Christian Semmler
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8a802bcf85
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Replace DirectSound with miniaudio (#21)
* Add miniaudio
* WIP
* static const
* Fix missing looping
* Fix volume
* Implement 3D sound, WIP
* Remove unused WinMM code
* Update README.md
* Fixes
* Fix naming
* Fix naming
* disable ma threading
* Invert Z axis for OpenGL system
* Update comment
* Set rolloff
* Fix minimize/maximize suspension
* Rename function
* SDL3: changed macro name
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2024-06-16 15:26:04 +02:00 |
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Christian Semmler
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b945993ee3
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Updates from isledecomp/isle (#22)
* Act2PoliceStation::Notify (#1002)
* Act2PoliceStation::Notify
* Match code
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003)
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity
* Rename for consistency
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* TowTrack and LegoAct2 destructors (#1005)
* Add some missing dtors
* Add missing 'override'
* Rename Start/StopTimer to Pause/Resume (#1007)
* Rename Start/StopTimer to Pause/Resume
* Fix
* Begin LegoRace class (#1014)
* Begin LegoRace
* Match functions
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement/match LegoFlcTexturePresenter (#1015)
* Implement/match LegoFlcTexturePresenter
* Move files
* Fix
* Fix
---------
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: MS <disinvite@users.noreply.github.com>
Co-authored-by: Mikhail Thompson <mishakeys20@gmail.com>
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2024-06-10 17:57:20 +02:00 |
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Christian Semmler
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c24221a674
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Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex
* Update README.md
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2024-05-30 22:38:42 +02:00 |
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Christian Semmler
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681c69c4ac
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initial commit
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2024-05-16 19:42:54 -04:00 |
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