Christian Semmler
0f1b8e8430
Merge remote-tracking branch 'isle/master'
2025-08-10 13:16:30 -07:00
Fabian Neundorf
61eaea8bb4
Clear unknowns in LegoAnimActorStruct and LegoAnimActor ( #1673 )
2025-08-09 17:40:12 +02:00
Christian Semmler
6a45dbec34
Merge remote-tracking branch 'isle/master'
2025-07-20 09:25:06 -07:00
jonschz
2980f88bb0
Fix filenames based on BETA10 MxAutoLock ( #1640 )
...
* Inline LegoAnimPresenters
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-20 18:20:40 +02:00
Christian Semmler
10d4142c39
Merge remote-tracking branch 'isle/master'
2025-07-18 14:44:18 -07:00
Fabian Neundorf
6d6971734b
Clear unknowns in LegoROI ( #1630 )
2025-07-17 01:19:17 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
Korbo
f0df3cd0ef
Clear a few unknowns in act 3 ( #1597 )
...
* Clear a few unknowns in act 3
* fix build error
* fix other build error
* requested changes
2025-06-30 12:20:53 -07:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master'
2025-06-17 10:34:32 -07:00
Fabian Neundorf
fd3f08f4c4
Clear unknowns in LegoBuildingInfo and LegoBuildingManager ( #1566 )
...
* Clear unknowns in `LegoBuildingInfo` and `LegoBuildingManager`
* Name remaining unknown in `LegoBuildingManager`
2025-06-16 23:08:17 +02:00
Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master'
2025-06-12 14:35:18 -07:00
Fabian Neundorf
7b619d5544
Clear unknowns in LegoPlantManager ( #1557 )
2025-06-12 09:33:32 -07:00
Christian Semmler
fae0416716
Merge remote-tracking branch 'isle/master'
2025-06-09 13:04:34 -07:00
Florian Kaiser
36c1093c88
Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController ( #1546 )
2025-06-08 11:04:58 -07:00
Anonymous Maarten
364844d6d0
Use SDL_rand/SDL_randf ( #203 )
2025-05-30 19:01:01 +00:00
Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )
...
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp ( #1350 )
...
* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e54bfb5656
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
...
* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
69bac21488
Merge remote-tracking branch 'isle/master' into merge
2024-12-23 09:38:55 -07:00
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables ( #1258 )
...
* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
e73f60e2c6
merge from isle/master
2024-12-20 11:54:06 -07:00
Christian Semmler
2b4f71e17d
Implement/match Act3Cop::FUN_10040360 ( #1247 )
...
* Implement/match `Act3Cop::FUN_10040360`
* Remove comments
* Modern compiler fix
2024-12-20 19:49:18 +01:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0 ( #1240 )
...
* Implement/match `Act3Brickster::FUN_100417c0`
* Move function
* Rename var
* Revert "Rename var"
This reverts commit c9ca75ae7f1d894f976ce6d383d5b4d13ead99a5.
2024-12-19 20:22:34 +01:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300 ( #1238 )
...
* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate ( #1237 )
...
* Implement/match `Act3Brickster::Animate`
* Improve loop
2024-12-17 19:11:47 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
...
* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
615c3a5047
Implement/match Act3Cop::Animate ( #1233 )
...
* Implement/match `Act3Cop::Animate`
* Fix
2024-12-15 19:48:47 +01:00
jonschz
2e7f2edbf1
Implement/match Act3Cop::ParseAction ( #1230 )
...
* Implement/match `Act3Cop::ParseAction`
* Fix formatting
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 18:09:29 +01:00
Christian Semmler
661c76c6e0
Implement/match Act3Shark::Animate ( #1231 )
...
* Implement/match `Act3Shark::Animate`
* Add BETA annotation
* Raise max functions
* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
jonschz
ace2a9f047
Add g_copDest ( #1229 )
...
* Implement `AddCop` and `g_copDest`
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
1aeb458be1
Implement/match Act3Ammo::Animate ( #1221 )
...
* Implement/match `Act3Ammo::Animate`
* Match
* Rename
* Rename
* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
...
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState ( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding ( #1218 )
2024-12-13 18:49:45 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor ( #1212 )
...
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416
Implement/match Act3Brickster::ParseAction ( #1211 )
2024-12-12 16:06:15 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp ( #1210 )
2024-12-12 15:14:46 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor ( #1197 )
...
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Mikhail
cc682173eb
Implement functions in Act3Actor ( #1180 )
...
* Implement Act3Actor
* Minor consistency adjustments
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-30 17:57:44 +01:00
jonschz
4a861faca3
Refactor file names based on BETA10 ( #1064 )
...
* Refactor file names based on BETA10
* Extract LegoDeviceEnumerate to dedicated file
* Fix compiler errors
* Migrate contiguous block of code to `LegoDeviceEnumerate`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-08 14:52:50 -07:00