Christian Semmler
5080e372f9
Emscripten port ( #229 )
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* Emscripten port
* Fix NCC
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
* cmake: set iniparser cmake options in local scope
* ci: try adding emscripten to test matrix
* cmake: try to make CMake install package more usable
* cmake: fix typo
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Add support for .ini loading
* Different default full screen behavior for Emscripten
* Add comments
* Add web platform
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Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-13 00:26:43 +02:00
Anders Jenbo
ef7499bdb9
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine ( #75 )
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* remove d3drm-wine
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Run clang-format
* Update miniwin/miniwin/src/miniwin.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
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Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
Anders Jenbo
08b2dab108
Make things build on Linux ( #69 )
2025-05-12 23:10:53 +02:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
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* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Anonymous Maarten
65adfe7d64
More use of SDL ( #47 )
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* Use SDL_GetPerformance(Counter|Frequency) in MxStopWatch
* Fix flic.h for gcc Linux compiler
* cmake: remove left-over message
* Replace some more stricmp with SDL_strcasecmp
* Pass SDL_Window* to LEGO1.DLL, and pass window events through SDL event handler
* clang-format
* Use SDL_Timer for unknown input dragging events
* Fix naming
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-27 18:44:14 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture ( #1213 )
2024-12-12 19:02:14 +01:00
Christian Semmler
93c640a45f
Implement/match PickEntity ( #1153 )
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* Implement/match PickEntity
* Rename function
2024-11-15 18:35:53 +01:00
Christian Semmler
62f09570b0
Implement/match RotateY ( #1152 )
2024-11-15 18:28:26 +01:00
jonschz
6cda0d95c7
Complete LegoCarBuild ( #1144 )
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* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related ( #1142 )
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* Implement/match Act1State::PlaceActors and related
* Fix naming
2024-11-10 21:26:48 +01:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others ( #1134 )
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* Implement `FUN_10025720()` and others
* Address review comments, get 100 %
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() ( #1109 )
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* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents
* Fix naming issue
* Address review comment
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
jonschz
a942325b29
More functions in LegoCarBuild ( #1104 )
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* Add BETA10 annotations
* Clean up
* Implement multiple functions
* fix minor annotation error
* Undo formatting
* Fix formatting
* Implement more functions
* Rename variables, address review comment
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild and dependents ( #1092 )
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* Implement parts of `LegoCarBuild` and dependents
* Fix BETA10 offset
* Fix constants
* Code style: Rename parameters
* Linter fixes v2
* Linter errors v3
* Add BETA10 variable names for presenters
* Address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown ( #1028 )
2024-06-13 17:34:44 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick ( #1025 )
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* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick
* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music ( #988 )
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* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message ( #980 )
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* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
2024-06-01 16:07:58 +02:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
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* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
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* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
2024-05-18 20:43:19 +02:00
Christian Semmler
c92341527e
Implement/match FUN_1003ef00 and related ( #931 )
2024-05-18 03:42:21 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
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* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts ( #883 )
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* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
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* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom ( #837 )
2024-04-22 14:24:00 +02:00
Misha
69b250e40c
implement FUN_1003e050 ( #799 )
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* FUN_1003e050
* Match FUN_1003e050
* Remove unused function
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00
Misha
4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec ( #788 )
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* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
2024-04-12 07:02:32 -04:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
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* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
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* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Misha
556c7698d8
implement RemoveFromCurrentWorld ( #700 )
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* implement RemoveFromCurrentWorld
* Replace magic values
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 21:07:07 +01:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick ( #690 )
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* Isle::HandleClick
* WIP
* Match
2024-03-18 17:31:22 +01:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable ( #681 )
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* Implement/match Isle::Enable
* Fix order
2024-03-16 19:20:44 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
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* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00