Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
...
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState ( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding ( #1218 )
2024-12-13 18:49:45 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor ( #1212 )
...
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza and Act3::ShootDonut ( #1203 )
...
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 ( #1201 )
...
* Implement draft of `Act2Actor::VTable0x70`
* Fix CI errors
* Implement `Act2Actor::FUN_100199f0`
* WIP: cleanup
* Address review comments
* Run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor ( #1197 )
...
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 ( #1195 )
...
* Implement/match LegoPathCtrlEdge::FUN_10048c40
* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 ( #1192 )
...
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
2024-12-06 20:50:40 +01:00
jonschz
8b9f6f1007
Implement more functions in Act2Actor ( #1183 )
...
* Implement `Act2Actor::VTable0xa0`
* Implement `Act2Actor::FUN_10019520()`
* Implement/match `Act2Actor::FUN_100192a0()`
* Fix clang32 issue
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-01 10:21:59 -07:00
jonschz
f066e2ee2e
Implement Act2Actor::Act2Actor(), add BETA10 references ( #1182 )
...
* Implement `Act2Actor::Act2Actor()`, add structure and BETA10
* Add LegoAnimActor BETA10 annotations
* Improve LegoAnimActor BETA10 match
* More BETA10 annotations
* Address review comment
* Disable annotation so the CI passes
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-30 14:35:07 -07:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others ( #1168 )
...
* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations ( #1149 )
...
* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State ( #1143 )
...
* Refactor/improve matches in Act1State
* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related ( #1142 )
...
* Implement/match Act1State::PlaceActors and related
* Fix naming
2024-11-10 21:26:48 +01:00
Christian Semmler
1badadebaa
Implement/match LegoPathActor::UpdatePlane ( #1133 )
2024-11-03 19:28:35 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
...
* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ( #1117 )
...
* Implement LegoCarBuild functions, refactor BackgroundAudioManager
* Refactor LegoVehicleBuildState::m_animationState to enum
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations ( #1088 )
...
* Implement `RaceSkel`, add BETA10 annotations
* fix formatting
* Fix order
* Address some review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
jonschz
34047c0cb6
Implement/match LegoCarRaceActor::VTable0x6c ( #1085 )
...
* Implement/match `LegoCarRaceActor::VTable0x6c`
* Rename variable
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 08:59:22 -07:00
MS
9555aaba74
Remove USHRT_MAX from ParseExtra functions ( #1086 )
2024-08-17 08:56:25 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c ( #1078 )
...
* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
jonschz
f436b9365b
Implement/match the rest of LegoRaceCar, BETA10 improvements ( #1069 )
...
* Implement/match the rest of `LegoRaceCar`
* Add BETA10 annotations and improvements
* Undo incorrect change
* Add synthetic vbase destructors
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-27 18:24:36 +02:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0(), refactoring ( #1063 )
...
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names ( #1037 )
...
* Implement/match Motocycle, consistent notification names
* Format
* Fix
* Fix return types
* Fix return type
* Fix annotations
* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct ( #1029 )
...
* Implement/match Ambulance::HandlePathStruct
* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle ( #1021 )
2024-06-12 15:13:52 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs ( #993 )
2024-06-05 18:11:46 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
828b35e9d2
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 ( #987 )
...
* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60
* Update names
* Update
2024-06-02 17:09:09 +02:00
DmitriLeon2000
3b3ac07cac
Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex ( #977 )
2024-05-30 20:04:06 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD ( #975 )
2024-05-30 22:02:58 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
Christian Semmler
60b747d7b2
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 ( #962 )
2024-05-28 17:20:23 +02:00
Christian Semmler
3cfb918559
Implement/match LegoExtraActor::VTable0x6c ( #956 )
2024-05-26 01:16:20 +02:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction ( #946 )
...
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
2024-05-24 19:07:45 +02:00
Christian Semmler
6774784b37
Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 ( #945 )
...
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
...
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
bc91fd2189
Implement/match LegoPathActor::SwitchBoundary ( #943 )
...
* Implement/match LegoPathActor::SwitchBoundary
* Rename var
2024-05-20 20:27:00 +02:00
Christian Semmler
7538988f50
Implement LegoPathActor::VTable0x9c ( #942 )
...
* Implement LegoPathActor::VTable0x9c
* Add annotation
2024-05-20 18:27:54 +02:00
Christian Semmler
3342464321
Implement/match LegoPathController::FUN_1004a240 ( #941 )
2024-05-20 17:34:31 +02:00
Christian Semmler
fb16b2c896
Implement/match LegoPathBoundary::FUN_100575b0 ( #939 )
2024-05-19 21:41:07 +02:00
Christian Semmler
c8a0e4cf8d
Implement LegoPathActor::VTable0x68 ( #938 )
...
* Implement LegoPathActor::VTable0x68
* Fix naming
2024-05-19 20:22:53 +02:00
Christian Semmler
23cc82c532
Implement/match LegoPathBoundary::Intersect ( #937 )
2024-05-19 17:24:09 +02:00
Cameron
d106aada11
basic name improvements ( #930 )
...
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
710f07e632
Implement/match LegoAnimationManager::FUN_10064380 ( #928 )
...
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
2024-05-17 14:21:48 -04:00
Christian Semmler
9a05edd0a7
Implement/match LegoLoopingAnimPresenter ( #924 )
2024-05-15 20:34:36 +02:00
Christian Semmler
e4a899350e
Move strings to proper location in define.cpp ( #922 )
2024-05-14 16:43:06 +02:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray ( #921 )
2024-05-14 16:35:22 +02:00
Christian Semmler
a1be306df7
Implement/match LegoPathBoundary ctor/dtor ( #919 )
...
* Implement/match LegoPathBoundary ctor/dtor
* Add missing BETA annotation
2024-05-14 15:42:44 +02:00
Christian Semmler
939c09139f
Match LegoOmni::Destroy and related ( #917 )
...
* Match LegoOmni::Destroy and related
* Write COMPAT_MODE macro differently
* fix lint issue
2024-05-14 14:13:27 +02:00
Christian Semmler
ccf33575db
Implement/match LegoPathController::FUN_10046050 ( #916 )
2024-05-13 14:39:43 +02:00
Christian Semmler
5f34d2e877
Implement/match LegoPathController::AddActor and RemoveActor ( #915 )
...
* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
91fe09af3c
Implement various small LegoPathController functions ( #914 )
...
* Implement/match LegoPathController::Tickle
* Implement various small LegoPathController functions
* Add 0x10046b30
2024-05-12 21:30:34 +02:00
Christian Semmler
b6fc8e27b1
Implement/match LegoPathController::Tickle ( #913 )
2024-05-12 21:10:26 +02:00
Christian Semmler
32a3373360
Implement/match LegoPathController::Destroy ( #912 )
2024-05-12 20:48:50 +02:00
Christian Semmler
dcaa07cc49
Implement/match LegoPathController::Create and Init ( #911 )
2024-05-12 20:33:20 +02:00
Christian Semmler
f88f7b115e
Implement/match LegoPathController::ReadBoundaries ( #908 )
...
* Implement/match LegoPathController::ReadBoundaries
* Allow spawn
2024-05-11 19:55:28 +02:00
Christian Semmler
1f0a2a50ce
Implement/match LegoPathController::ReadEdge ( #907 )
...
* Implement/match LegoPathController::ReadEdge
* Fix
* Rename
* Add 100482b0
* Rename
2024-05-11 19:45:13 +02:00
Christian Semmler
09394c3512
Implement/match LegoPathController::FUN_10047b30 ( #906 )
...
* Implement/match LegoPathController::FUN_10047b30
* Fix delete
2024-05-11 18:57:07 +02:00
Christian Semmler
f442f1a2f7
Implement/match LegoPathController::Read ( #904 )
...
* Implement/match LegoPathController::Read
* Add size asserts
2024-05-11 18:23:18 +02:00
Christian Semmler
5df947dbb9
Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor ( #903 )
...
* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor
* Remove obsolete struct
2024-05-11 15:32:11 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
...
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Mark Langen
55299229c2
LegoBuildingManager Round 2 ( #890 )
...
* LegoBuildingManager Round 2
* 100% match most of the remaining methods, only
Tickle and FUN_10030630 remain.
* The interesting finding is that the curious
members of the LegoBuildingManager form a short
embedded fixed-length array used to store info
about current animation of buildings.
* I saw that you removed the SetY which I had
added to MxMatrix. Agree that this method
doesn't make sense on MxMatrix, however I've
added it back to Matrix4. I see the pattern of
setting / getting the Y component used in enough
places that I doubt they were just hoping they
remembered the subscript correctly every time.
Let me know if you agree or still don't think it
makes sense to include.
* Formatting
* Order
* Satisfy name checker
* Add beta annotations and adjust style/naming
* Make function STUB
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-09 15:57:38 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
916c039e72
Implement/match LegoAnimPresenter::ParseExtra ( #848 )
...
* Implement/match LegoAnimPresenter::ParseExtra
* Fix
2024-04-25 16:00:58 +02:00
Christian Semmler
410824bd0f
Implement/match various small LegoAnimPresenter functions ( #846 )
...
* Implement/match various small LegoAnimPresenter functions
* Fix location of anim function
* fix
2024-04-24 15:51:28 +02:00
Christian Semmler
9025d5ed06
Implement/match LegoWorld::FUN_1001fda0 ( #840 )
2024-04-23 10:33:38 +02:00
Christian Semmler
f637dcaa29
Implement/match LegoAnimMMPresenter::FUN_1004b530 ( #828 )
2024-04-20 17:40:23 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ( #810 )
...
* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
Nathan M Gilbert
41281dcbec
Implement LegoPathActor::VTable0x70 ( #807 )
...
* Implement LegoPathActor::VTable0x70
* match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-16 12:54:08 +02:00
Nathan M Gilbert
dcbad318e0
Implement/Match LegoPathActor::VTable0x74 ( #805 )
...
* Implement/Match LegoPathActor::VTable0x74
* Remove superfluous early returns
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-15 13:38:30 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
...
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Christian Semmler
f5e81777bc
Implement LegoAnimPresenter::FUN_1006a3c0 ( #791 )
2024-04-13 14:57:18 +02:00
Nathan M Gilbert
e8b61d5a1d
Implement LegoPathActor::Vtable0x84 ( #790 )
...
* Implement LegoPathActor::Vtable0x84
* fix condition
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-13 14:05:20 +02:00
Christian Semmler
91ae26589a
Remove TODO
2024-04-11 07:36:55 -04:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ( #787 )
...
* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Christian Semmler
5cf04bc3c3
Implement/match LegoActor::ParseAction ( #785 )
...
* Implement/match LegoActor::ParseAction
* Add call to parent
2024-04-08 14:23:31 +02:00
Christian Semmler
cf18aa8072
Match LegoExtraActor::FUN_1002aae0
2024-04-08 04:18:55 -04:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
...
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Nathan M Gilbert
14cb3e621a
Implement/Match LegoPathActor ctor ( #772 )
...
* Implement/Match LegoPathActor ctor
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 12:49:22 +02:00
Nathan M Gilbert
6450774aa7
Implement/Match LegoExtraActor::VTable0xc4 ( #771 )
...
* Implement/Match LegoExtraActor::VTable0xc4
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 17:20:30 +02:00
Nathan M Gilbert
32f1621ec7
Implement LegoExtraActor::VTable0x70 ( #769 )
...
* Implement LegoExtraActor::VTable0x70
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 12:56:31 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ( #768 )
...
* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
Nathan M Gilbert
a956b19ac6
Fix some names ( #762 )
...
* Fix some names
* reorder unit in CMake
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-31 15:09:51 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
...
* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0
* Match LegoExtraActor::FUN_1002aae0
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 ( #739 )
...
* Implement LegoExtraActor::VTable0x90
* Improve LegoExtraActor::VTable0x90
* Match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Nathan M Gilbert
483b3a5ab7
ExtraActor ctor/dtor ( #737 )
2024-03-27 16:53:38 +01:00
Nathan M Gilbert
32bc6c4264
Implement ExtraActor vftable and passthrough methods ( #735 )
...
* Implement ExtraActor vftable and passthrough methods
* Remove unused param names
2024-03-26 19:24:01 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Misha
2e5d54c03e
Finish LegoPathPresenter ( #721 )
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* Finish LegoPathPresenter
* Update legopathcontroller.cpp
* Fixes
* fix
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:30:04 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
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* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
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* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73856598b95c15aed9f8f022645e9e7a.
* Fix copy/paste error
* Remove stale comment.
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
0994d6dbfb
Implement LegoCharacterManager::GetROI ( #696 )
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* Implement LegoCharacterManager::GetROI
* Add TODO
2024-03-19 19:23:34 +01:00
MS
e3d7188ec9
Use AUTOLOCK macro ( #660 )
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* Use AUTOLOCK macro
* MxAutoLock
* Remove semicolon
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-03-12 15:23:50 +01:00