Christian Semmler
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d62054db2e
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Updates from isledecomp/isle (#1)
* Implement/match LegoAnimationManager::FUN_10064b50 (#926)
* Implement/match LegoAnimationManager::FUN_10063d10 (#927)
* Implement/match LegoAnimationManager::FUN_10064380 (#928)
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
* Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929)
* Implement/match FUN_1003ef00 and related (#931)
* Implement/match LegoAnimationManager::FUN_10064120 (#932)
* Implement/match LegoAnimationManager::FUN_10064120
* Fix naming
* Fix parentheses
* Implement LegoAnimationManager::FUN_10064010 (#933)
* Implement/match ViewManager::FUN_100a6150 (#934)
* Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
* Implement/match LegoAnimationManager::FUN_10063fb0 (#936)
* basic name improvements (#930)
* basic name improvements
* clang-format
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement/match LegoPathBoundary::Intersect (#937)
* Implement LegoPathActor::VTable0x68 (#938)
* Implement LegoPathActor::VTable0x68
* Fix naming
* Implement/match LegoPathBoundary::FUN_100575b0 (#939)
* Implement LegoUnknown::FUN_1009a1e0 (#940)
* Implement/match LegoPathController::FUN_1004a240 (#941)
* Implement LegoPathActor::VTable0x9c (#942)
* Implement LegoPathActor::VTable0x9c
* Add annotation
* Implement/match LegoPathActor::SwitchBoundary (#943)
* Implement/match LegoPathActor::SwitchBoundary
* Rename var
* Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
* Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
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Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
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2024-05-23 18:09:49 +02:00 |
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