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cpack: include the .3dsx
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@ -669,6 +669,7 @@ if(NINTENDO_3DS)
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)
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ctr_create_3dsx(isle SMDH isle.smdh)
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install(FILES "$<TARGET_FILE_DIR:isle>/isle.3dsx" DESTINATION "${CMAKE_INSTALL_BINDIR}")
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endif()
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if(MSVC)
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set(CPACK_GENERATOR ZIP)
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