Christian Semmler
e568740208
Merge remote-tracking branch 'isle/master'
2024-12-29 14:46:00 -07:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c ( #1303 )
...
* Match `LegoPathActor::VTable0x8c`
* Fix
2024-12-29 20:46:03 +01:00
Anonymous Maarten
05cfe4ee25
Even more SDL usage ( #49 )
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* Texture pixel data is passed through as const data
* Use SDL_Surface/SDL_Palette in LegoImage
* Use SDL_Process to run subprocess
* Pass SDL_Window handle to SDL_ShowSimpleMessageBox
this makes sure the message dialog is shown as modal dialog and is on top
* Log errors during initialization
* Show SDL error during initialization
* Include <climits> for INT_MAX
* Replace _access with SDL_GetPathInfo
* Use SDL_RemovePath instead of DeleteFile
* Use SDL_RenamePath instead of MoveFile
* Use MxS32 in legoutils.cpp
* Update LEGO1/lego/legoomni/src/common/legoutils.cpp
* Naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-28 16:52:34 +01:00
Christian Semmler
7d90befd05
Merge remote-tracking branch 'isle/master' into merge-isle-2
2024-12-27 10:48:38 -07:00
jonschz
70baf8cecc
Fix float constants and conversions ( #1279 )
...
* Fix legoplants warnings, add BETA10 references
* Fix warnings in various header files, improve match
* Fix floats in legoactors.cpp
* Fix `legolocations.cpp`
* fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
e54bfb5656
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
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* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569
Order compilation units according to retail, match and align Score class ( #1271 )
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* Initial changes for ordering, Score
* Add mxdebug
* Match `Score::Paint`
* Refactor
* Add BETA asserts
* BETA match
2024-12-24 19:38:15 +01:00
Christian Semmler
69bac21488
Merge remote-tracking branch 'isle/master' into merge
2024-12-23 09:38:55 -07:00
Christian Semmler
1b99d75543
Refactor geom library into geom and shape ( #1263 )
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* Refactor `geom` library into `geom` and `util`
* Rename to `shape`
2024-12-23 17:25:23 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
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* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
47c0e1a037
merge from isle/master
2024-12-15 08:24:45 -07:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture ( #1213 )
2024-12-12 19:02:14 +01:00
Christian Semmler
d22c4cd1f2
merge from isle/master
2024-12-07 10:17:25 -07:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
bb36eda0dd
Merge remote-tracking branch 'isle/master'
2024-11-14 13:42:52 -07:00
jonschz
6cda0d95c7
Complete LegoCarBuild ( #1144 )
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* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State ( #1143 )
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* Refactor/improve matches in Act1State
* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
bf5379992e
merge from isledecomp/isle
2024-10-26 08:06:31 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter ( #1114 )
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* Complete `LegoCarBuildAnimPresenter`
* fix CI errors
* Drive-by BETA10 fixes
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others ( #1111 )
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* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() ( #1109 )
...
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents
* Fix naming issue
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
Christian Semmler
9397458854
merge from isledecomp/isle
2024-10-03 12:14:05 -07:00
jonschz
7a6935a165
Progress on LegoCarBuildAnimPresenter ( #1103 )
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* Progress on `LegoCarBuildAnimPresenter`
* Rename argument
* fix copy-paste error
* Address review comments
* Remove obsolete comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-12 21:51:33 +02:00
Christian Semmler
03781da2ed
merge
2024-08-08 13:07:47 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c ( #1078 )
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* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
Christian Semmler
49a304d0b9
merge
2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
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* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
659a54b221
Add support for building x64 executables ( #29 )
...
* d3drm: store LPVOID data instead of DWORD
* m_extraCharacterId is an integer, not a pointer
* cmake: look for iniparser using config file first, then try our custom module file
Our custom module file is still useful.
My linux distro does not package the cmake files.
* x86's stdcall becomes MS's x64 calling canvention
* Fix 64-bit mxdsbuffer pointer arithmetic
* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer
* Don't cast address to scalar (this is fishy)
* Add mingw64 build to the ci matrix
* Ignore -Wdiscarded-qualifiers warning with const vtables
* Ignore different 'const' qualifiers with MSVC
* Create d3dxof import library for MSVC
* DESCRIPTION in .def file(s) is deprecated
* Assume mmx is supported on x64, require a test for x86 and disabled on other archs
* 32- and 64-bit LEGO1.dll export different symbol names
* Introduce d3drm_guid containing the guids of d3drm
* Disable __wine_dbg_cdecl
* Include d3drm directory with EXCLUDE_FROM_ALL
* lego1 leaks d3drm headers
* Add dxfile.h
* Add 64-bit MSVC to the build matrix
* cmake: using ISLE_USE_DX5 means going all-in
* Load d3dxof.dll dynamically
* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
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* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
765c49fd4e
Match LegoUnknown::FUN_1009a1e0 ( #957 )
2024-05-26 17:12:37 +02:00
Christian Semmler
8428cde67f
Implement LegoUnknown::FUN_1009a1e0 ( #940 )
2024-05-19 16:36:11 -04:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray ( #921 )
2024-05-14 16:35:22 +02:00
Christian Semmler
939c09139f
Match LegoOmni::Destroy and related ( #917 )
...
* Match LegoOmni::Destroy and related
* Write COMPAT_MODE macro differently
* fix lint issue
2024-05-14 14:13:27 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
19d39394be
Score class cleanup ( #855 )
...
* Cleanup/fixes
* Improve Paint match
* Improve Score::FillArea
* Fix naming
* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state ( #834 )
...
* Fix writing/reading of game state
* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction ( #816 )
2024-04-17 17:03:17 +02:00
Christian Semmler
7d0957aa3c
LegoTextureContainer::AddToList bugfix
2024-04-17 09:37:26 -04:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
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* Implement/match LegoROI/LegoLOD::GetTexture
* Remove explicit truth tests
* LegoTextureContainer::AddToList fix
* Revert "Remove explicit truth tests"
This reverts commit d169349bd61294e3cf4d645ac59244b48fb95867.
2024-04-17 15:18:34 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
...
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store ( #641 )
...
* LegoTexturePresenter::Read
* Implement LegoTexturePresenter::Store
* Rename
* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
53e2353f78
Implement LegoLOD::Read and related ( #634 )
...
* WIP
* Fix
* Remove bogus
* Fix
* Match
* Fix
* Remove TODO
2024-03-07 20:57:17 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState ( #602 )
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* Implement Save, Load, DeleteState
* WIP
* WIP
* Match LegoGameState::Save
* Spacing
* Match LegoGameState::DeleteState()
* More match
* Match
* Move vars
* Other fixes
* Rename
* Fix error
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Christian Semmler
377eebb610
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
Christian Semmler
b281866ea6
Implement/match LegoModelPresenter::CreateROI ( #591 )
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* Implement/match LegoModelPresenter::CreateROI
* Match
* Use inline function
* Note about Get()
2024-02-24 17:48:16 +01:00
Christian Semmler
91a585ae49
Remove TODO
2024-02-23 12:58:59 -05:00
Christian Semmler
9d0ff0425c
Implement LegoTextureContainer::Insert ( #589 )
...
* WIP
* Fix
* Fix
* Match
* Match
2024-02-23 18:54:45 +01:00