTable0xcc (broken decomp)

* getting closer, now only wrong registers

* 89 percent VTable0xcc

* 92 percent

* 95 % VTable0xcc

* Changes, see comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 (#872)
* Implement/match LegoAnimationManager::FUN_100605e0

* Remove padding

* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume (#869)
* Implement/match LegoAnimationManager::FUN_1005f0b0

* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset (#863)
* Implement/match LegoAnimationManager::Init

* Rename function

* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 (#856)
* Implement/match LegoAnimationManager::FUN_10060dc0

* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
19d39394be
Score class cleanup (#855)
* Cleanup/fixes

* Improve Paint match

* Improve Score::FillArea

* Fix naming

* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom (#837) 2024-04-22 14:24:00 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification (#836)
* Make NotificationManager::Send take a const reference to notification

* Fix virtual func
2024-04-22 14:11:38 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 (#781)
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140

* Match functions, fixes

* fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Joshua Peisach
fc91da8666
More gasstation functions (#776)
* More gasstation functions

* Match GasStation::HandleClick

* Match GasStation::Tickle

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 19:07:57 +02:00
Joshua Peisach
4e74747451
GasStation::ReadyWorld (#765)
* Start GasStation::ReadyWorld

* fixes (up to 69.43%)

* what is this file and how did it get here

* don't hardcode (likely) action id

* Match FUN_10005590 (non-inlined version of PlayAction?)

* fixes (75.07%)

* Fixes (77.87%)

* style

* fix

* style

* style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 13:48:09 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 (#759)
* Implement/match LegoExtraActor::VTable0x94

* attempt to fix gcc

* WIP fixes

* Match

* Match

* Match

* add TODO

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation (#725)
* Start InfoCenterEntity::VTable0x50 implementation

* Fully implement InfoCenterEntity::VTable0x50

* Fix function name typo

* match

* fix style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() (#744) 2024-03-28 10:27:44 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
77b5f1338c
label some hospital members (#728) 2024-03-25 11:59:24 -04:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values (#714)
* Replace more magic numbers with script values

* Matches/fixes

* Make const
2024-03-23 18:06:31 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions

* Fix style issues

* Add size annotations

* Fix global pointer

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses

* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar

* Add size assertions for legoomni and fix sizes

* Various style fixes

* Use other marker so vtable.py doesn't compare

* Revert "Use other marker so vtable.py doesn't compare"

This reverts commit 608985cd73856598b95c15aed9f8f022645e9e7a.

* Fix copy/paste error

* Remove stale comment.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Ramen2X
96f7219811
implement/match Hospital::HandleButtonDown() (#711) 2024-03-22 17:27:22 -04:00
Ramen2X
8cffa7cf8c
implement Hospital::HandleClick() (#708)
* implement Hospital::HandleClick()

* style

* style
2024-03-21 13:27:51 -04:00
Ramen2X
770da22a1d
implement/match Hospital::HandleEndAction() (#704)
* implement Hospital::HandleEndAction()

* don't compare m_unk0x128 against char

* fix gotos

* match
2024-03-20 19:19:08 -04:00
Misha
e5fa35fd99
Implement a few registrationbook methods (#703)
* Implement a few registrationbook methods

* Match RegistrationBook::HandleKeyPress

* Match RegistrationBook::CreateSurface

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-20 17:26:10 +01:00
Misha
eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions (#693)
* Implement a few RegistrationBook functions

* Match functions

* minor style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values (#692) 2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction (#691)
* WIP

* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick (#690)
* Isle::HandleClick

* WIP

* Match
2024-03-18 17:31:22 +01:00
Ramen2X
44f49a7a57
implement/match Hospital::HandleKeyPress() (#689) 2024-03-18 12:23:19 -04:00
Christian Semmler
e1135d9c1d
Use script values from enum for clicked objects (#688) 2024-03-18 16:05:05 +01:00
Christian Semmler
ba5bc46c0c
Implement/match FUN_10032620 (#687) 2024-03-18 15:38:02 +01:00
Misha
b38a2a4980
implement RegistrationBook::HandleClick (#685)
* implement RegistrationBook::HandleClick

* fix build

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-17 19:58:27 +01:00
Christian Semmler
0fe3fa65aa
Implement/match Isle::FUN_10032d30 (#684) 2024-03-17 18:26:41 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00
Ramen2X
4197e3c326
implement Hospital::ReadyWorld() (#682) 2024-03-16 17:02:05 -04:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable

* Fix order
2024-03-16 19:20:44 +01:00
Ramen2X
6cd5ffcf1a
implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() (#678)
* implement RegistrationBook::ReadyWorld()

* don't fix the size of letterBuffer

* Fix crash in MxStillPresenter::Clone

* Implement MxDisplaySurface::CopySurface

100% match

* improve accuracy

* invert HasRegistered check

* fix legogamestate structure, documentation tweaks

* this might be cleaner actually

* Update mxdisplaysurface.cpp

* Update legogamestate.h

* don't hardcode action ids in VTable0x64

* Match ~98%

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 02:32:06 +01:00
Ramen2X
4ddd9e200c
implement/match Hospital::Tickle() (#677) 2024-03-15 19:16:43 -04:00
Ramen2X
aaee10949e
implement Hospital::Notify(), Enable(), VTable0x64() (#670)
* implement Hospital::Notify(), Enable(), VTable0x64()

* function order

* Fix HandleClick

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-13 16:32:20 -04:00
Ramen2X
a9a564b25e
implement/match Hospital::~Hospital() (#669) 2024-03-13 15:10:53 -04:00