AllMeatball
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1ab11ed091
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miniwin: Compartmentalize EnumDevices (#222)
This compartmentalizes everything to a corresponding function
for each renderer backend.
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2025-06-03 02:18:20 +02:00 |
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Anders Jenbo
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2affbdfcc7
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Align hardware lighting with software (#221)
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2025-06-03 02:16:33 +02:00 |
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Anders Jenbo
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5375336b5a
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Pass material shininess to the renderer (#217)
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2025-06-02 02:09:17 +02:00 |
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Anders Jenbo
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ec7204ed38
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Add texture rendering to the software rendere (#211)
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2025-06-01 05:21:59 +02:00 |
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Anders Jenbo
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403ead7453
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Push textures to the rendere (#209)
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2025-05-31 23:48:20 +02:00 |
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Anders Jenbo
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613e5b8d9f
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Add lighting for software renderer (#205)
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2025-05-31 03:28:00 +02:00 |
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Anders Jenbo
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0ab5070b46
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software: Add support for transparent surfaces (#201)
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2025-05-31 02:41:09 +02:00 |
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Anders Jenbo
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6afb7626a0
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Add lighting (#200)
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2025-05-31 01:12:54 +02:00 |
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Anders Jenbo
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341d06f997
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Pass the image data to the textures (#202)
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2025-05-30 17:41:06 +02:00 |
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Anders Jenbo
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4abd404f2d
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Implement Software rendering
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2025-05-29 04:08:01 +02:00 |
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Anders Jenbo
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ef7499bdb9
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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