Christian Semmler
|
45c91d4ca7
|
Fix Pick distance calculation
|
2025-12-25 09:58:40 -07:00 |
|
Anders Jenbo
|
b65284a7a0
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
Anders Jenbo
|
a0c896a0b8
|
Fix a couple of memory leaks (#342)
|
2025-06-19 03:55:22 +00:00 |
|
Anders Jenbo
|
2828452b35
|
Clean up rendering (#301)
|
2025-06-16 04:28:32 +02:00 |
|
Anders Jenbo
|
d06caa99cb
|
Dial software speculare color in to match the original as best possible (#302)
|
2025-06-14 16:52:08 +02:00 |
|
Christian Semmler
|
b95ca4b2a3
|
Fix m_callbacks resource issue (#289)
|
2025-06-12 21:37:51 +02:00 |
|
Anders Jenbo
|
b2354a85d0
|
Sort and render transparent objects last (#277)
|
2025-06-11 02:15:26 +02:00 |
|
Anders Jenbo
|
c8b8035de8
|
Upload models to GPU before rendering (#272)
|
2025-06-10 06:34:49 +02:00 |
|
Anders Jenbo
|
08c654bf60
|
Simplify access to groups internally (#270)
|
2025-06-09 21:42:24 +02:00 |
|
Anonymous Maarten
|
7e9acc8d04
|
Add IDirect3DRMMiniwinDevice interface (#267)
|
2025-06-09 16:34:37 +00:00 |
|
Anders Jenbo
|
42e732192c
|
Fix Pick() (#268)
|
2025-06-09 16:32:11 +02:00 |
|
Anders Jenbo
|
cd4a24ec9e
|
Use indexed faces (#257)
|
2025-06-09 04:56:29 +02:00 |
|
Anders Jenbo
|
ee372fbc8f
|
Replace GeometryVertex with D3DRMVERTEX (#259)
|
2025-06-08 23:06:38 +02:00 |
|
Anders Jenbo
|
d32c30492f
|
Add flat shading to Appearance (#258)
|
2025-06-08 22:40:14 +02:00 |
|
Anders Jenbo
|
4c44f8f081
|
Update size to match vector content (#245)
|
2025-06-06 17:36:18 +02:00 |
|
Anders Jenbo
|
06fb577d7f
|
Big performance boost (#242)
|
2025-06-06 03:08:38 +02:00 |
|
Anders Jenbo
|
12d01ae311
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
Anders Jenbo
|
39408b3584
|
Viewport cleanup (#233)
|
2025-06-04 22:31:38 +02:00 |
|
Anders Jenbo
|
956e3f2765
|
Cull by Bounding Box (#231)
|
2025-06-04 16:10:27 +02:00 |
|
Anders Jenbo
|
72eb992af4
|
Make Lego Islan Fully playable (#230)
|
2025-06-04 05:42:42 +02:00 |
|
Anders Jenbo
|
0ac7fee23c
|
Renderer clean up (#228)
|
2025-06-04 02:21:06 +02:00 |
|
Anders Jenbo
|
e349842ea4
|
Make Pick() more picky (#227)
|
2025-06-03 22:11:50 +02:00 |
|
Anders Jenbo
|
2affbdfcc7
|
Align hardware lighting with software (#221)
|
2025-06-03 02:16:33 +02:00 |
|
Anders Jenbo
|
5375336b5a
|
Pass material shininess to the renderer (#217)
|
2025-06-02 02:09:17 +02:00 |
|
Anders Jenbo
|
31235de706
|
Correct normal transformations (#216)
|
2025-06-02 01:40:19 +02:00 |
|
Anders Jenbo
|
ec7204ed38
|
Add texture rendering to the software rendere (#211)
|
2025-06-01 05:21:59 +02:00 |
|
Anders Jenbo
|
403ead7453
|
Push textures to the rendere (#209)
|
2025-05-31 23:48:20 +02:00 |
|
Anders Jenbo
|
f6c9eaa006
|
Fix bad normals (#206)
|
2025-05-31 02:39:21 +02:00 |
|
Anders Jenbo
|
6afb7626a0
|
Add lighting (#200)
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
|
2025-05-31 01:12:54 +02:00 |
|
Anders Jenbo
|
f1bf52db4c
|
Fix sky color (#196)
|
2025-05-29 19:14:06 +02:00 |
|
Anders Jenbo
|
ef7499bdb9
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|