Commit Graph

185 Commits

Author SHA1 Message Date
Christian Semmler
3023b8a663 Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505)
* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data

* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Anders Jenbo
9b8bbc3e76
Fix game startup bits (#102) 2025-05-17 16:39:35 -07:00
Anders Jenbo
9ae96cbff6
Implement a functional DirectDraw (#81) 2025-05-15 20:45:53 -07:00
Anders Jenbo
96c962f857
Additional strict type checking in DirectX implementation (#91) 2025-05-15 23:18:21 +02:00
Christian Semmler
68f209b18c
Merge remote-tracking branch 'isle/master' 2025-05-14 22:11:52 -07:00
Anders Jenbo
d52af9f4e3
Enum in legovideomanager.cpp (#1492) 2025-05-14 22:03:52 -07:00
Christian Semmler
aec7426665
Merge remote-tracking branch 'isle/master' 2025-05-14 16:40:05 -07:00
Anders Jenbo
fce97ea06f
Correct check for lighting support (#1486) 2025-05-15 01:39:55 +02:00
Christian Semmler
c921773d4e
Merge remote-tracking branch 'isle/master' 2025-05-12 14:17:33 -07:00
Anders Jenbo
7e98f0e11c
Rename FUN_1009d0d0 into GetBestDevice (#1478) 2025-05-12 22:34:37 +02:00
Christian Semmler
b1623302c9 Merge remote-tracking branch 'isle/master' into mergeisle8 2025-05-12 08:39:16 -07:00
Ramen2X
2b3e7176d3
make all calls to winapi format-agnostic (#1470) 2025-05-11 15:03:32 -04:00
Christian Semmler
fa126f77ce Merge remote-tracking branch 'isle/master' into mergeisle7 2025-05-09 09:27:32 -07:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes (#1457)
* Clear unknowns in LegoROI and related classes

* Update names

* Consistently naming: `GetTextureInfo`

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Christian Semmler
9d01f67abb Merge remote-tracking branch 'isle/master' into mergeisle4 2025-04-06 08:36:09 -07:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60 (#1414)
* Match `LegoHideAnimPresenter::FUN_1006db60`

* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
622f00f628 Merge remote-tracking branch 'isle/master' into mergeisle3 2025-03-14 13:59:52 -07:00
Christian Semmler
67b25b0bcc
Adapt MxRegion.h (#1393)
* Adapt MxRegion.h

* Use specific GH action version

* Disable clang32 for now

* Fix regression

* Add space

* Add BETA annotations
2025-02-27 03:30:11 +01:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
Christian Semmler
00dee618c0 Merge remote-tracking branch 'isle/master' into mergeisle 2025-01-22 16:34:28 -07:00
Christian Semmler
5a7df7f95d
Order until LegoCarBuildAnimPresenter (#1365)
* Order until `Infocenter`

* Order until RaceSkel

* More order

* Order until `LegoCarBuildAnimPresenter`

* Add blank line

* Add BETA annotation
2025-01-21 01:31:28 +01:00
Christian Semmler
a31900a6d4 Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor (#1312)
* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
Anonymous Maarten
b97aea42d2
Use SDL_KeyCode in LEGO1.dll (#51)
* Pass SDL_Keycode in LEGO1.dll

* ISLE.EXE: use iniparser for getting isle.mediaPath

* Use SDL_isdigit instead of isdigit

* clang-format

* hdPath is a better default for mediaPath

* Replaced a stray 'A' with SDLK_A

* Use SDL_Keycode to store the ogel cheat code
2024-12-29 18:56:47 +01:00
Anonymous Maarten
05cfe4ee25
Even more SDL usage (#49)
* Texture pixel data is passed through as const data

* Use SDL_Surface/SDL_Palette in LegoImage

* Use SDL_Process to run subprocess

* Pass SDL_Window handle to SDL_ShowSimpleMessageBox

this makes sure the message dialog is shown as modal dialog and is on top

* Log errors during initialization

* Show SDL error during initialization

* Include <climits> for INT_MAX

* Replace _access with SDL_GetPathInfo

* Use SDL_RemovePath instead of DeleteFile

* Use SDL_RenamePath instead of MoveFile

* Use MxS32 in legoutils.cpp

* Update LEGO1/lego/legoomni/src/common/legoutils.cpp

* Naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-28 16:52:34 +01:00
Christian Semmler
7d90befd05 Merge remote-tracking branch 'isle/master' into merge-isle-2 2024-12-27 10:48:38 -07:00
Anonymous Maarten
65adfe7d64
More use of SDL (#47)
* Use SDL_GetPerformance(Counter|Frequency) in MxStopWatch

* Fix flic.h for gcc Linux compiler

* cmake: remove left-over message

* Replace some more stricmp with SDL_strcasecmp

* Pass SDL_Window* to LEGO1.DLL, and pass window events through SDL event handler

* clang-format

* Use SDL_Timer for unknown input dragging events

* Fix naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-27 18:44:14 +01:00
Christian Semmler
667ea3ff82
Various matches with BETA functions (#1281)
* Match functions to BETA

* Improve `Matrix4::FromQuaternion`

* Improve `Matrix4::ToQuaternion` match

* Fix bug that was fixed in retail

* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim (#1276) 2024-12-25 18:39:51 +01:00
Christian Semmler
e54bfb5656 Merge remote-tracking branch 'isle/master' into isle-merge 2024-12-25 08:56:17 -07:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations (#44)
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
69bac21488 Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
Christian Semmler
5b19d7953a
Refactor MxStreamList based lists (#1260)
* Refactor stream lists

* Fix naming

* Fix header inclusion

* Fix annotations

* Move function definitions to header

* Remove mxstreamprovider.cpp

* Naming
2024-12-23 16:32:16 +01:00
Christian Semmler
6cb01b02ae
64bit fix (#42) 2024-12-20 20:13:59 +01:00
Christian Semmler
e73f60e2c6
merge from isle/master 2024-12-20 11:54:06 -07:00
Anonymous Maarten
6f3f8c2ade
Implement LegoVideoManager::DrawFPS (#1243)
* Implement LegoVideoManager::DrawFPS

* Implement MxDisplaySurface::FUN_100bc8b0

* Match functions

* type

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:05:40 +01:00
Anonymous Maarten
a8729dfef6
glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241)
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)

* Implement LegoVideoManager::EnableRMDevice

* Implement LegoVideoManager::DisableRMDevice

* clang-format

* Match `LegoVideoManager::EnableRMDevice`

* Remove padding

* Fix naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-19 22:52:33 +01:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
MS
816bfe842d
Use alias functions from Lego3DManager (#1167)
* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter (#1114)
* Complete `LegoCarBuildAnimPresenter`

* fix CI errors

* Drive-by BETA10 fixes

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others (#1111)
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
jonschz
85ce10ab50
Refactor various operator[] based on BETA10 (#1110)
* Tidy up `operator[]` code

* Add weird index operator for `FUN_1002ddc0`

* Cleanup

* Add Matrix4 BETA10 annotations, fix typo

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-06 07:50:34 -07:00
jonschz
7a6935a165
Progress on LegoCarBuildAnimPresenter (#1103)
* Progress on `LegoCarBuildAnimPresenter`

* Rename argument

* fix copy-paste error

* Address review comments

* Remove obsolete comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-12 21:51:33 +02:00
jonschz
757df96c0d
Implement/match LegoRaceMap (#1087)
* Implement/match LegoRaceMap

* Fix CI, address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00