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Fix inaccurate comment: vehicle arrays contain VehicleState, not bool
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -57,7 +57,7 @@ class Coordinator {
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// Compute eligibility for animations at a location.
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// Compute eligibility for animations at a location.
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// p_locationChars: local player + remote players at the same location (for cam anims).
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// p_locationChars: local player + remote players at the same location (for cam anims).
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// p_proximityChars: local player + remote players within proximity (for NPC anims).
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// p_proximityChars: local player + remote players within proximity (for NPC anims).
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// p_locationVehicles/p_proximityVehicles: parallel bool arrays indicating vehicle riding state.
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// p_locationVehicles/p_proximityVehicles: parallel arrays of VehicleState values.
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std::vector<EligibilityInfo> ComputeEligibility(
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std::vector<EligibilityInfo> ComputeEligibility(
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int16_t p_location,
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int16_t p_location,
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const int8_t* p_locationChars,
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const int8_t* p_locationChars,
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