Christian Semmler
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6ddd86dcbe
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Updates from isledecomp/isle (#3)
* Implement/match LegoPathActor::ParseAction (#946)
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
* Implement/match Isle::UpdateGlobe (#947)
* Implement/match Isle::UpdateGlobe
* Change function access
* Implement/match Isle::CreateState and related (#948)
* Implement/match actor Create functions (#949)
* Implement/match Isle::Escape (#950)
* Implement/match Isle::FUN_10033350 (#951)
* Implement/match Isle::HandleType19Notification (#952)
* Implement/match Isle::HandleType19Notification
* Fix
* Implement/match LegoAnimationManager::FUN_10063b90 (#953)
* Implement/match LegoAnimationManager::FUN_100648f0 (#954)
* Implement LegoROI::FUN_100a9410 (#955)
* WIP
* WIP
* Remove space
* Fix
* Implement/match LegoExtraActor::VTable0x6c (#956)
* Match LegoUnknown::FUN_1009a1e0 (#957)
* Fix extra actor collisions (#958)
* Implement/match IslePathActor::FUN_1001b660 (#960)
* Refactor MxBitmap (again) (#961)
* Remove this
* Starting list of beta addrs
* Static for height-specific abs, fix StrechBits
* MxBitmap refactor
* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
* Implement/match LegoAnimPresenter::FUN_1006b140 (#963)
* Implement LegoMeterPresenter::DrawMeter (#964)
* Implement LegoMeterPresenter::DrawMeter
* New MxRect16 header, offsets and size annotations
* Missing mxtypes include
* Implement/match LegoAnimationManager::FUN_10063270 (#965)
* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)
* Implement/match LegoAnimationManager::FUN_10062e20 (#967)
* Beta match MxPalette (#968)
* Beta match MxPalette
* Modern compiler fix
* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)
* Implement/match LegoControlManager::FUN_100293c0 (#970)
* Implement/match Pizzeria::HandleClick (#971)
* Implement/match Lego3DWavePresenter::StartingTickle (#972)
* Implement/match Lego3DWavePresenter::StartingTickle
* Fix annotation
* Add StreamingTickle
* Rename
* Add static HandlerClassName function (#973)
* Add static HandlerClassName function
* Use method in PresenterNameDispatch
---------
Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
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2024-05-30 19:20:36 +02:00 |
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Christian Semmler
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bc4d74c7b1
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Add back some stuff from decomp (#2)
* Add ncc script
* add requirements.txt
* Add other builds
* Add with submodules
* Comment out for now
* Add
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2024-05-23 20:09:57 +02:00 |
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Christian Semmler
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8036f53ba4
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Update CONTRIBUTING.md
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2024-05-23 19:33:28 +02:00 |
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Christian Semmler
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92fe302ffe
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Update README.md
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2024-05-23 19:15:16 +02:00 |
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Christian Semmler
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8c957af14a
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Update TODO comments
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2024-05-23 12:28:03 -04:00 |
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Christian Semmler
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d62054db2e
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Updates from isledecomp/isle (#1)
* Implement/match LegoAnimationManager::FUN_10064b50 (#926)
* Implement/match LegoAnimationManager::FUN_10063d10 (#927)
* Implement/match LegoAnimationManager::FUN_10064380 (#928)
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
* Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929)
* Implement/match FUN_1003ef00 and related (#931)
* Implement/match LegoAnimationManager::FUN_10064120 (#932)
* Implement/match LegoAnimationManager::FUN_10064120
* Fix naming
* Fix parentheses
* Implement LegoAnimationManager::FUN_10064010 (#933)
* Implement/match ViewManager::FUN_100a6150 (#934)
* Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
* Implement/match LegoAnimationManager::FUN_10063fb0 (#936)
* basic name improvements (#930)
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement/match LegoPathBoundary::Intersect (#937)
* Implement LegoPathActor::VTable0x68 (#938)
* Implement LegoPathActor::VTable0x68
* Fix naming
* Implement/match LegoPathBoundary::FUN_100575b0 (#939)
* Implement LegoUnknown::FUN_1009a1e0 (#940)
* Implement/match LegoPathController::FUN_1004a240 (#941)
* Implement LegoPathActor::VTable0x9c (#942)
* Implement LegoPathActor::VTable0x9c
* Add annotation
* Implement/match LegoPathActor::SwitchBoundary (#943)
* Implement/match LegoPathActor::SwitchBoundary
* Rename var
* Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
* Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
---------
Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
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2024-05-23 18:09:49 +02:00 |
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Christian Semmler
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f9de91e686
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Remove SmartHeap
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2024-05-16 22:36:17 -04:00 |
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Christian Semmler
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ee944867bb
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Remove naming script (for now)
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2024-05-16 22:32:24 -04:00 |
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Christian Semmler
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fb39449845
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Check out submodules
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2024-05-16 22:27:52 -04:00 |
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Christian Semmler
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0c35d21b99
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Update README
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2024-05-16 22:24:17 -04:00 |
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Christian Semmler
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546ebec6a0
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Adjust GH actions
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2024-05-16 22:22:52 -04:00 |
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Christian Semmler
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ad8a8ece9f
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Add rudimentary README
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2024-05-16 22:20:55 -04:00 |
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Christian Semmler
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1284d3da9e
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Remove decomp tools
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2024-05-16 22:20:47 -04:00 |
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Christian Semmler
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2328853d60
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Add libsmacker to replace smack.lib
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2024-05-16 22:11:33 -04:00 |
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Christian Semmler
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681c69c4ac
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initial commit
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2024-05-16 19:42:54 -04:00 |
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